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NPC Generator

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Conrad Nash, Male Human [Permalink]

Personal [hide]

Description: He wears a custom-built plate barding that's adorned with green lining and desert motifs. He carries with him a set of ceremonial daggers on his belt, each one with a aquamarine on the hilt. His auburn hair is slicked back into a classic pompadour. His otherwise smooth face is marked with small tiny scars.

Personality: Stoic and calm, he prefers to meditate than take action. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: Conrad was born the youngest of three triplets. He made a point of taking high paying jobs and getting most of it up front. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: He wants to meet his childhood hero; and obtaining odd cultural human artifacts is his passion

Ideals: Fighting, Disciplined. Flaws: Antagonistic. Bonds: Family, Adventurer. Occupation: Bounty Hunter

Voice: Sounds elderly

Attributes [hide]

Conrad Nash, Male Human Expert 4
Medium (6'4") Human, Lawful Good (CR 4)
Armor Class 8
Hit Points 15 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)7 (-2) 10 (+0)11 (+0) 11 (+0)9 (-1)
Skills Acrobatics +0, Insight +2
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +0 / 1d10-2, Grapple +2

Possessions: 400 gp.


Social Check DCs


Frederick Walcott, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he wears suspenders and green workpants. His shirt is red, and he wears a heavy green leather apron most of the time, and is pretty ugly. His hair is always cut to a buzz. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He disdains his fellow northerners, claiming they make him look unintelligent just for using an accent.

History: He was born into a rich family. Like his father and his brother before him, after school he went straight into learning to become a Sculptor. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Sabotage a competitor; and he is greedy

Flaws: Ugly, Terse. Bonds: Immigrant, Rich, Job. Occupation: Sculptor

Voice: Shortens vowels

Attributes [hide]

Frederick Walcott, Male Human Ranger 4
Medium (6'4") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 24 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 13 (+1)15 (+2) 9 (-1)11 (+0)
Skills Intimidation +2, Nature +4
Senses Passive Perception 9
Languages Common, Dwarven, Auran
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 300 gp.


Social Check DCs


Guy Hamilton, Male Human [Permalink]

Personal [hide]

Description: He wears a pastel costume with the symbols of death on his torso. His skin is fair and his fingers are delicate and long. Sporting a silver mohawk and bushy mustache this man's hair draws a lot of attention. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep green.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. By chance he met his sister recently and the two have been together since.

Motivation: Wants his loneliness to end; and doesn't want to be a cartwright and was forced into it by his family

Ideals: Optimist, Justice. Bonds: Military, Family, Has a crush. Occupation: Cartwright

Voice: Laughs frequently while speaking

Attributes [hide]

Guy Hamilton, Male Human Ranger 6
Medium (6'1") Human, Chaotic Good (CR 6)
Armor Class 10
Hit Points 31 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 12 (+1)9 (-1) 15 (+2)14 (+2)
Skills Acrobatics +3, Intimidation +5
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +3 / 2d6+0, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: 4000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Miles Copeland, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is dark but he possesses many yellow ritualistic tattoos. He is perpetually draped in fineries, but all of this concealed by his earthly robes.. His chestnut hair is braided into rings. His gray eyes peer out from beneath his broad brown hat.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: He grew up in a lower middle class home, but living comfortably wasn't enough. When money was particularly tight he was walking through alleys when he overheard a Animal Trainer hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: To find somewhere to settle down.

Flaws: Sensitive, Impulsive, Mundane. Bonds: Attractive, Poor. Occupation: Animal Trainer

Voice: Strong lisp

Attributes [hide]

Miles Copeland, Male Human Adept 5
Medium (5'1") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 10 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)15 (+2) 7 (-2)13 (+1) 10 (+0)12 (+1)
Skills Investigation +4, Sleight of Hand +5
Senses Passive Perception 10
Languages Common, Ignan
Attacks Melee +7 / 2d4+4, Ranged +5 / 2d4+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113

Possessions: 100 gp.


Social Check DCs


Dean Dumph, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears a tan armored body suit, with a simple grey line shooting up and back down. His hair is cut close to his head. He has several tiny opal earrings on each ear.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: He is the product a well kept family trust fund and as such has never really known need. His father had invested heavily in several trade routes and wanted him to inherit them. He has built up a small fortune and can afford his own way.

Motivation: He is content; and he has money and likes to spend it

Flaws: Ugly, Mundane, Fearful. Bonds: Rich. Occupation: Blacksmith

Voice: Jamaican accent

Attributes [hide]

Dean Dumph, Male Human Bard 4
Medium (6'5") Human, Lawful Good (CR 4)
Armor Class 13
Hit Points 10 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 9 (-1)15 (+2) 12 (+1)13 (+1)
Skills Animal Handling +3, Insight +3
Senses Passive Perception 11
Languages Common, Ignan, Goblin
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12320000

Possessions: 16000 cp. Brown-green garnet (140 gp). 1 Thunderstones.


Social Check DCs

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