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Advanced [show]


Guy Astley, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear tan pants and tee shirts, and he perpetually has his ceremonial dagger ready. He wears a Stetson hat to cover his moderate length chestnut hair. His ears are large.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. A true patriot, Guy would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: Guy was raised in a hard working conservative environment. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Stylist work with an outfit from a few towns over. Stylist work suited him well, and with each successful project, he earned more gold and more respect from his peers. He struck the Stylist job and began his own company from there.

Motivation: He wants nothing more than to rejoin the army.

Ideals: Fighting, Persistence. Flaws: Ugly. Bonds: Military, Job. Occupation: Stylist

Voice: Cold and demanding tone

Attributes [hide]

Guy Astley, Male Human Wizard 4
Medium (5'2") Human, Lawful Good (CR 4)
Armor Class 8
Hit Points 5 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)7 (-2) 8 (-1)10 (+0) 15 (+2)12 (+1)
Skills Medicine +4, Perception +4
Senses Passive Perception 14
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +0 / 1d10-2, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: 400 gp. 1 Masterwork studded leather. 1 Chain shirt. 1 Half-Plate.


Social Check DCs


Ernest Barton, Male Human [Permalink]

Personal [hide]

Description: With blue face paint in a stripe pattern across his face, he wears a black collared shirt and green pants. He accessorizes with a blue scarf around the waist and a strap diagonally across his shirt. His moppish golden hair is in a traditional bowl cut. He has blue eyes.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: Ernest lived on a farm with his father, near the main road leading to a nearby town. In his 14th year, his parents were killed by a brigands raid, leaving Ernest alone in the world. After a stint in an orphanage, he was adopted. He became a Spice Merchant soon after.

Motivation: Retire the richest man in the east.

Ideals: Entrepeneur. Bonds: Job, Family, Enemies. Occupation: Spice Merchant

Voice: Speaks with a cold

Attributes [hide]

Ernest Barton, Male Human Adept 3
Medium (5'7") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 12 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 11 (+0)13 (+1) 11 (+0)14 (+2)
Skills Arcana +3, History +3
Senses Passive Perception 10
Languages Common, Gnoll
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1032

Possessions: Just what you see.


Social Check DCs


Adelard Hayley, Male Human [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a beer of some kind. He wears a simple black robe with violet stripes complete with hood, marred by beers. His auburn hair, when down, is lengthy. His eyes are gray.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: From birth he was tutored by a cruel and relentless mentor. He always admired martial-users and wanted to develop the talent, but never had the affinity for it. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: Meet up once more with his childhood friend; and he desires power and/or immortality

Ideals: Opinionated, Gifted. Flaws: Ugly. Bonds: Adventurer, Mentor. Occupation: Shepherd

Voice: Low and grunting

Attributes [hide]

Adelard Hayley, Male Human Cleric 4
Medium (6'6") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 31 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 16 (+3)15 (+2) 18 (+4)10 (+0)
Skills Medicine +6, Survival +6
Senses Passive Perception 14
Languages Common, Auran, Halfling
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14532000000

Possessions: 42000 sp.


Social Check DCs


William Whitby, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man does not wear sleeves and tends to eschew shirts when he can avoid it and is in decent physical shape. He keeps his blonde hair in a pixie cut. His eyes are green and beady.

Personality: Abrasive and pushy, he has a hard time making friends. He enjoys reading and quiet.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Spy arts, while his father instructed him in etiquette, music and courtly manner. His mother had invested heavily in several trade routes and wanted him to inherit them. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He feels kind of lost in life; and he's repulsed by the pc

Ideals: Logical. Flaws: Ugly, Antagonistic, Depressed. Bonds: Rich. Occupation: Spy

Voice: Sounds elderly

Attributes [hide]

William Whitby, Male Human Druid 4
Medium (5'7") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 37 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 14 (+2)8 (-1) 13 (+1)6 (-2)
Skills Deception +0, Sleight of Hand +4
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115320

Possessions: Solid gold idol (400 gp). Carved harp of exotic wood with ivory inlay and zircon gems (400 gp).


Social Check DCs


Bernard Alby, Male Human [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His silver hair is cut jaggedly and amateurishly. His hazel eyes dart around the room hyper actively observing anyone and anything.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He always tries to repair and not replace. It was this mentality that drove him into the Shepherd business.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. Cursed with vampirism at a very young age, Bernard has worked very hard to control his curse. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Athletic, Persistence. Flaws: Disease. Bonds: Military. Occupation: Shepherd

Voice: Dutch accent

Attributes [hide]

Bernard Alby, Male Human Aristocrat 3
Medium (6'3") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 17 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 13 (+1)12 (+1) 9 (-1)8 (-1)
Skills Animal Handling +1, Athletics +3
Senses Passive Perception 9
Languages Common, Draconic
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +3

Possessions: 80 pp.


Social Check DCs

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