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NPC Generator

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Advanced [show]


Gerard Kelsey, Male Human [Permalink]

Personal [hide]

Description: With yellow face paint in a stripe pattern across his face, he wears rags and sports a simple walking cane. His hair is cut close to his head. His eyes are likewise amber.

Personality: He is a hateful person. He taunts others and blames them for his problems. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: He was born at the edge of vast plains. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He desires power and/or immortality; and regain custody of his son

Ideals: Entrepeneur. Flaws: Antagonistic. Bonds: Poor, Family, Nature, Adventurer. Occupation: Cartwright

Voice: Speaks fast with a slight lisp

Attributes [hide]

Gerard Kelsey, Male Human Barbarian 3
Medium (6'5") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 33 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)10 (+0) 14 (+2)15 (+2) 12 (+1)15 (+2)
Skills Animal Handling +3, Medicine +3
Senses Passive Perception 11
Languages Common, Giant, Infernal
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0

Possessions: 700 sp.


Social Check DCs


Hunter Carlton, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 6'1". He wears just a black suit, and his gloved hand is found clutching a nunchaku. His hair is auburn and curly. He wears crescent spectacles with a black brim.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He is a great chef.

History: He was raised in a forest tribe. His divine abilities were realized during a raid on his village. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature nunchaku.

Motivation: He wants to meet his childhood hero; and wishes to resurrect an old love

Ideals: Passionate, Gifted. Bonds: Nature, Adventurer, In love. Occupation: Marshal

Voice: Jamaican accent

Attributes [hide]

Hunter Carlton, Male Human Fighter 6
Medium (6'1") Human, Lawful Good (CR 6)
Armor Class 10
Hit Points 31 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 7 (-2)12 (+1) 5 (-3)12 (+1)
Skills Athletics +3, Religion +4
Senses Passive Perception 7
Languages Common, Elven
Attacks Melee +3 / 2d6+0, Ranged +3 / 2d6+0, Grapple +4

Possessions: 1000 gp. Zircon (30 gp). Chrysoberyl (80 gp). Deep blue spinel (700 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gerard Byron, Male Human [Permalink]

Personal [hide]

Description: This southern man is abnormally tall. He wears rags and sports a simple walking cane. His whole body is exceptionally muscular. His silver hair is braided into rings. His face is covered beneath a completely black helmet.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He cannot resist a sob story and will often dote over anyone who has one.

History: Gerard was born the youngest of three triplets. When money was particularly tight he was walking through alleys when he overheard a Laborer hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He moves from town to town, unable to find a place to settle.

Motivation: To unite with his sister; and he's repulsed by the pc

Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Poor, Immigrant, Family. Occupation: Laborer

Voice: Cold and demanding tone

Attributes [hide]

Gerard Byron, Male Human Commoner 6
Medium (5'9") Human, Chaotic Good (CR 6)
Armor Class 13
Hit Points 8 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 9 (-1)10 (+0) 11 (+0)15 (+2)
Skills Arcana +3, Investigation +3
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 2d6+2, Ranged +6 / 2d6+3, Grapple +3

Possessions: 4000 sp.


Social Check DCs


Solomon Staurheim, Male Human [Permalink]

Personal [hide]

Description: He dresses like a well dressed Mason does, and carries shortspears. His hair, while still mostly white, has prominent grey streaks. His violet eyes dart from person to person to random spaces in the air.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He is able to fit into much smaller and tighter spaces than normal.

History: Born to a pair of adventurers, Solomon grew up listening to his father's many stories. He worked as a nervous Mason and found it very stressful. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: To reunite with his old friends; and further expansion of business

Ideals: Fighting, Joker, Gifted. Bonds: Job, Adventurer. Occupation: Mason

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Solomon Staurheim, Male Human Druid 3
Medium (5'3") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 27 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 16 (+3)6 (-2) 16 (+3)17 (+3)
Skills Arcana +0, Survival +5
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134210000

Possessions: 400 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Charles Cornish, Male Human [Permalink]

Personal [hide]

Description: He is generally shirtless and showing off his tattooed chest. His attire stands in sharp contrast to his monstrous two handed axe, which is beautifully polished and possesses an ornate carving of a skull on it. With bright white hair and a scraggly beard. He has a dull look in his brown eyes.

Personality: He is a hateful person. He taunts others and blames them for his problems. He is skeptical of what others tell him and is slow to trust.

History: His druidic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His druidic abilities were realized during a raid on his village. He's also a talented Bather, but doesn't like to broadcast it.

Motivation: Wishes to resurrect an old love; and he's repulsed by the pc

Ideals: Gifted. Flaws: Antagonistic, Shy. Bonds: Job, In love. Occupation: Marshal

Voice: Speaks with squeezed throat

Attributes [hide]

Charles Cornish, Male Human Wizard 3
Medium (5'2") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 8 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 8 (-1)7 (-2) 15 (+2)11 (+0)
Skills Acrobatics +4, Stealth +4
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: Just what you see.


Social Check DCs

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