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NPC Generator

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Advanced [show]


Kyle Reed, Male Human [Permalink]

Personal [hide]

Description: This northern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He likes to wear blue tank tops with grey pants. He has wavy auburn hair. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: Cocky and sure of himself, he believes he is the best Mortician born in the past three hundred years. He pushes his goals aggressively. He is also a coward if confronted.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. Like his mother and his sister before him, after school he went straight into learning to become a Mortician. He struck the Mortician job and began his own company from there.

Motivation: Balancing his hectic life and new Mortician responsibilities is difficult.

Flaws: Ugly, Fearful, Disease, Insomniac. Bonds: Job. Occupation: Mortician

Voice: Shortens vowels

Attributes [hide]

Kyle Reed, Male Human Fighter 3
Medium (5'7") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 15 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 11 (+0)10 (+0) 13 (+1)15 (+2)
Skills Intimidation +4, Sleight of Hand +1
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: 400 gp. 1 Breastplate. 1 Breastplate.


Social Check DCs


Ernest Haley, Male Human [Permalink]

Personal [hide]

Description: 5'5" and muscular, this northern man wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His white hair is kept up in a ponytail inside a small hat. His eyes, though not visible through his cowl, are green.

Personality: Stoic and calm, he prefers to meditate than take action. Animals are drawn to him, and he is able to talk to them.

History: The child of a Glassblower, who enjoyed hunting, Ernest was taken on many hunting expeditions. He always admired arcane-users and wanted to develop the talent, but never had the affinity for it. He then took over the family business and is one of the better Ploughman for hire.

Motivation: Retire the richest man in the north.

Ideals: Entrepeneur, Athletic, Disciplined, Gifted. Bonds: Nature. Occupation: Ploughman

Voice: Breathy voice

Attributes [hide]

Ernest Haley, Male Human Aristocrat 3
Medium (5'5") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 20 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 9 (-1)11 (+0) 11 (+0)13 (+1)
Skills Intimidation +3, Nature +2
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3

Possessions: 100 gp.


Social Check DCs


Wymar Dalton, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 5'8". He tends to wear a large grey jacket, and his gloved hand is found clutching a scythe. His hair, while still mostly red, has prominent grey streaks. His blue eyes have a joyful gleam in them most of the time.

Personality: He is calm most of the time but flees social interaction. He is an amazing painter.

History: From birth he was tutored by a cruel and relentless mentor. His parents enrolled him in a Aristocrat school at a young age so that he could practice his arcane talents. He tends to his Priest job now, and dutifully fulfills any obligations he has.

Motivation: Obtaining odd cultural Human artifacts is his passion; and wants to open a new tavern

Ideals: Gifted. Flaws: Shy. Bonds: Adventurer, Mentor, Job. Occupation: Priest

Voice: Tuts and clicks tongue

Attributes [hide]

Wymar Dalton, Male Human Aristocrat 6
Medium (5'8") Human, Chaotic Good (CR 6)
Armor Class 10
Hit Points 46 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 15 (+2)15 (+2) 10 (+0)13 (+1)
Skills Performance +4, Persuasion +4
Senses Passive Perception 10
Languages Common, Celestial, Halfling
Attacks Melee +4 / 2d6+1, Ranged +3 / 2d6+0, Grapple +1

Possessions: 100 gp.


Social Check DCs


Geoffrey Remington, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears dark leathers with embroidery. With bright brown hair and a scraggly beard. He is baby faced.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He is obsessed with his god.

History: His parents moved while he was still in utero so he is the first generation to be born here. Geoffrey was orphaned to a temple shortly after his birth. He was raised by the temple staff to care always for others above himself and to hold his god always in his heart. He used his abilities to travel the world and help people.

Motivation: His religion dominates his actions; and wants to work out more often

Ideals: Athletic, Philantrophist. Flaws: Antagonistic. Bonds: Religious, Immigrant. Occupation: Navigator

Voice: growls and snarls, animalistic

Attributes [hide]

Geoffrey Remington, Male Human Sorcerer 9
Medium (6'3") Human, Lawful Good (CR 9)
Armor Class 10
Hit Points 47 (9d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 14 (+2)10 (+0) 13 (+1)16 (+3)
Skills Animal Handling +4, Athletics +5
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 3d4+2, Ranged +3 / 3d4+0, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116

Possessions: 50 pp. Rock crystal (20 gp). Lapis lazuli (15 gp). Tourmaline (100 gp). Aquamarine (1600 gp). Rock crystal (20 gp). 1 Minor magic item.


Social Check DCs


Roger Lancaster, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 5'2". He wears a worn and beaten armor. His tied-back hair is chestnut. His fair skin shows little sign of his aristocratic breeding.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. His necromantic abilities were realized during a raid on his village. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: He has a rivalry with the Church that dominates his actions.

Ideals: Entrepeneur, Gifted. Flaws: Shy. Bonds: Attractive, Religious. Occupation: Detective

Voice: Hard of hearing, loud

Attributes [hide]

Roger Lancaster, Male Human Warrior 6
Medium (5'2") Human, Chaotic Good (CR 6)
Armor Class 14
Hit Points 45 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)18 (+4) 14 (+2)6 (-2) 16 (+3)18 (+4)
Skills Acrobatics +7, Investigation +1
Senses Passive Perception 13
Languages Common
Attacks Melee +6 / 2d6+3, Ranged +7 / 2d6+4, Grapple +3

Possessions: 30000 cp. Coral (80 gp). 1 Darkwood Shield. 1 Breastplate. 1 Full Plate. 1 Half-Plate.


Social Check DCs

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