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Advanced [show]


Anselm Morley, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears tattered old clothes. His moppish brown hair is in a traditional bowl cut. He is missing an eye and his face is severely sunburned. His one remaining eye shines amber.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: He was born at the edge of vast plains. After coming to the age of reason, Anselm took it upon himself to study the necromantic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Anselm fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to prove his worth to the world

Ideals: Fighting, Gifted. Flaws: Ugly, Impulsive. Bonds: Nature. Occupation: Bounty Hunter

Voice: Sounds elderly

Attributes [hide]

Anselm Morley, Male Human Paladin 3
Medium (5'9") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 13 (+1)13 (+1) 13 (+1)12 (+1)
Skills History +3, Medicine +3
Senses Passive Perception 11
Languages Common, Draconic
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 300 gp.


Social Check DCs


Solomon Bradshaw, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied northern man with a big hulking figure and broad shoulders. He is wearing a perfectly clean shirt and pair of pants. He has shaved his head bald. His eyes are a pleasant hazel.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: Raised by wardens he was only a novice when illithids swooped upon their monastery and killed most of the order. Like his father and his sister before him, after school he went straight into learning to become a Armorer. He has worked as a Armorer like his father before him.

Motivation: He has money and likes to spend it; and he is unsatisfied with his job

Ideals: Athletic. Bonds: Attractive, Job, Rich, Religious, Enemies. Occupation: Armorer

Voice: Spanish accent

Attributes [hide]

Solomon Bradshaw, Male Human Commoner 4
Medium (6'6") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 16 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 12 (+1)13 (+1) 13 (+1)15 (+2)
Skills Acrobatics +3, Survival +3
Senses Passive Perception 11
Languages Common, Auran
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +3

Possessions: 26000 cp.


Social Check DCs


Gilbert Mitchell, Male Human [Permalink]

Personal [hide]

Description: A 5'1" southern man, he wears a simple brown robe with grey stripes complete with hood. He has a very tight haircut. This green eyed southerner is not easily forgotten.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He is a font of random trivia from the lore and stories he has discovered

History: He was born a particularly ugly child, much to the horror of his parents. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: An old rival family wants him found; and he is content

Ideals: Logical. Flaws: Ugly, Mundane. Bonds: Military, Family. Occupation: Crown-heir

Voice: pre-pubescent

Attributes [hide]

Gilbert Mitchell, Male Human Cleric 5
Medium (5'1") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 36 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 13 (+1)17 (+3) 14 (+2)13 (+1)
Skills Animal Handling +5, Stealth +3
Senses Passive Perception 12
Languages Common, Undercommon, Draconic, Dwarven
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1353210

Possessions: 800 gp. Red-brown spinel (80 gp). Fiery yellow corundum (1000 gp).


Social Check DCs


Hugh Walcott, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He wears baggy white pantaloons and a green scarf. His red hair, when down, is lengthy. His eyes are amber and catlike.

Personality: He is almost excessively polite to everyone, even when angry. He misses his home and complains about the freezing weather, even in summer.

History: His parents moved while he was still in utero so he is the first generation to be born here. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He doesn't get along with people that don't share his tastes; and doesn't want to be a slave trader and was forced into it by his family

Ideals: Impeccable. Flaws: Shy, Ugly. Bonds: Immigrant, Family. Occupation: Slave Trader

Voice: Spits and sputters

Attributes [hide]

Hugh Walcott, Male Human Rogue 3
Medium (6'0") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 16 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 12 (+1)12 (+1) 12 (+1)9 (-1)
Skills Deception +1, Stealth +3
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 400 gp. 1 Small steel mirror. 1 Good lock. 1 Magnifying glass.


Social Check DCs


Hubert Whitby, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he dresses in collared shirts and wears a proper scarf over his head. His golden hair is braided into rings. His eyes are likewise brown. His teeth are yellowed and unaligned.

Personality: Hubert is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: Born to a pair of adventurers, Hubert grew up listening to his father's many stories. His father was very strict, and drilled into him lessons on being the perfect gentleman. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He's looking for his big break.

Ideals: Extrovert, Impeccable. Flaws: Ugly. Bonds: Adventurer. Occupation: Locksmith

Voice: German accent

Attributes [hide]

Hubert Whitby, Male Human Druid 5
Medium (5'10") Human, Neutral Good (CR 5)
Armor Class 13
Hit Points 34 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 14 (+2)10 (+0) 18 (+4)18 (+4)
Skills Athletics +4, Intimidation +7
Senses Passive Perception 14
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +7
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15532100000

Possessions: 200 gp. Bloodstone (60 gp). Jet (130 gp). Onyx (60 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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