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NPC Generator

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Wymar Acton, Male Human [Permalink]

Personal [hide]

Description: This man tends to wear a large white jacket. He is muscular with a powerful set of arms. His auburn hair is greying along the sides and has receded to reveal a widow's peak. His fierce gray eyes like to dwell on things.

Personality: He is calm most of the time but flees social interaction. When he's not drinking or sleeping the drinks off, he's doing music.

History: Wymar was raised in a hard working conservative environment. A few years later when the north was not economically sound they moved to his current location. He tends to his Slave Trader job now, and dutifully fulfills any obligations he has.

Motivation: Wants his loneliness to end; and he's attracted to the pc

Ideals: Artistic. Flaws: Shy. Bonds: Job, Immigrant, Has a crush. Occupation: Slave Trader

Voice: Voice breaks

Attributes [hide]

Wymar Acton, Male Human Barbarian 3
Medium (5'10") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 20 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)9 (-1) 10 (+0)13 (+1) 16 (+3)6 (-2)
Skills Animal Handling +5, Survival +5
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple -1

Possessions: 900 sp. Deep blue spinel (200 gp). Smoky quartz (60 gp).


Social Check DCs


Heward Gracey, Male Human [Permalink]

Personal [hide]

Description: He wears a yellow cloak and cross-gartered black stockings. He has a slight overbite and is overall scrawny. His silver hair is thinning but still full. He is very pretty but has cold, dead eyes.

Personality: This man loves painting and to teach people painting more than just about anything. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: He was born at the edge of vast island. From his teen years he was always beautiful and desirable, so people have always doted on him. He tends to his Fisher job now, and dutifully fulfills any obligations he has.

Motivation: To be a Stylist again.

Ideals: Artistic. Flaws: Secretive. Bonds: Attractive, Nature, Job. Occupation: Fisher

Voice: Loud with bravado

Attributes [hide]

Heward Gracey, Male Human Warrior 7
Medium (5'6") Human, Lawful Good (CR 7)
Armor Class 8
Hit Points 25 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)7 (-2) 6 (-2)15 (+2) 10 (+0)11 (+0)
Skills Deception +3
Senses Passive Perception 10
Languages Common, Halfling, Gnome
Attacks Melee +3 / 2d8+0, Ranged +1 / 2d8-2, Grapple +0

Possessions: 600 gp. Peridot (80 gp).


Social Check DCs


Nicholas Walcott, Male Human [Permalink]

Personal [hide]

Description: This southern man wears a shirt that is too small, which lets his gut show, with a ratty green coat over it. His clothes are grease stained in places. His white hair is lengthy. His green eyes dart from person to person.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: Born to a Animal Trainer, his father struggled to pay the bills. He took every job he could get his hands on, but the opportunities for Humans in the south were limited. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Retire the richest man in the south; and he has decided he is irredeemable

Ideals: Entrepeneur. Flaws: Ugly, Shy. Bonds: Poor, Immigrant. Occupation: Soapmaker

Voice: Speaks fast with a slight lisp

Attributes [hide]

Nicholas Walcott, Male Human Barbarian 8
Medium (5'10") Human, Chaotic Good (CR 8)
Armor Class 11
Hit Points 84 (8d12)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 15 (+2)13 (+1) 14 (+2)13 (+1)
Skills Performance +4, Religion +4
Senses Passive Perception 12
Languages Common, Undercommon
Attacks Melee +5 / 2d10+2, Ranged +4 / 2d10+1, Grapple +2

Possessions: 200 gp. Amber (150 gp). Black pearl (500 gp). Clear bright green emerald (2000 gp). Lapis lazuli (15 gp). Freshwater pearl (15 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gomory Stanton, Male Human [Permalink]

Personal [hide]

Description: This malnourished man wears a red coat over a violet low-cut shirt, and a Stetson hat upon his head. His red hair is singed and shortened. His brown unseeing eyes seem to look past you.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He worked as a nervous Actor and found it very stressful. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Expand his business; and wants to have a good time and be beloved

Ideals: Optimist. Flaws: Ugly, Disease. Bonds: Poor, Job. Occupation: Actor

Voice: Dutch accent

Attributes [hide]

Gomory Stanton, Male Human Expert 7
Medium (5'1") Human, Chaotic Good (CR 7)
Armor Class 11
Hit Points 40 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 16 (+3)15 (+2) 10 (+0)16 (+3)
Skills Acrobatics +4, Investigation +5
Senses Passive Perception 10
Languages Common, Druidic, Goblin
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +5

Possessions: 1000 gp. Tiger eye turquoise (15 gp). 1 Minor magic item.


Social Check DCs


Geoffrey Everly, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears baggy blue pantaloons and a grey scarf. He keeps his black hair in a pixie cut. His face is covered beneath a completely black helmet.

Personality: He is a Navigator first and foremost. He believes firmly that knowledge should be universal. He enjoys reading and quiet.

History: He was born in the south. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. He now owns his own business.

Motivation: To reunite with his absent mother; and doesn't want to be a navigator and was forced into it by his family

Ideals: Logical. Bonds: Immigrant, Job, Family. Occupation: Navigator

Voice: Voice breaks

Attributes [hide]

Geoffrey Everly, Male Human Paladin 4
Medium (6'5") Human, Neutral Good (CR 4)
Armor Class 8
Hit Points 41 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)7 (-2) 16 (+3)9 (-1) 13 (+1)13 (+1)
Skills Acrobatics +0, Religion +1
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +0 / 1d10-2, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 300 gp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs

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