Solomon Abram, Male Human [Permalink]
Personal [hide]
Description: This eastern man wears a black vest and prefers green and tan shirts. His boots appear to have been at one point steel toed but are quite worn down. His clothes are grease stained in places. He has styled his brown hair well, parting it to the right. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He is not truly malevolent, but he is obsessed with music. He constantly tries to fill his life with music. He takes great pride in his work and is very well organized. His planner is full of calendar events.
History: His parents moved while he was still in utero so he is the first generation to be born here. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Stableman work with an outfit from a few towns over. Stableman work suited him well, and with each successful project, he earned more gold and more respect from his peers. He's also a talented Mayor, but doesn't like to broadcast it.
Motivation: Expand his business.
Ideals: Artistic. Flaws: Ugly. Bonds: Poor, Immigrant, Job. Occupation: Stableman
Voice: Jamaican accent
Attributes [hide]
Medium (5'10") Human, Lawful Good (CR 4)
Armor Class 13
Hit Points 25 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 16 (+3) | 14 (+2) | 12 (+1) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Terran
Attacks Melee +1 / 1d10-1, Ranged +5 / 1d10+3, Grapple +3
Possessions: 500 gp. 1 Everburning torch. 1 Everburning torch. 1 Alchemist’s fire.
Gilbert Barlow, Male Human [Permalink]
Personal [hide]
Description: An older man who is wearing a long, white cloak, he is not a threatening figure. His hair, while still mostly golden, has prominent grey streaks. This violet eyed northerner is not easily forgotten.
Personality: He is fixated on the number 89. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. A true patriot, Gilbert would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.
History: He was born several months after his mother was called into army service. Cursed with a spirit at a very young age, Gilbert has worked very hard to control his curse. He became a Laborer soon after.
Motivation: Wants to open a new tavern; and wants a kiss
Flaws: Insane, Disease. Bonds: Military, Job, Has a crush. Occupation: Laborer
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (5'5") Human, Neutral Good (CR 5)
Armor Class 9
Hit Points 43 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 9 (-1) | 17 (+3) | 8 (-1) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +2 / 2d4-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 2 |
Possessions: 100 gp. 1 Minor magic item. 1 Minor magic item.
Patrick Gracey, Male Human [Permalink]
Personal [hide]
Description: This younger middle-aged man is renowned for his bright black suits and hats, and a wedding ring on his right hand. His black hair is slicked back into a classic pompadour. His eyes are likewise hazel. His teeth are white and perfect.
Personality: Deceptive and manipulative this eastern guy figured out how to best use his charms to convince people to do what he wants. The war was a terrible time for him, and Patrick does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.
History: He was always a brilliant, if unscrupulous mind. While studying, he fell in love. They married and had a daughter. Some 9 years later his spouse died after the birth of his daughter. Heartbroken, Patrick never married again. Instead he focused his life to raising his daughter whom he trained as his father had trained him before.
Motivation: Wishes to resurrect an old love; and he feels kind of lost in life
Ideals: Logical. Flaws: Depressed, Insane. Bonds: In love, Attractive, Military. Occupation: Beggar
Voice: Mousy voice
Attributes [hide]
Medium (6'4") Human, Neutral Good (CR 8)
Armor Class 13
Hit Points 35 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 17 (+3) | 8 (-1) | 7 (-2) | 7 (-2) | 9 (-1) |
Senses Passive Perception 8
Languages Common
Attacks Melee +5 / 2d10+2, Ranged +6 / 2d10+3, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 900 gp. Jet (150 gp). Freshwater pearl (12 gp).
Everard Hayhurst, Male Human [Permalink]
Personal [hide]
Description: He stands about 6'0" and wears very tight pants and wife beaters, though occasionally he sports a white coat. His right hand appears badly burned and disfigured. His blonde hair has been sun bleached extensively. His eyes are likewise amber. His teeth are white and perfect.
Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. The war was a terrible time for him, and Everard does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.
History: He was born several months after his father was called into army service. His father was a soldier and died while he was still young. Everard was left his father's suit of armor and trained in its use and care. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: He loathes his own lifestyle.
Ideals: Joker. Flaws: Depressed. Bonds: Attractive, Military. Occupation: Scribe
Voice: Loud with bravado
Attributes [hide]
Medium (6'0") Human, Neutral Good (CR 5)
Armor Class 9
Hit Points 28 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 8 (-1) | 16 (+3) | 17 (+3) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Aquan, Abyssal, Goblin
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 4 | 3 | 2 | 1 | 0 | 0 | 0 | 0 |
Possessions: 100 gp.
Roland Tickle, Male Human [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he wears a worn and beaten armor. He wears a broad hat to hide his balding. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.
History: Roland was raised in a hard working conservative environment. In his 13th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He tends to his Cook job now, and dutifully fulfills any obligations he has.
Motivation: Sabotage a competitor; and his relatives are trying to arrange a marriage
Ideals: Optimist. Flaws: Insomniac, Fearful. Bonds: Family, Job. Occupation: Cook
Voice: French accent
Attributes [hide]
Medium (6'2") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 28 (3d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 11 (+0) | 12 (+1) | 12 (+1) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Gnoll
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +3
Possessions: 200 gp. Red spinel (60 gp). Rhodochrosite (4 gp).
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