Kyle Quinton, Male Human [Permalink]
Personal [hide]
Description: He is a mite stocky and is wearing a tight green one piece outfit complete with pants, hood, and a cape. His silver hair is cut short with large spiked bangs in the front. His violet eyes peer out from beneath his feathered green hat.
Personality: He can speak with the dead, and doesn't see much difference between the living and dead. Animals are drawn to him, and he is able to talk to them.
History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Spice Merchant arts, while his father instructed him in etiquette, music and courtly manner. In his 13th year, his parents were killed by a gnolls raid, leaving Kyle alone in the world. After a stint in an orphanage, he was adopted. He has built up a small fortune and can afford his own way.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and someone believes him a fraud
Ideals: Gifted, Fighting. Bonds: Rich, Enemies. Occupation: Spice Merchant
Voice: Pronounces O like U
Attributes [hide]
Medium (5'8") Human, Lawful Good (CR 8)
Armor Class 12
Hit Points 36 (8d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 14 (+2) | 18 (+4) | 7 (-2) | 12 (+1) |
Senses Passive Perception 8
Languages Common, Halfling, Gnoll, Auran, Infernal
Attacks Melee +5 / 2d10+2, Ranged +5 / 2d10+2, Grapple +2
Possessions: 1400 gp. 1 Minor magic item. 1 Minor magic item.
Godfrey Springfield, Male Human [Permalink]
Personal [hide]
Description: He likes to wear grey tank tops with green pants. He has a slight overbite and is overall scrawny. His hair is short and golden. His otherwise smooth face is marked with small tiny scars.
Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. Energy wise he seems alert and responsive.
History: Godfrey was born the youngest of three triplets. His mother took him hunting and taught him how to get in the mind of other creatures. Due to his spouse's obsession with being a Herbalist they were divorced and he won custody of their daughter. He worked as a Sellsword, and he later adopted a second daughter.
Motivation: He has passion for adventuring and risk; and to reunite with his absent mother
Ideals: Professionalism. Flaws: Shy. Bonds: Family, Nature, Adventurer. Occupation: Sellsword
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (5'10") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 5 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 8 (-1) | 9 (-1) | 6 (-2) | 14 (+2) |
Senses Passive Perception 8
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: Just what you see.
Clerebold Milton, Male Human [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He wears a robe, a symbol of the four houses of cards around his neck, and a glaive on his belt. He has shaved his head bald. His hazel eyes lackadaisically let the world flow into them.
Personality: He is fixated on the number 12. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. As long as the job gets done he does not care how it got done.
History: He was born on a small isolated farm. There was a wharf not far from home where he often wandered off to fish. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Clerebold fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Fighting, Athletic, Professionalism. Flaws: Insane. Bonds: Nature. Occupation: Crown-heir
Voice: Irish accent
Attributes [hide]
Medium (5'1") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 12 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 13 (+1) | 13 (+1) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 5 | 0 | 0 |
Possessions: 10 pp. 1 Half-Plate. 1 Masterwork Light wooden shield. 1 Darkwood Shield.
Peter Landon, Male Human [Permalink]
Personal [hide]
Description: This man stands a little under 5'2" and is a bit bulky. He is very muscular particularly in the legs. He is renowned for his bright tan suits and hats. His red hair is thinning but still full. He has a dull look in his brown eyes.
Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His mother had invested heavily in several trade routes and wanted him to inherit them. He has taken up leadership of the village's small militia in response to illithids demanding more tribute than usual.
Motivation: Wants to have a good time and be beloved; and a strong sense of loyalty to human people
Ideals: Optimist. Flaws: Shy, Racist. Bonds: Rich, Enemies. Occupation: Hunter
Voice: Speaks in third person
Attributes [hide]
Medium (5'2") Human, Neutral Good (CR 5)
Armor Class 9
Hit Points 38 (5d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 9 (-1) | 13 (+1) | 12 (+1) | 7 (-2) | 8 (-1) |
Senses Passive Perception 8
Languages Common, Druidic
Attacks Melee +3 / 2d4+0, Ranged +2 / 2d4-1, Grapple +2
Possessions: Black star sapphire (1200 gp). Rock crystal (30 gp). Coral (50 gp). Pink pearl (50 gp). 1 Minor magic item. 1 Minor magic item.
Theobald Barton, Male Human [Permalink]
Personal [hide]
Description: This fat eastern man has a bulbous nose and wears blue trousers with brown and white striped suspenders. He wears various colorful collared shirts. His skin is also unnaturally pale. He wears a Stetson hat to hide his balding. He has green eyes and a blue hat with a brown feather.
Personality: He is very quiet and rarely speaks above a whisper. He misses his home and complains about the freezing weather, even in summer.
History: He was raised in a white middle class family as the only child. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He is not mentally stable, and does not behave rationally; and he seems to be bored by most things
Flaws: Ugly, Shy, Insane, Mundane. Bonds: Immigrant. Occupation: Stableman
Voice: Scandinavian accent
Attributes [hide]
Medium (5'6") Human, Lawful Good (CR 4)
Armor Class 13
Hit Points 29 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 15 (+2) | 9 (-1) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: 50 pp. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!
