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NPC Generator

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Advanced [show]


Tim Westcott, Male Human [Permalink]

Personal [hide]

Description: 6'5" and muscular, this eastern man is wearing a tight blue one piece outfit complete with pants, hood, and a cape. He wears his hair in dreadlocks. He wears an eyepatch.

Personality: Tim hangs on like a leech to those who appreciate him. It was this clingy personality that held back his painting career. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: Gifted from a young age, Tim studied abroad. He went to a religious school and was inspired by the priests there in charitable deeds. He was granted martial powers by his dying brother.

Motivation: Wants to work out more often.

Ideals: Athletic, Artistic, Gifted. Flaws: Ugly. Bonds: Religious. Occupation: Barkeep

Voice: Pronounces difficult words wrong

Attributes [hide]

Tim Westcott, Male Human Druid 7
Medium (6'5") Human, Chaotic Good (CR 7)
Armor Class 10
Hit Points 33 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 11 (+0)14 (+2) 16 (+3)6 (-2)
Skills Investigation +5, Persuasion +1
Senses Passive Perception 13
Languages Common, Undercommon, Ignan
Attacks Melee +5 / 2d8+2, Ranged +3 / 2d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day146432100

Possessions: 60000 cp.


Social Check DCs


William Garfield, Male Human [Permalink]

Personal [hide]

Description: He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He carries a battered longbow and tarnished scythe as well. He wears his chestnut hair down. His fierce green eyes like to dwell on things.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He does not believe in violence as a means to an end. He is a dedicated Spy but believes his peers are too gung-ho.

History: He was raised by priests from a young age. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Pacifist. Flaws: Shy. Bonds: Religious, Mentor. Occupation: Spy

Voice: Deep voice with rolling R's

Attributes [hide]

William Garfield, Male Human Cleric 4
Medium (6'2") Human, Neutral Good (CR 4)
Armor Class 8
Hit Points 40 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)6 (-2) 18 (+4)9 (-1) 14 (+2)18 (+4)
Skills Intimidation +6, Persuasion +6
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +0 / 1d10-2, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253200

Possessions: 400 gp. 1 Minor magic item.


Social Check DCs


Rolf Winthrop, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and is renowned for his bright grey suits and hats. He wears his auburn hair up in a very large beehive style do. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: Sold as a small child to a brothel owner, Rolf was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Through the years after Rolf was born, his mother became increasingly distant from his family, instead choosing to pursue power in the south. Rolf's mother didn't care for him much, and the feeling was mutual. He has set out to sabotage the competition.

Motivation: He's repulsed by the PC; and wants to open a new tavern

Ideals: Gifted. Flaws: Antagonistic, Insane. Bonds: Mentor, Job, Rich. Occupation: Spy

Voice: Speaks with a cold

Attributes [hide]

Rolf Winthrop, Male Human Cleric 3
Medium (5'9") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 12 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 11 (+0)10 (+0) 10 (+0)10 (+0)
Skills Persuasion +2, Survival +2
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Guy Bentley, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man wears a faded coat and loose pants complete with small hat. His hair is black, silky, and of moderate length. He is baby faced.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. A true patriot, Guy would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: He is the product a well kept family trust fund and as such has never really known need. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has built up a small fortune and can afford his own way.

Motivation: He is greedy; and his relatives are trying to arrange a marriage

Flaws: Depressed. Bonds: Attractive, Family, Military, Rich. Occupation: Painter

Voice: Booming voice

Attributes [hide]

Guy Bentley, Male Human Paladin 6
Medium (5'5") Human, Chaotic Good (CR 6)
Armor Class 11
Hit Points 53 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 13 (+1)13 (+1) 11 (+0)11 (+0)
Skills Animal Handling +3
Senses Passive Perception 10
Languages Common, Druidic
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1101

Possessions: 4000 sp.


Social Check DCs


Miles Beckwith, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears a simple burlap shirt and baggy pants. He conceals his morningstar with his veritable burlap sack of a shirt. His white hair is knotted and matted. His fierce violet eyes like to dwell on things.

Personality: His tongue was cut out and he uses sign language. He also hits on women, regardless of circumstances.

History: Born in the east his family was never financially stable. When money was particularly tight he was walking through alleys when he overheard a Soapmaker hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has recently attracted an admirer that believes he's playing hard to get.

Motivation: He's in love; and he would like to get married and retire

Ideals: Fighting. Flaws: Disease. Bonds: Immigrant, Has a crush, Poor. Occupation: Soapmaker

Voice: Forgets to breathe while speaking

Attributes [hide]

Miles Beckwith, Male Human Druid 6
Medium (6'1") Human, Chaotic Good (CR 6)
Armor Class 13
Hit Points 32 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 9 (-1)9 (-1) 10 (+0)7 (-2)
Skills Intimidation +1, Investigation +2
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115

Possessions: 700 gp. 1 Minor magic item.


Social Check DCs

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