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Advanced [show]


Everard Shelly, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he has a large blue mantle and cape that has been intricately interwoven into his tan robe. His chestnut hair is matted, messy, and big. His otherwise smooth face is marked with small tiny scars.

Personality: He has a massive crush on the younger sibling of the Ruler who has hired him part-time. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: A child with a great deal of music talent his parents made sure he got the chance to thrive. His mother took him hunting and taught him how to get in the mind of other creatures. He has never given up on his music dream.

Motivation: Wants his loneliness to end; and he wants to get laid

Ideals: Artistic. Flaws: Ugly, Fearful. Bonds: Has a crush, Nature. Occupation: Ruler

Voice: Soothing and warm

Attributes [hide]

Everard Shelly, Male Human Barbarian 8
Medium (5'8") Human, Neutral Good (CR 8)
Armor Class 9
Hit Points 63 (8d12)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 14 (+2)10 (+0) 15 (+2)13 (+1)
Skills Acrobatics +2, Religion +3
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 2d10+0, Ranged +2 / 2d10-1, Grapple +3

Possessions: 700 gp.


Social Check DCs


Lewis Tewksbury, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who is typically in his Farmer uniform. He has shaved his head bald. His hazel eyes dart from person to person to random spaces in the air.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: Gifted from a young age, Lewis studied abroad. His father was a mechanic, and taught him how to fix just about anything. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Balancing his hectic life and new Farmer responsibilities is difficult; and wants to open a new tavern

Ideals: Gifted, Persistence. Flaws: Terse, Secretive. Bonds: Job. Occupation: Farmer

Voice: Aggressive tone

Attributes [hide]

Lewis Tewksbury, Male Human Wizard 7
Medium (5'3") Human, Chaotic Good (CR 7)
Armor Class 9
Hit Points 19 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 11 (+0)16 (+3) 7 (-2)10 (+0)
Skills Nature +6, Stealth +2
Senses Passive Perception 8
Languages Common, Elven, Celestial, Gnoll
Attacks Melee +3 / 2d8+0, Ranged +2 / 2d8-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day144432100

Possessions: 300 gp. A small bag of saffron. (20 gp). Silver-plated steel longsword with jet jewel in hilt (1000 gp). A necklace of small pink pearls (2000 gp).


Social Check DCs


Adelard Everleigh, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and does not wear sleeves and tends to eschew shirts when he can avoid it. He has moderate length red hair. His eyes are amber.

Personality: Adelard wants to be seen as a stoic, levelheaded, noble Bard, so he tries to act the part. He does a good job, for the most part... He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Raised by wardens he was only a novice when giants swooped upon their monastery and killed most of the order. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: His name or reputation has been wronged in the past by giants, and he desires to right it; and a deep hatred of giants

Ideals: Athletic, Disciplined. Bonds: Adventurer, Religious, Enemies. Occupation: Performer

Voice: Tuts and clicks tongue

Attributes [hide]

Adelard Everleigh, Male Human Bard 8
Medium (6'1") Human, Lawful Good (CR 8)
Armor Class 12
Hit Points 41 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 12 (+1)16 (+3) 14 (+2)13 (+1)
Skills Persuasion +4, Survival +5
Senses Passive Perception 12
Languages Common, Undercommon, Gnoll, Druidic
Attacks Melee +5 / 2d10+2, Ranged +5 / 2d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day143331000

Possessions: 1300 gp. Chrysoberyl (60 gp). Blue sapphire (1500 gp). Smoky quartz (50 gp). Eye agate (9 gp).


Social Check DCs


Charles Hartford, Male Human [Permalink]

Personal [hide]

Description: An older man who wears dull tan sweaters, loose black pants, and alligator leather shoes. Beneath his sweater he keeps a concealed shortbow, just in case, he is not a threatening figure. He has moderate length chestnut hair. He wears round tiny glasses practically rammed into his face.

Personality: He is fixated on the number 84. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He is lazy, self-centered, vain, and jealous.

History: He was raised in a plains tribe. His childhood dream was to be a Barber, but he was a colossal failure. He inherited the family business which he has now maintained for 10 years.

Motivation: Meet up once more with his childhood friend; and obtaining odd cultural human artifacts is his passion

Flaws: Insane, Selfish. Bonds: Nature, Job, Adventurer. Occupation: Server

Voice: Old thin voice

Attributes [hide]

Charles Hartford, Male Human Paladin 5
Medium (5'1") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 33 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 13 (+1)5 (-3) 15 (+2)17 (+3)
Skills Acrobatics +5, Stealth +5
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 300 gp.


Social Check DCs


John Holton, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears light armors faded through time and improper care. His red hair has been sun bleached extensively. He has brown eyes.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. John enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: He was born to a pair of big game hunters, but was frequently ill as a child. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: To find somewhere to settle down; and to end his boredom

Ideals: Fighting. Flaws: Mundane, Hedonist, Disease. Occupation: Painter

Voice: Cold and demanding tone

Attributes [hide]

John Holton, Male Human Cleric 3
Medium (5'10") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 13 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 10 (+0)11 (+0) 12 (+1)18 (+4)
Skills Investigation +2, Performance +6
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11421

Possessions: 400 gp. Pink pearl (150 gp). Red garnet (150 gp). Obsidian (7 gp). 1 Half-Plate. 1 Half-Plate.


Social Check DCs

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