Ernest Axton, Male Human [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He wears rags and sports a simple walking cane. His golden hair is braided into rings. His thin eyebrows rest above his beady gray eyes.
Personality: He is irascible and easily irritated. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.
History: He was born several months after his father was called into army service. He took every job he could get his hands on, but the opportunities for Humans in the south were limited. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He wants nothing more than to rejoin the army; and he's repulsed by the pc
Ideals: Entrepeneur. Flaws: Ugly, Antagonistic. Bonds: Poor, Immigrant, Military. Occupation: Barkeep
Voice: Eastern European accent
Attributes [hide]
Medium (6'2") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 34 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 13 (+1) | 11 (+0) | 7 (-2) | 11 (+0) |
Senses Passive Perception 8
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 22000 sp. 1 Half-Plate.
Alex Weld, Male Human [Permalink]
Personal [hide]
Description: He wears bulky pastel painted plate armor. He has a slight overbite and is overall scrawny. Sporting a golden mohawk and bushy mustache this man's hair draws a lot of attention. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: He was born into a rich family. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.
Motivation: Money/treasure; and to pay off his debts
Ideals: Persistence. Flaws: Mundane, Insane. Bonds: Rich, Debt. Occupation: Adventurer
Voice: Soothing and warm
Attributes [hide]
Medium (6'4") Human, Lawful Good (CR 4)
Armor Class 8
Hit Points 16 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 6 (-2) | 11 (+0) | 16 (+3) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Sylvan, Auran, Ignan
Attacks Melee +4 / 1d10+2, Ranged +0 / 1d10-2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 |
Possessions: 14000 cp. 1 Minor magic item.
Arnold Abram, Male Human [Permalink]
Personal [hide]
Description: Standing 5'2", this man wears professional attire. His golden hair is cut jaggedly and amateurishly. His green eyes are passionate and lively.
Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He is a big fan of imagination and believes people should spend more time reading and writing.
History: He was born at the edge of vast plains. From his teen years he was always beautiful and desirable, so people have always doted on him. He's also a talented Brewer, but doesn't like to broadcast it.
Motivation: To share knowledge with the world; and to be a brewer again
Ideals: Disciplined, Logical. Bonds: Attractive, Nature, Job. Occupation: Apothecary
Voice: American accent
Attributes [hide]
Medium (5'2") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 33 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 15 (+2) | 14 (+2) | 9 (-1) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 2d4-2, Ranged +5 / 2d4+2, Grapple +4
Possessions: 200 gp.
Aldous Astley, Male Human [Permalink]
Personal [hide]
Description: The light-skinned man stands 5'1" and wears a grey tunic with yellow highlights, and long tan pants that bunch up around his shoes. He has black hair. He has a tattooed face.
Personality: Aldous speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.
History: He was born the only child of a wealthy merchant. He made a point of taking high paying jobs and getting most of it up front. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: A need for knowledge about a nearby landmark; and a strong sense of loyalty to human people
Ideals: Impeccable, Entrepeneur. Flaws: Racist. Bonds: Adventurer, Rich. Occupation: Bather
Voice: Prounounces S like Z
Attributes [hide]
Medium (5'1") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 10 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 9 (-1) | 11 (+0) | 8 (-1) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1
Possessions: 400 gp.
Chad Abram, Male Human [Permalink]
Personal [hide]
Description: This man is wearing colorful clothing, dressed as a Mercenary. He has a penchant for wearing a ring with an oversized ruby on his left hand. His auburn hair is smooth and relatively long. He wears round tiny glasses practically rammed into his face.
Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.
History: His parents moved while he was still in utero so he is the first generation to be born here. From there he went from mercenary job to mercenary job. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: His name or reputation has been wronged in the past by illithids, and he desires to right it; and his relatives are trying to arrange a marriage
Flaws: Ugly. Bonds: Rich, Family, Immigrant, Adventurer, Enemies. Occupation: Mercenary
Voice: Jamaican accent
Attributes [hide]
Medium (6'6") Human, Chaotic Good (CR 5)
Armor Class 8
Hit Points 19 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 6 (-2) | 10 (+0) | 14 (+2) | 10 (+0) | 8 (-1) |
Senses Passive Perception 13
Languages Common, Ignan, Halfling
Attacks Melee +5 / 2d4+2, Ranged +1 / 2d4-2, Grapple +2
Possessions: 500 gp. Malachite (14 gp). Aquamarine (200 gp). Sardonyx (70 gp). Red spinel (160 gp). 1 Minor magic item.
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