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Advanced [show]


Bertram Browning, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His hair is short and brown. His green eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He does not believe in violence as a means to an end. He is a dedicated Doctor but believes his peers are too gung-ho.

History: Born in the east his family was never financially stable. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: To reunite with his old friends.

Ideals: Pacifist. Flaws: Addict, Depressed. Bonds: Adventurer, Poor. Occupation: Doctor

Voice: Voice breaks

Attributes [hide]

Bertram Browning, Male Human Bard 3
Medium (5'1") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 11 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 9 (-1)16 (+3) 18 (+4)14 (+2)
Skills History +5, Performance +4
Senses Passive Perception 14
Languages Common, Abyssal, Ignan, Orc
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133100000

Possessions: 200 gp.


Social Check DCs


Tim Kendal, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 6'3". He is generally well dressed albeit a few years behind the times, and his gloved hand is found clutching a dagger. His moppish black hair is in a traditional bowl cut. His eyes are gray and catlike.

Personality: He likes to make people angry or surprised. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: He was born the only child of a wealthy merchant. In his 15th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He has built up a small fortune and can afford his own way.

Motivation: Retire the richest man in the north; and he is wracked by social anxiety

Ideals: Entrepeneur. Flaws: Antagonistic, Fearful. Bonds: Attractive, Rich. Occupation: Assassin

Voice: Jittery and nervous

Attributes [hide]

Tim Kendal, Male Human Bard 4
Medium (6'3") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 23 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 14 (+2)14 (+2) 16 (+3)9 (-1)
Skills Arcana +4, Performance +1
Senses Passive Perception 13
Languages Common, Celestial, Gnoll
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1232000

Possessions: 100 gp.


Social Check DCs


Hunter Enfield, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and is wearing a tight green one piece outfit complete with pants, hood, and a cape. He has a small bristly mustache and wavy red hair. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: This man loves painting and to teach people painting more than just about anything. He receives visions of the future at random moments

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He is untrained/undisciplined, which makes him dangerous.

Motivation: He's repulsed by the PC; and a strong sense of loyalty to human people

Ideals: Artistic, Gifted. Flaws: Insane, Antagonistic, Racist. Occupation: Blacksmith

Voice: Low rumbling, strings words together

Attributes [hide]

Hunter Enfield, Male Human Cleric 4
Medium (6'2") Human, Chaotic Good (CR 4)
Armor Class 9
Hit Points 33 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 13 (+1)14 (+2) 11 (+0)11 (+0)
Skills Athletics +4, Intimidation +2
Senses Passive Perception 10
Languages Common, Draconic, Halfling
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 27000 sp. Smoky quartz (30 gp). Silver pearl (150 gp). 1 Minor magic item.


Social Check DCs


Adelard Morley, Male Human [Permalink]

Personal [hide]

Description: This younger middle-aged man wears suspenders and brown workpants. His shirt is pastel, and he wears a heavy brown leather apron most of the time, and a wedding ring on his right hand. He sports a flattop hair cut. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his blue eyes.

Personality: He is mildly Human supremacist, though he does not identify as such. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.

History: The child of eastern immigrants he idolized his mother. He took every job he could get his hands on, but the opportunities for Humans in the east were limited. He has been saving his money to try and buy his sister's freedom.

Motivation: Wants to raise his children well.

Flaws: Racist. Bonds: In love, Attractive, Family, Immigrant. Occupation: Engraver

Voice: Scandinavian accent

Attributes [hide]

Adelard Morley, Male Human Commoner 5
Medium (6'2") Human, Chaotic Good (CR 5)
Armor Class 10
Hit Points 5 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 9 (-1)13 (+1) 12 (+1)11 (+0)
Skills Acrobatics +3, Athletics +4
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +4

Possessions: 600 gp. Carnelian (20 gp). Chalcedony (20 gp).


Social Check DCs


Robert Ansley, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears professional attire. His hair is blonde and very short. His gray eyes dart from person to person to random spaces in the air.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: Born in the north to a Bricklayer, Robert learned a great deal about his mother's area of expertise. Robert abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: Expand his business; and balancing his hectic life and new bricklayer responsibilities is difficult

Ideals: Persistence. Bonds: Attractive, Slave, Job, Adventurer. Occupation: Bricklayer

Voice: Low range voice

Attributes [hide]

Robert Ansley, Male Human Sorcerer 3
Medium (5'1") Human, Neutral Good (CR 3)
Armor Class 7
Hit Points 7 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)5 (-3) 8 (-1)14 (+2) 12 (+1)9 (-1)
Skills Perception +3, Survival +3
Senses Passive Perception 13
Languages Common, Infernal, Celestial
Attacks Melee +3 / 1d8+1, Ranged -1 / 1d8-3, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1265000

Possessions: 200 gp. 1 Darkwood Buckler.


Social Check DCs

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