Shane Kensley, Male Human [Permalink]
Personal [hide]
Description: The dark-skinned man stands 5'11" and wears a white cloak and cross-gartered grey stockings. His white hair is smooth and relatively long. His amber eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He is obsessed with finding treasure.
History: Raised by wardens he was only a novice when illithids swooped upon their monastery and killed most of the order. He made a point of taking high paying jobs and getting most of it up front. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: Doesn't want to be a Bowyer and was forced into it by his family; and he has a rivalry with the church that dominates his actions
Flaws: Antagonistic. Bonds: Adventurer, Religious, Enemies, Family. Occupation: Bowyer
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (5'11") Human, Chaotic Good (CR 5)
Armor Class 14
Hit Points 18 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 18 (+4) | 12 (+1) | 14 (+2) | 7 (-2) | 8 (-1) |
Senses Passive Perception 8
Languages Common, Sylvan, Ignan
Attacks Melee +5 / 2d4+2, Ranged +7 / 2d4+4, Grapple +5
Possessions: 800 gp. Bloodstone (50 gp). Iolite (50 gp). Fiery yellow corundum (1200 gp).
Gunter Wilberforce, Male Human [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He has no hair. His green eyes have a joyful gleam in them most of the time.
Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.
History: A child with a great deal of poetry talent his parents made sure he got the chance to thrive. When Gunter reached his early adolescence his Human father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: He's looking for his big break; and a need for knowledge about a nearby landmark
Ideals: Philantrophist, Artistic. Flaws: Ugly. Bonds: Adventurer, Military. Occupation: Fortune-teller
Voice: Draws out vowels
Attributes [hide]
Medium (6'1") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 15 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 7 (-2) | 15 (+2) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Ignan, Celestial
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 2 | 0 | 0 |
Possessions: 4000 sp. Citrine (30 gp). Black pearl (200 gp). Chrysoberyl (140 gp). 1 Minor magic item.
Dean Langston, Male Human [Permalink]
Personal [hide]
Description: He wears a fine chain shirt which he covers with yellow colored cloaks and clothing. He wears a Stetson hat to cover his moderate length auburn hair. His green eyes lackadaisically let the world flow into them.
Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He is obsessed with his god.
History: From birth he was tutored by a cruel and relentless mentor. He moved from fad to fad and when he turned 15 he discovered music. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.
Motivation: To end his boredom.
Ideals: Artistic. Flaws: Mundane. Bonds: Religious, Mentor. Occupation: Gardener
Voice: Uses sign language
Attributes [hide]
Medium (5'11") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 14 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 13 (+1) | 17 (+3) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Druidic, Aquan, Halfling
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
Possessions: 400 gp. 4 Tanglefoot bags. 2 Holy water.
Hunter Royal, Male Human [Permalink]
Personal [hide]
Description: This slender man stands about 5'1". He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He keeps his chestnut hair in a pixie cut. His eyes are a pleasant violet.
Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He also is a firm believer in the manly ideal.
History: His father raised him in a mountain cabin. Over the years he perfected his riding and shooting skills. Days after completing his studies, news broke out that his hometown was attacked by giants. Hunter was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the giants.
Motivation: He wants revenge against giants; and to reunite with his old friends
Flaws: Antagonistic, Impulsive. Bonds: Adventurer, Nature, Enemies. Occupation: Miner
Voice: Russian accent
Attributes [hide]
Medium (5'1") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 12 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 10 (+0) | 8 (-1) | 11 (+0) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +3
Possessions: 30000 sp. 1 Minor magic item.
Heward Gladstone, Male Human [Permalink]
Personal [hide]
Description: This man tends to wear a large grey jacket, and sports empty pouches on his belt. He wears a colorful flower in his black hair. His fierce amber eyes like to dwell on things.
Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He has all his life been fascinated with music.
History: The child of a Marshal, who enjoyed hunting, Heward was taken on many hunting expeditions. A gifted student he started as a Marshal, but he got bored and became a Armorer. He became a Armorer soon after.
Motivation: He is not mentally stable, and does not behave rationally; and sabotage a competitor
Ideals: Artistic. Flaws: Insane. Bonds: Attractive, Job, Nature. Occupation: Armorer
Voice: Hissing voice
Attributes [hide]
Medium (5'6") Human, Lawful Good (CR 3)
Armor Class 8
Hit Points 12 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 6 (-2) | 11 (+0) | 10 (+0) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +0 / 1d8-2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 |
Possessions: 400 gp.
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