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NPC Generator

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Advanced [show]


Arnold Ramsay, Male Human [Permalink]

Personal [hide]

Description: This southern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears a white feathered hat and white clothes. His white hair is cut short with large spiked bangs in the front. His face is covered beneath a completely black helmet.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. The war was a terrible time for him, and Arnold does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: He was born several months after his father was called into army service. He was an apprentice working in his father's forge. He then took over the family business and is one of the better Weaver for hire.

Motivation: He'd like to take his coworkers down a peg.

Ideals: Passionate. Flaws: Ugly, Depressed. Bonds: Military, Job. Occupation: Weaver

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Arnold Ramsay, Male Human Barbarian 6
Medium (5'3") Human, Neutral Good (CR 6)
Armor Class 10
Hit Points 30 (6d12)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 9 (-1)17 (+3) 15 (+2)16 (+3)
Skills Religion +6, Survival +5
Senses Passive Perception 12
Languages Common, Elven, Giant, Druidic
Attacks Melee +6 / 2d6+3, Ranged +3 / 2d6+0, Grapple +3

Possessions: 200 gp.


Social Check DCs


Hunter Wentworth, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears a faded coat and loose pants complete with top hat. He has done his best to style his brown hair to look like a famous performer. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: Cocky and sure of himself, he believes he is the best Ruler born in the past three hundred years. He is a font of random trivia from the lore and stories he has discovered

History: Hunter was raised in a hard working conservative environment. Hunter liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: Sabotage a competitor; and to be a layabout again

Ideals: Logical. Flaws: Insomniac. Bonds: Job, Nature, Guardian. Occupation: Ruler

Voice: Squeaky

Attributes [hide]

Hunter Wentworth, Male Human Expert 5
Medium (5'6") Human, Lawful Good (CR 5)
Armor Class 9
Hit Points 29 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 15 (+2)12 (+1) 15 (+2)8 (-1)
Skills Arcana +4, Sleight of Hand +2
Senses Passive Perception 12
Languages Common, Sylvan
Attacks Melee +5 / 2d4+2, Ranged +2 / 2d4-1, Grapple +2

Possessions: 800 gp. 1 Masterwork Artisan’s tools.


Social Check DCs


Adelard Barney, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who wears silk and lounges about seductively. He wears his blonde hair up. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He never wears the same outfit twice, unless he absolutely has to.

History: Born to a pair of adventurers, Adelard grew up listening to his mother's many stories. There was a wharf not far from home where he often wandered off to fish. He became a Apothecary soon after.

Motivation: Meet up once more with his childhood friend; and balancing his hectic life and new apothecary responsibilities is difficult

Ideals: Artistic. Bonds: Attractive, Job, Adventurer, Nature. Occupation: Apothecary

Voice: Stutters

Attributes [hide]

Adelard Barney, Male Human Warlock 6
Medium (5'4") Human, Chaotic Good (CR 6)
Armor Class 11
Hit Points 34 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 14 (+2)15 (+2) 16 (+3)14 (+2)
Skills Sleight of Hand +4
Senses Passive Perception 13
Languages Common, Gnome, Abyssal
Attacks Melee +6 / 2d6+3, Ranged +4 / 2d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13322200

Possessions: 300 gp.


Social Check DCs


Don Copeland, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking western young adult. He prefers to wear flannel. Beneath his clothing is a huge mess of scar tissue. He has golden hair. His face is scarred and worn.

Personality: Prone to second guessing himself, he comes off as nervous. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: He was born several months after his father was called into army service. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. Some 10 years later his spouse died after the birth of his daughter. Heartbroken, Don never married again. Instead he focused his life to raising his daughter whom he trained as his father had trained him before.

Motivation: Wishes to resurrect an old love.

Flaws: Ugly, Shy. Bonds: Slave, In love, Military. Occupation: Mayor

Voice: American accent

Attributes [hide]

Don Copeland, Male Human Cleric 4
Medium (6'4") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 27 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 14 (+2)14 (+2) 9 (-1)15 (+2)
Skills Perception +1, Sleight of Hand +2
Senses Passive Perception 12
Languages Common, Gnome, Gnoll
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 500 gp.


Social Check DCs


Ralf Yardley, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left leg, he is generally well dressed albeit a few years behind the times. His red hair is knotted and matted. His fierce blue eyes like to dwell on things.

Personality: Confrontational and typically high on some drug or another. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: Ralf was born with his father's beautiful face. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He's since become an addict/alcoholic.

Motivation: He is compelled to act according to his religious beliefs; and he has a rivalry with the church that dominates his actions

Flaws: Addict, Insane. Bonds: Attractive, Religious. Occupation: Jeweler

Voice: Speaks in third person

Attributes [hide]

Ralf Yardley, Male Human Adept 3
Medium (5'11") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 3 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 5 (-3)11 (+0) 9 (-1)13 (+1)
Skills Nature +2, Performance +3
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 3000 cp. 1 Superior lock.


Social Check DCs

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