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NPC Generator

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Advanced [show]


Frederick Gentry, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right leg, he dresses in collared shirts and wears a proper scarf over his head. His blonde hair is lengthy and is close to two feet long. His ears are large.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: He was born a particularly ugly child, much to the horror of his parents. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He has a crush on the local Painter.

Ideals: Joker. Flaws: Ugly. Bonds: Has a crush, Religious. Occupation: Servant

Voice: Cold and demanding tone

Attributes [hide]

Frederick Gentry, Male Human Paladin 3
Medium (6'4") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 35 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 17 (+3)13 (+1) 11 (+0)7 (-2)
Skills Investigation +3, Stealth +3
Senses Passive Perception 10
Languages Common, Gnoll
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 200 gp. Golden yellow topaz (500 gp). 1 Masterwork Musical instrument. 1 Backpack. 1 Healer’s kit.


Social Check DCs


Gerard Dudley, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking western young adult. He wears very tight pants and wife beaters, though occasionally he sports a white coat. Beneath his clothing is a huge mess of scar tissue. His hair is cut close to his head. His eyes are likewise amber. His teeth are white and perfect.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He invites people to come help in his community garden.

History: Born to a poor family in the city he treasured whatever gifts he got. He was taken as a slave by a traveling circus and forced to perform He now spends his time doing works of charity.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Philantrophist, Fighting. Bonds: Slave, Attractive, Poor. Occupation: Seamstress

Voice: Farmer accent

Attributes [hide]

Gerard Dudley, Male Human Cleric 5
Medium (6'6") Human, Neutral Good (CR 5)
Armor Class 13
Hit Points 17 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 9 (-1)12 (+1) 12 (+1)6 (-2)
Skills Arcana +4, Insight +4
Senses Passive Perception 11
Languages Common, Draconic
Attacks Melee +2 / 2d4-1, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12532

Possessions: 400 gp. Lapis lazuli (4 gp). Alexandrite (1000 gp). Rhodochrosite (4 gp). Black pearl (1000 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gunter Hayhurst, Male Human [Permalink]

Personal [hide]

Description: This man dresses in tan turtlenecks beneath a pastel coat with red slacks. He is muscular with a powerful set of arms. He sports a flattop hair cut. He has gleaming, smiling violet eyes.

Personality: His tongue was cut out and he uses sign language. He is frequently practicing swordplay.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. A freak accident while working with his Interpreter father left him crippled. He's since become an addict/alcoholic.

Motivation: He's looking for his big break; and he wants to meet his childhood hero

Flaws: Disease, Insomniac, Addict. Bonds: Military, Adventurer. Occupation: Servant

Voice: Spits words with contempt

Attributes [hide]

Gunter Hayhurst, Male Human Aristocrat 7
Medium (5'7") Human, Neutral Good (CR 7)
Armor Class 11
Hit Points 65 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 18 (+4)12 (+1) 11 (+0)10 (+0)
Skills Intimidation +3, Performance +3
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +2 / 2d8-1, Ranged +4 / 2d8+1, Grapple +1

Possessions: 1100 gp.


Social Check DCs


Alexandre Enfield, Male Human [Permalink]

Personal [hide]

Description: He wears a simple burlap shirt and baggy pants. He conceals his quarterstaff with his veritable burlap sack of a shirt. He is physically well-built. His broad hat is riddled with cuts and holes. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.

History: The child of western immigrants he idolized his father. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He has been saving his money to try and buy his sister's freedom.

Motivation: His spouse's relatives view him with great suspicion; and find a way to reverse the transformation of his sister

Ideals: Optimist. Flaws: Ugly. Bonds: Family, In love, Immigrant. Occupation: Mason

Voice: Australian accent

Attributes [hide]

Alexandre Enfield, Male Human Warrior 5
Medium (5'9") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 31 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)14 (+2) 11 (+0)14 (+2) 12 (+1)13 (+1)
Skills Perception +4, Sleight of Hand +5
Senses Passive Perception 15
Languages Common, Infernal, Dwarven
Attacks Melee +1 / 2d4-2, Ranged +5 / 2d4+2, Grapple +2

Possessions: 200 gp. Rose (80 gp). Rose (80 gp). Silver pearl (140 gp). Lapis lazuli (11 gp).


Social Check DCs


Wymar Winterbourne, Male Human [Permalink]

Personal [hide]

Description: He stands about 5'3" and wears just a white suit. His left leg appears badly burned and disfigured. His long brown hair reaches down to his waist. His amber eyes dart from person to person to random spaces in the air.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: The child of a Brewer, who enjoyed hunting, Wymar was taken on many hunting expeditions. After coming to the age of reason, Wymar took it upon himself to study the psionic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He bought a pickaxe and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: His spouse's relatives view him with great suspicion; and doesn't want to be a seamstress and was forced into it by his family

Ideals: Gifted. Bonds: Family, Attractive, Nature. Occupation: Seamstress

Voice: Rolls R's

Attributes [hide]

Wymar Winterbourne, Male Human Aristocrat 8
Medium (5'3") Human, Lawful Good (CR 8)
Armor Class 13
Hit Points 43 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 10 (+0)18 (+4) 14 (+2)11 (+0)
Skills Arcana +7, Medicine +5
Senses Passive Perception 12
Languages Common, Gnome, Aquan, Giant, Celestial
Attacks Melee +3 / 2d10+0, Ranged +6 / 2d10+3, Grapple +3

Possessions: 900 gp.


Social Check DCs

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