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Advanced [show]


Reynard Marlee, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears a well pressed and immaculate suit (or dress). His hair is black and curly. His fair skin shows little sign of his aristocratic breeding.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He is lazy, self-centered, vain, and jealous.

History: His father raised him in a mountain cabin. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He has taken up leadership of the village's small militia in response to brigands demanding more tribute than usual.

Motivation: To find somewhere to settle down; and he seems to be bored by most things

Flaws: Selfish, Mundane. Bonds: Attractive, Nature, Enemies. Occupation: Barkeep

Voice: Switch between two voices

Attributes [hide]

Reynard Marlee, Male Human Bard 3
Medium (5'10") Human, Chaotic Good (CR 3)
Armor Class 14
Hit Points 12 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)18 (+4) 11 (+0)6 (-2) 16 (+3)15 (+2)
Skills Persuasion +4, Survival +5
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +6 / 1d8+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 2900 sp. Jade (120 gp). Obsidian (15 gp). Deep green spinel (120 gp).


Social Check DCs


Thomas Cholmondeley, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who wears dull white sweaters, loose grey pants, and alligator leather shoes. Beneath his sweater he keeps a concealed bow, just in case. He sports a flattop hair cut. He has hazel eyes.

Personality: He acts crazy and hedonistic. Thomas is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.

History: A child with a great deal of music talent his parents made sure he got the chance to thrive. He went to a religious school and was inspired by the priests there in charitable deeds. He has since lost track of the people in his past.

Motivation: Doesn't want to be a Bellfounder and was forced into it by his family; and to unite with his brother

Ideals: Artistic. Flaws: Hedonist, Insane. Bonds: Family, Religious. Occupation: Bellfounder

Voice: Sore throat, cough

Attributes [hide]

Thomas Cholmondeley, Male Human Druid 6
Medium (6'6") Human, Chaotic Good (CR 6)
Armor Class 13
Hit Points 22 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)17 (+3) 9 (-1)17 (+3) 14 (+2)12 (+1)
Skills Athletics +2, Survival +5
Senses Passive Perception 12
Languages Common, Terran, Celestial, Sylvan
Attacks Melee +2 / 2d6-1, Ranged +6 / 2d6+3, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1353320

Possessions: 800 gp. Embroidered silk and velvet mantle with numerous moonstones (900 gp). A necklace of small pink pearls (2000 gp). Gold and topaz bottle stopper cork (700 gp). A large tome filled with over one hundred recipes written by a former royal chef. (40 gp).


Social Check DCs


Bertram Ramsay, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man wears a fancy grey suit and is in decent physical shape. His silver hair is slicked back into a classic pompadour. His brown eyes are passionate and lively.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-brother.

History: He was born into a rich family. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. Due to his spouse's obsession with being a Barkeep they were divorced and he won custody of their daughter. He worked as a Detective, and he later adopted a second daughter.

Motivation: His spouse's relatives view him with great suspicion.

Flaws: Antagonistic. Bonds: Attractive, Family, Rich. Occupation: Detective

Voice: Middle-eastern accent

Attributes [hide]

Bertram Ramsay, Male Human Warrior 3
Medium (5'10") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 15 (+2)12 (+1) 14 (+2)13 (+1)
Skills History +3, Perception +4
Senses Passive Perception 14
Languages Common, Orc
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: Just what you see.


Social Check DCs


Charles Bradley, Male Human [Permalink]

Personal [hide]

Description: He is renowned for his bright tan suits and hats. He carries with him a set of spears on his belt, each one with a topaz on the hilt. His golden hair is long and unkept. His brown eyes dart around the room hyper actively observing anyone and anything.

Personality: He acts crazy and hedonistic. When he's not drinking or sleeping the drinks off, he's doing poetry.

History: He got into the Adventurer business at a young age. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: Find a way to reverse the transformation of his brother; and his relatives are trying to arrange a marriage

Ideals: Fighting, Artistic. Flaws: Ugly, Hedonist. Bonds: Job, Family. Occupation: Adventurer

Voice: Complex vocabulary, royal

Attributes [hide]

Charles Bradley, Male Human Cleric 3
Medium (5'6") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 21 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 11 (+0)7 (-2) 12 (+1)10 (+0)
Skills Athletics +3, Persuasion +2
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11421

Possessions: 100 gp. 1 Masterwork Musical instrument.


Social Check DCs


Trym Cooper, Male Human [Permalink]

Personal [hide]

Description: He is dressed in an above average manner, and he perpetually has his mace ready. His white hair is smooth and relatively long. His half smiles and amber eyes are beguiling and draw you in.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC.

Ideals: Fighting, Artistic. Flaws: Shy, Antagonistic. Bonds: Attractive. Occupation: Jeweler

Voice: Spits and sputters

Attributes [hide]

Trym Cooper, Male Human Adept 4
Medium (5'11") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 13 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)17 (+3) 9 (-1)15 (+2) 14 (+2)10 (+0)
Skills Athletics +0, Insight +4
Senses Passive Perception 12
Languages Common, Celestial, Sylvan
Attacks Melee +0 / 1d10-2, Ranged +5 / 1d10+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1232000

Possessions: 100 gp. Brown-green garnet (140 gp). White pearl (140 gp). Chrysoprase (40 gp). Moss agate (14 gp).


Social Check DCs

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