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NPC Generator

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Manfred Bing, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is light but he possesses many white ritualistic tattoos. He wears a brown coat over a white low-cut shirt, and a deerstalker hat upon his head. His blonde hair is matted, messy, and big. His green eyes dart around the room hyper actively observing anyone and anything.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He enjoys reading and quiet.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. Manfred abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: He wants to meet his childhood hero; and a need for knowledge about a nearby landmark

Ideals: Opinionated, Logical. Flaws: Ugly. Bonds: Slave, Adventurer. Occupation: Bookbinder

Voice: Scratchy, weak

Attributes [hide]

Manfred Bing, Male Human Ranger 5
Medium (6'2") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 20 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 8 (-1)17 (+3) 12 (+1)13 (+1)
Skills Perception +4, Survival +4
Senses Passive Perception 14
Languages Common, Draconic, Halfling, Terran
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 30 pp. 1 Minor magic item.


Social Check DCs


Ernest Whitby, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears an entirely black suit with tan socks and a vest with buckled shoes. With a patchy white beard and wild white hair. His eyes, though not visible through his cowl, are amber.

Personality: He acts crazy and hedonistic. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: Gifted from a young age, Ernest studied abroad. Ostracized due to the druidic powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He now owns his own business.

Motivation: Wants to open a new tavern; and money/treasure

Ideals: Gifted. Flaws: Hedonist. Bonds: Attractive, Rich, Job. Occupation: Armorer

Voice: Laughs frequently while speaking

Attributes [hide]

Ernest Whitby, Male Human Commoner 4
Medium (6'1") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 14 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 13 (+1)14 (+2) 12 (+1)10 (+0)
Skills History +4, Perception +3
Senses Passive Perception 13
Languages Common, Gnoll, Infernal
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2

Possessions: 500 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs


Peter Hadleigh, Male Human [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. He wears a small hat to hide his balding. He has a dull look in his amber eyes.

Personality: He is happy with his job as a Shoemaker. He turns his eye from what people do, preferring to live and let live. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: Born in a small village he learned the ways of the warrior from his mother. He was an apprentice working in his mother's forge. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Wants to work out more often; and balancing his hectic life and new shoemaker responsibilities is difficult

Ideals: Fighting, Athletic. Bonds: Attractive, Job, In love. Occupation: Shoemaker

Voice: Mousy voice

Attributes [hide]

Peter Hadleigh, Male Human Adept 4
Medium (6'4") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 33 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 16 (+3)9 (-1) 12 (+1)10 (+0)
Skills Acrobatics +2, Religion +1
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11320

Possessions: 200 gp.


Social Check DCs


Charles Yorke, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His black hair is braided into rings. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He does suffer from mild PTSD, and the sight of gnolls may trigger it at times.

History: He served in the navy to pay for his family's outstanding loans. His mother was a soldier and died while he was still young. Charles was left his mother's suit of armor and trained in its use and care. He has been a successful dealer in antiques buying low and selling high.

Motivation: A deep hatred of gnolls; and to get a good night's sleep

Ideals: Entrepeneur, Athletic. Flaws: Insomniac. Bonds: Enemies, Military. Occupation: Shipwright

Voice: Spits and sputters

Attributes [hide]

Charles Yorke, Male Human Sorcerer 7
Medium (6'6") Human, Lawful Good (CR 7)
Armor Class 12
Hit Points 10 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 8 (-1)5 (-3) 13 (+1)10 (+0)
Skills Animal Handling +4, Intimidation +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d8+1, Ranged +5 / 2d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 900 gp. Blue star sapphire (1200 gp). Deep blue spinel (600 gp).


Social Check DCs


Geoffrey Birkenhead, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear flannel. He is portly but not overly obese. He has a small bristly mustache and wavy silver hair. His eyes are likewise green.

Personality: Cocky and sure of himself, he believes he is the best Detective born in the past three hundred years. He has a habit of throwing himself into exceedingly dangerous situations.

History: Geoffrey hails from a village terrorized by dire rats. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: To share knowledge with the world; and balancing his hectic life and new detective responsibilities is difficult

Ideals: Logical. Flaws: Impulsive. Bonds: Job, Enemies, Adventurer. Occupation: Detective

Voice: Tuts and clicks tongue

Attributes [hide]

Geoffrey Birkenhead, Male Human Commoner 3
Medium (5'3") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 16 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 14 (+2)13 (+1) 13 (+1)13 (+1)
Skills Athletics +4, Medicine +3
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +3

Possessions: 5000 cp.


Social Check DCs

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