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NPC Generator

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Advanced [show]


Adam Wallace, Male Human [Permalink]

Personal [hide]

Description: The dark-skinned man stands 6'6" and very much looks the part of a Map Maker. He has auburn hair. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep hazel.

Personality: He is a hateful person. He taunts others and blames them for his problems. He receives visions of the future at random moments

History: He was born in the east, but his parents moved at a very young age to the north. From there he went from mercenary job to mercenary job. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature mace.

Motivation: He is unsatisfied with his job.

Ideals: Gifted. Flaws: Antagonistic. Bonds: Job, Immigrant, Adventurer. Occupation: Map Maker

Voice: Speaks through clenched teeth

Attributes [hide]

Adam Wallace, Male Human Barbarian 3
Medium (6'6") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 28 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 13 (+1)15 (+2) 13 (+1)11 (+0)
Skills Persuasion +2, Religion +4
Senses Passive Perception 11
Languages Common, Gnoll, Halfling
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 200 gp.


Social Check DCs


Heward Kent, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he dresses well, wearing blue shirts, loose pants, and blazers most of the time. His auburn hair, when down, is lengthy. He is baby faced.

Personality: Confrontational and typically high on some drug or another. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: He was born in a small plains village. Through the years after Heward was born, his mother became increasingly distant from his family, instead choosing to pursue power in the west. Heward's mother didn't care for him much, and the feeling was mutual. Days after completing his studies, news broke out that his hometown was attacked by brigands. Heward was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the brigands.

Motivation: He's repulsed by the PC; and revenge

Flaws: Addict, Antagonistic. Bonds: Attractive, Enemies, Nature. Occupation: Priest

Voice: pre-pubescent

Attributes [hide]

Heward Kent, Male Human Aristocrat 3
Medium (5'5") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 13 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 6 (-2)10 (+0) 6 (-2)10 (+0)
Skills Deception +2, History +2
Senses Passive Perception 8
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 200 gp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Drogo Dudley, Male Human [Permalink]

Personal [hide]

Description: This southern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He does not wear sleeves and tends to eschew shirts when he can avoid it. His long golden hair is drawn into a two foot long braid. He has several tiny amethyst earrings on each ear.

Personality: Drogo speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: He was born a particularly ugly child, much to the horror of his parents. Drogo liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He has money and likes to spend it.

Ideals: Impeccable, Logical. Flaws: Ugly. Bonds: Rich, Nature. Occupation: Jeweler

Voice: Laughs frequently while speaking

Attributes [hide]

Drogo Dudley, Male Human Sorcerer 4
Medium (5'10") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 3 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 7 (-2)10 (+0) 15 (+2)11 (+0)
Skills Animal Handling +4, Medicine +4
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: 19000 cp. 1 Minor magic item.


Social Check DCs


Trey Bradley, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he is constantly adorned with expensive silk clothing, often dyed in bright tan and blue, and wears rings and necklaces with large, colorful gems. His hair is auburn and curly. His eyes are a pleasant green.

Personality: He hates dire rats. He views them as having robbed his home of its proper glory. He is harsh and unforgiving.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Assassin. He has built up a small fortune and can afford his own way.

Motivation: He seems to be bored by most things; and marry his brother to traveling adventurers

Flaws: Antagonistic, Mundane. Bonds: Rich, Enemies, Job, Family. Occupation: Assassin

Voice: Deep voice with rolling R's

Attributes [hide]

Trey Bradley, Male Human Adept 6
Medium (5'7") Human, Lawful Good (CR 6)
Armor Class 9
Hit Points 39 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 16 (+3)5 (-3) 5 (-3)14 (+2)
Skills Insight +0, Performance +5
Senses Passive Perception 7
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +2 / 2d6-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 1 Minor magic item.


Social Check DCs


Gunter Fawcett, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His auburn hair is cut short with large spiked bangs in the front. He has a tattooed face.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He disdains his fellow easterners, claiming they make him look unintelligent just for using an accent.

History: The child of eastern immigrants he idolized his father. While studying, he fell in love. They married and had a daughter. He left for the east, certain he would find work there.

Motivation: He wants to meet his childhood hero; and a need for knowledge about a nearby landmark

Ideals: Optimist. Bonds: Immigrant, In love, Adventurer. Occupation: Ruler

Voice: French accent

Attributes [hide]

Gunter Fawcett, Male Human Cleric 4
Medium (5'8") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 10 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 5 (-3)9 (-1) 8 (-1)14 (+2)
Skills Animal Handling +1, Arcana +1
Senses Passive Perception 9
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 600 gp. Bloodstone (30 gp). Obsidian (12 gp). Iolite (30 gp). Chrysoberyl (110 gp).


Social Check DCs

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