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Advanced [show]


Kyle Thackeray, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears a tight fitting tan shirt and pants. His golden hair is drawn into a tight pony tail with a butterfly scrunchie. His eyes, though not visible through his cowl, are gray.

Personality: Aggressive, abrasive, and angry, Kyle embodies much of what other species detest in the Humans. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. At some point he was captured by gnolls and was tortured. After several years of this he finally managed to escape. After a long history of fighting, Kyle and his spouse have recently divorced.

Motivation: Many gnolls want him driven away.

Ideals: Athletic, Extrovert. Flaws: Antagonistic. Bonds: Slave, Enemies. Occupation: Apothecary

Voice: Old thin voice

Attributes [hide]

Kyle Thackeray, Male Human Ranger 4
Medium (6'3") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 34 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)13 (+1) 15 (+2)9 (-1) 12 (+1)12 (+1)
Skills Intimidation +3, Survival +3
Senses Passive Perception 11
Languages Common
Attacks Melee +0 / 1d10-2, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs


Tim Snape, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears a blue tunic with black highlights, and long red pants that bunch up around his shoes. He has silver hair. His fair skin shows little sign of his aristocratic breeding.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He disdains his fellow westerners, claiming they make him look unintelligent just for using an accent.

History: He was born the only child of a wealthy merchant. Tim was born on a far western forest where he grew up under the tutelage of his father, an expert Performer. Days after completing his studies, news broke out that his hometown was attacked by drow. Tim was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the drow.

Motivation: To settle down with his crush; and he would like to get married and retire

Ideals: Justice, Entrepeneur. Bonds: Attractive, Immigrant, Enemies, Has a crush. Occupation: Performer

Voice: Can't modulate volume

Attributes [hide]

Tim Snape, Male Human Paladin 4
Medium (6'1") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 36 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 15 (+2)11 (+0) 11 (+0)14 (+2)
Skills Athletics +5, Medicine +2
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 25000 sp. Sapphire pendant on gold chain (1200 gp). Silver-plated steel longsword with jet jewel in hilt (400 gp).


Social Check DCs


Tim Bradshaw, Male Human [Permalink]

Personal [hide]

Description: This younger middle-aged man likes to wear black tank tops with grey pants, and a wedding ring on his left hand. He has a very tight haircut. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. When he's not drinking or sleeping the drinks off, he's doing poetry.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. Through the years after Tim was born, his father became increasingly distant from his family, instead choosing to pursue power in the south. Tim's father didn't care for him much, and the feeling was mutual. Some 8 years later his spouse died after the birth of his daughter. Heartbroken, Tim never married again. Instead he focused his life to raising his daughter whom he trained as his father had trained him before.

Motivation: He's repulsed by the PC; and he is compelled to act according to his religious beliefs

Ideals: Artistic. Flaws: Insomniac, Antagonistic. Bonds: In love, Religious. Occupation: Bounty Hunter

Voice: Nasally tone

Attributes [hide]

Tim Bradshaw, Male Human Fighter 5
Medium (6'1") Human, Neutral Good (CR 5)
Armor Class 9
Hit Points 53 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 15 (+2)14 (+2) 9 (-1)5 (-3)
Skills Investigation +5, Performance +0
Senses Passive Perception 9
Languages Common, Orc, Undercommon
Attacks Melee +3 / 2d4+0, Ranged +2 / 2d4-1, Grapple +0

Possessions: 600 gp.


Social Check DCs


Gunter Wakefield, Male Human [Permalink]

Personal [hide]

Description: He tends to wear a green poncho over his likewise colored trousers and shirt. He keeps his brown hair in a pixie cut. His green eyes lackadaisically let the world flow into them.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: Gifted from a young age, Gunter studied abroad. Through the years after Gunter was born, his father became increasingly distant from his family, instead choosing to pursue power in the south. Gunter's father didn't care for him much, and the feeling was mutual. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: Expand his business; and he's looking for his big break

Ideals: Philantrophist, Gifted. Flaws: Antagonistic. Bonds: Adventurer, Job. Occupation: Carpenter

Voice: Low and grunting

Attributes [hide]

Gunter Wakefield, Male Human Sorcerer 6
Medium (5'9") Human, Neutral Good (CR 6)
Armor Class 12
Hit Points 6 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 8 (-1)13 (+1) 13 (+1)7 (-2)
Skills Acrobatics +5, Deception +1
Senses Passive Perception 11
Languages Common, Undercommon
Attacks Melee +2 / 2d6-1, Ranged +5 / 2d6+2, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126653

Possessions: 1000 gp.


Social Check DCs


Ernest Wellington, Male Human [Permalink]

Personal [hide]

Description: This man is very fat, and is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He has shaved his head bald. He wears large thick round spectacles.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. Cursed with lycanthropy at a very young age, Ernest has worked very hard to control his curse. He has drifted from career to career and currently works as a Architect.

Motivation: Balancing his hectic life and new Architect responsibilities is difficult; and wants a kiss

Flaws: Ugly, Disease. Bonds: Job, Has a crush, Rich. Occupation: Architect

Voice: Jittery and nervous

Attributes [hide]

Ernest Wellington, Male Human Aristocrat 8
Medium (5'5") Human, Neutral Good (CR 8)
Armor Class 11
Hit Points 33 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 9 (-1)14 (+2) 14 (+2)15 (+2)
Skills Deception +5, Survival +5
Senses Passive Perception 12
Languages Common, Halfling, Terran
Attacks Melee +6 / 2d10+3, Ranged +4 / 2d10+1, Grapple +3

Possessions: 1500 gp. 1 Minor magic item.


Social Check DCs

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