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Advanced [show]


Gunter Blakeley, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is light but he possesses many red ritualistic tattoos. He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His hair is long and black with streaks of red, and is pulled back with small yellow clips. His beard is red, braided, and well cared for. His brown eyes lackadaisically let the world flow into them.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. Gunter is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.

History: Gunter lived on a farm with his mother, near the main road leading to a nearby town. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Spice Merchant work with an outfit from a few towns over. Spice Merchant work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has since married many spouses, only to have them die. He claims to not be responsible.

Motivation: Money/treasure; and to unite with his sister

Ideals: Impeccable. Bonds: Family, Job, In love, Rich. Occupation: Spice Merchant

Voice: German accent

Attributes [hide]

Gunter Blakeley, Male Human Paladin 3
Medium (5'11") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 16 (+3)13 (+1) 12 (+1)14 (+2)
Skills Intimidation +4, Investigation +3
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: Just what you see.


Social Check DCs


Geoffrey Upton, Male Human [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He has moderate length blonde hair. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: Geoffrey lived on a farm with his father, near the main road leading to a nearby town. One day when Geoffrey was young, his father was sewing while trying to overcome the flu, when suddenly his father dropped to the ground dead. His father had died from a severe disease that was unknown to the village doctor. Geoffrey was heart-stricken from the event, and his mother started working long hours to provde for them. He has gone from town to town working and never settling down anywhere, but has fallen for a local Barber. He hasn't told them the truth, but wants to settle down with them.

Motivation: A need for knowledge about a nearby landmark; and wants a kiss

Ideals: Joker. Flaws: PTSD. Bonds: Attractive, Family, Has a crush, Adventurer. Occupation: Fletcher

Voice: Middle-eastern accent

Attributes [hide]

Geoffrey Upton, Male Human Warlock 3
Medium (5'9") Human, Neutral Good (CR 3)
Armor Class 8
Hit Points 13 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)6 (-2) 8 (-1)13 (+1) 11 (+0)15 (+2)
Skills Animal Handling +2, History +3
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +4 / 1d8+2, Ranged +0 / 1d8-2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day112220

Possessions: 2400 sp.


Social Check DCs


William Hartford, Male Human [Permalink]

Personal [hide]

Description: An older man who dresses like a well dressed Herbalist does, he is not a threatening figure. His hair is greying and his face has many wrinkles. His eyes are likewise brown.

Personality: He is witty, but his monotone delivery comes off as unnerving His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: He is the product a well kept family trust fund and as such has never really known need. William liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He now mingles about in high society.

Motivation: He has a rivalry with the Church that dominates his actions.

Ideals: Joker. Bonds: Job, Religious, Rich, Nature. Occupation: Herbalist

Voice: Voice breaks

Attributes [hide]

William Hartford, Male Human Barbarian 3
Medium (5'2") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 29 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 17 (+3)13 (+1) 16 (+3)12 (+1)
Skills Athletics +2, Persuasion +3
Senses Passive Perception 13
Languages Common, Giant
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3

Possessions: 400 gp.


Social Check DCs


Chad Byron, Male Human [Permalink]

Personal [hide]

Description: He wears a faded coat and loose pants complete with broad hat. He is portly but not overly obese. His brown hair is braided into rings. His amber eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: Born in a small village he learned the ways of the warrior from his father. A gifted student he started as a Bather, but he got bored and became a Merchant. He now travels the world, in search of power and loot.

Motivation: Human compassion; and obtaining odd cultural human artifacts is his passion

Ideals: Fighting. Flaws: Racist. Bonds: Job, Religious, Adventurer. Occupation: Merchant

Voice: Farmer accent

Attributes [hide]

Chad Byron, Male Human Fighter 8
Medium (5'6") Human, Chaotic Good (CR 8)
Armor Class 12
Hit Points 57 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 12 (+1)11 (+0) 13 (+1)12 (+1)
Skills Perception +4, Religion +3
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 2d10+0, Ranged +5 / 2d10+2, Grapple +2

Possessions: 110 pp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Diggory Bradly, Male Human [Permalink]

Personal [hide]

Description: He wears just a blue suit. His attire stands in sharp contrast to his rapier, which is beautifully polished and possesses an ornate carving of a dagger on it. He has wavy auburn hair. His eyes are a pleasant gray.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: A powerful slaver made him what he is. A gifted student he started as a Tailor, but he got bored and became a Interpreter. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He has money and likes to spend it; and money/treasure

Flaws: Shy. Bonds: Nature, Mentor, Job, Rich. Occupation: Interpreter

Voice: Speaks fast with a slight lisp

Attributes [hide]

Diggory Bradly, Male Human Expert 3
Medium (6'1") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 20 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 16 (+3)13 (+1) 12 (+1)14 (+2)
Skills Investigation +3, Performance +4
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 200 gp. 1 Masterwork Light wooden shield.


Social Check DCs

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