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NPC Generator

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Advanced [show]


Charles Alby, Male Human [Permalink]

Personal [hide]

Description: A stocky lighter skinned man, he likes to wear ponchos typically of a light brown in addition to tight pants. His golden hair is long and unkept. He tend to wears goggles to shield his eyes.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: He was born a particularly ugly child, much to the horror of his parents. His mother took him hunting and taught him how to get in the mind of other creatures. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: Nothing but the best is good enough for him; and wants to have a good time and be beloved

Ideals: Optimist, Persistence, Impeccable. Flaws: Ugly. Bonds: Adventurer, Nature. Occupation: Jeweler

Voice: Speaks with back of mouth

Attributes [hide]

Charles Alby, Male Human Druid 4
Medium (6'3") Human, Chaotic Good (CR 4)
Armor Class 9
Hit Points 22 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 14 (+2)13 (+1) 8 (-1)11 (+0)
Skills Deception +2, History +3
Senses Passive Perception 9
Languages Common, Infernal
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 32000 sp.


Social Check DCs


Gomory Melancon, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 5'7". He is well dressed, but even with his fine clothing he looks run-down. His hair is always cut to a buzz. His half smiles and gray eyes are beguiling and draw you in.

Personality: He has a massive crush on the younger sibling of the Miner who has hired him part-time. He invites people to come help in his community garden.

History: He comes from a rich eastern family. His father was a soldier and died while he was still young. Gomory was left his father's suit of armor and trained in its use and care. He used his abilities to travel the world and help people.

Motivation: He's in love; and he is greedy

Ideals: Philantrophist. Bonds: Attractive, Has a crush, Rich, Military. Occupation: Miner

Voice: Smooth and feminine

Attributes [hide]

Gomory Melancon, Male Human Expert 4
Medium (5'7") Human, Neutral Good (CR 4)
Armor Class 9
Hit Points 30 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 14 (+2)15 (+2) 14 (+2)16 (+3)
Skills Athletics +3, Survival +4
Senses Passive Perception 12
Languages Common, Orc, Druidic
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +4

Possessions: 40 pp.


Social Check DCs


Alex Walcott, Male Human [Permalink]

Personal [hide]

Description: He dresses like a well dressed Fletcher does. His attire stands in sharp contrast to his club, which is beautifully polished and possesses an ornate carving of a dagger on it. His chestnut hair is drawn into a tight pony tail with a dagger scrunchie. His eyes are likewise green. His teeth are yellowed and unaligned.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: Born to a poor family in the city he treasured whatever gifts he got. A gifted student he started as a Laborer, but he got bored and became a Fletcher. He has dedicated himself to building a better trade route.

Motivation: He wants to meet his childhood hero.

Ideals: Gifted. Flaws: Ugly. Bonds: Job, Adventurer, Poor. Occupation: Fletcher

Voice: Sighs a lot, exhausted

Attributes [hide]

Alex Walcott, Male Human Warlock 3
Medium (5'9") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 16 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)8 (-1) 12 (+1)13 (+1) 10 (+0)12 (+1)
Skills Animal Handling +2, Arcana +3
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day112220

Possessions: 100 gp. Carved harp of exotic wood with ivory inlay and zircon gems (600 gp). Solid gold idol (600 gp).


Social Check DCs


Balimaar Dalton, Male Human [Permalink]

Personal [hide]

Description: A stocky lighter skinned man, he wears red leather gloves, a red jacket, and tight pants. His brown hair is cut short. He wears round tiny glasses practically rammed into his face.

Personality: This man loves poetry and to teach people poetry more than just about anything. Energy wise he seems alert and responsive.

History: He was born to loving parents in a slum to the west. When he was little, his rather wealthy family often ventured across the forest to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Balimaar took refuge in the old dungeon and found the beat up nunchaku and armor he uses now. He bought a nunchaku and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He seems to be bored by most things; and to find somewhere to settle down

Ideals: Artistic, Professionalism. Flaws: Mundane. Bonds: Poor, Nature. Occupation: Blacksmith

Voice: Eastern European accent

Attributes [hide]

Balimaar Dalton, Male Human Ranger 3
Medium (6'4") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 23 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 16 (+3)12 (+1) 15 (+2)10 (+0)
Skills Medicine +4, Religion +3
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 100 gp. Golden yellow topaz (800 gp). Deep blue spinel (800 gp). 1 Half-Plate.


Social Check DCs


Don Eastaughffe, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears a fine chain shirt which he covers with red colored cloaks and clothing. His blonde hair is braided into rings. He tend to wears goggles to shield his eyes.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: Born to a pair of adventurers, Don grew up listening to his father's many stories. In his youth he was a Sage, and wanted to be a champion fighter when he grew up. He was working during a period of war, and as one of the natives he lived in fear of joining the others in being slaughtered. He saw the brutality and swore off his fighting aspirations, taking his younger sister on his back after seeing his parents die, and fled the country. He now spends his time doing works of charity.

Motivation: He has money and likes to spend it; and meet up once more with his childhood friend

Ideals: Philantrophist, Fighting. Flaws: PTSD. Bonds: Adventurer, Rich. Occupation: Doctor

Voice: Spits and sputters

Attributes [hide]

Don Eastaughffe, Male Human Bard 8
Medium (5'6") Human, Neutral Good (CR 8)
Armor Class 9
Hit Points 33 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
4 (-3)9 (-1) 13 (+1)10 (+0) 13 (+1)11 (+0)
Skills Perception +4, Stealth +2
Senses Passive Perception 12
Languages Common
Attacks Melee +0 / 2d10-3, Ranged +2 / 2d10-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113

Possessions: 1600 gp. Lapis lazuli (11 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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