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NPC Generator

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Advanced [show]


William Kimberly, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is light but he possesses many brown ritualistic tattoos. He wears silk and lounges about seductively. His hair is chestnut and curly. He has hazel eyes.

Personality: Always inclined to offer people food he seems plenty friendly. He plays an instrument quite well.

History: He was raised by priests from a young age. He has had some formal music training, and achieved minor success. He has never given up on his music dream.

Motivation: He has a rivalry with the Church that dominates his actions; and he is compelled to act according to his religious beliefs

Ideals: Philantrophist, Artistic. Bonds: Attractive, Religious, Mentor. Occupation: Masseuse

Voice: Aggressive tone

Attributes [hide]

William Kimberly, Male Human Aristocrat 7
Medium (6'1") Human, Neutral Good (CR 7)
Armor Class 12
Hit Points 47 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)15 (+2) 15 (+2)12 (+1) 16 (+3)13 (+1)
Skills Medicine +6, Persuasion +4
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +7 / 2d8+4, Ranged +5 / 2d8+2, Grapple +4

Possessions: 30000 cp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Theobald Stapleton, Male Human [Permalink]

Personal [hide]

Description: He stands about 5'5" and wears a shirt that is too small, which lets his gut show, with a ratty black coat over it. His left leg appears badly burned and disfigured. He has a long silver beard with little hanging trinkets. This violet eyed northerner is not easily forgotten.

Personality: Eccentric and domineering, Theobald will drive conversation. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: He was born on a small isolated farm. Theobald liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He now mingles about in high society.

Motivation: Money/treasure.

Ideals: Extrovert. Flaws: Ugly. Bonds: Rich, Nature. Occupation: Actor

Voice: Can't modulate volume

Attributes [hide]

Theobald Stapleton, Male Human Paladin 3
Medium (5'5") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 17 (+3)9 (-1) 16 (+3)13 (+1)
Skills Investigation +1, Sleight of Hand +5
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 400 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Kyle Tindall, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he prefers to wear flannel. His silver hair is cut jaggedly and amateurishly. His eyes, though not visible through his cowl, are gray.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He receives visions of the future at random moments

History: He was raised in a white middle class family as the only child. His parents enrolled him in a Commoner school at a young age so that he could practice his druidic talents. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: To end his boredom; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Gifted. Flaws: Shy, Mundane. Occupation: Shoemaker

Voice: Aggressive tone

Attributes [hide]

Kyle Tindall, Male Human Commoner 6
Medium (6'0") Human, Neutral Good (CR 6)
Armor Class 9
Hit Points 8 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 8 (-1)13 (+1) 11 (+0)12 (+1)
Skills Performance +4
Senses Passive Perception 10
Languages Common, Druidic
Attacks Melee +4 / 2d6+1, Ranged +2 / 2d6-1, Grapple +1

Possessions: Star rose quartz (20 gp). Citrine (20 gp). Rose (20 gp).


Social Check DCs


Patrick Budd, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears tattered old clothes. He has styled his brown hair well, parting it to the right. He wears crescent spectacles with a black brim.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: His father raised him in a mountain cabin. Brilliant and gifted he never wanted to apply himself. He now travels the world, in search of power and loot.

Motivation: He has passion for adventuring and risk.

Ideals: Optimist, Gifted. Flaws: Ugly. Bonds: Adventurer, Nature. Occupation: Gardener

Voice: Deep voice with rolling R's

Attributes [hide]

Patrick Budd, Male Human Aristocrat 3
Medium (5'7") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 9 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 7 (-2)8 (-1) 11 (+0)16 (+3)
Skills Acrobatics +1
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +1

Possessions: 100 gp.


Social Check DCs


Gerald Kenley, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears baggy grey pantaloons and a blue scarf. His golden hair is thinning but still full. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his gray eyes.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He disdains his fellow southerners, claiming they make him look unintelligent just for using an accent.

History: A child with a great deal of writing talent his parents made sure he got the chance to thrive. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He moves from town to town, unable to find a place to settle.

Motivation: He has money and likes to spend it; and money/treasure

Ideals: Philantrophist, Artistic. Bonds: Attractive, Immigrant, Rich. Occupation: Mayor

Voice: Australian accent

Attributes [hide]

Gerald Kenley, Male Human Rogue 3
Medium (6'4") Human, Chaotic Good (CR 3)
Armor Class 14
Hit Points 12 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)18 (+4) 13 (+1)14 (+2) 15 (+2)13 (+1)
Skills Acrobatics +6, Medicine +4
Senses Passive Perception 12
Languages Common, Abyssal, Druidic
Attacks Melee +2 / 1d8+0, Ranged +6 / 1d8+4, Grapple +4

Possessions: 200 gp.


Social Check DCs

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