Justin Darlington, Male Human [Permalink]
Personal [hide]
Description: This petite short man is perpetually holding a chocolate of some kind. He sports green clothing, slightly heavier than average wear, marred by chocolates. His auburn hair is lengthy. He tend to wears goggles to shield his eyes.
Personality: He likes to make people angry or surprised. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.
History: He was born in a small mountains village. He took after his father in leading caravans. Because they were valued, his father taught him to defend himself. When his father died while fighting drow, the young Justin began to lead the lost caravan. He has been a successful dealer in antiques buying low and selling high.
Motivation: His name or reputation has been wronged in the past by drow, and he desires to right it; and several ex partners dislike his way of doing things and want revenge
Ideals: Entrepeneur. Flaws: Ugly, Antagonistic. Bonds: Nature, Enemies. Occupation: Dilettante
Voice: Hissing voice
Attributes [hide]
Medium (5'8") Human, Chaotic Good (CR 6)
Armor Class 12
Hit Points 31 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 9 (-1) | 15 (+2) | 8 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Goblin, Gnome
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 200 gp. Red garnet (150 gp).
Shane Clinton, Male Human [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he wears a worn and beaten armor. His auburn hair is cut short. His green eyes dart from person to person.
Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He also has developed a complete distrust of the Animal Trainer profession.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. His father had invested heavily in several trade routes and wanted him to inherit them. He struck the Blacksmith job and began his own company from there.
Motivation: He uses money and sex appeal to get what he needs; and he has money and likes to spend it
Ideals: Joker. Flaws: Mundane. Bonds: Job, Rich, Attractive. Occupation: Blacksmith
Voice: Aggressive tone
Attributes [hide]
Medium (5'3") Human, Lawful Good (CR 6)
Armor Class 9
Hit Points 33 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 9 (-1) | 12 (+1) | 8 (-1) | 16 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 2d6+2, Ranged +2 / 2d6-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 5 | 3 | 3 | 2 | 0 | 0 | 0 |
Possessions: 2000 sp. Obsidian (9 gp).
Chad Hayhurst, Male Human [Permalink]
Personal [hide]
Description: A moderately attractive man, he wears green leather gloves, a green jacket, and tight pants. He keeps his blonde hair in a flapper bob. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: Chad is depressed about a lot of things. He tends to be a nihilist. He has a habit of throwing himself into exceedingly dangerous situations.
History: When he was but 5 years old his parents immigrated from the south. From his teen years he was always beautiful and desirable, so people have always doted on him. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Chad fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he feels kind of lost in life
Ideals: Fighting. Flaws: Depressed, Impulsive. Bonds: Attractive, Immigrant. Occupation: Priest
Voice: Jamaican accent
Attributes [hide]
Medium (5'7") Human, Chaotic Good (CR 6)
Armor Class 10
Hit Points 27 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 15 (+2) | 11 (+0) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +3 / 2d6+0, Grapple +4
Possessions: 600 gp. Black pearl (200 gp). Red-brown spinel (140 gp).
Gomory Harper, Male Human [Permalink]
Personal [hide]
Description: An older man who prefers to wear grey pants and tee shirts, he is not a threatening figure. His long chestnut hair reaches down to his waist. His brown eyes lackadaisically let the world flow into them.
Personality: While he acts the brute, he is far gentler than he would appear. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.
History: Gomory was born the youngest of three triplets. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. He guards a vault combo very seriously as well as the key needed to open it.
Motivation: To find somewhere to settle down; and he seems to be bored by most things
Ideals: Fighting, Philantrophist. Flaws: Secretive, Mundane. Bonds: Family. Occupation: Courier
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (5'5") Human, Chaotic Good (CR 7)
Armor Class 13
Hit Points 69 (7d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 17 (+3) | 17 (+3) | 17 (+3) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Terran, Elven, Aquan
Attacks Melee +5 / 2d8+2, Ranged +6 / 2d8+3, Grapple +3
Possessions: 3000 sp. Gold dragon comb with red garnet eye (800 gp). A pair of silk slippers encrusted with tiny pearls. (90 gp). Embroidered silk and velvet mantle with numerous moonstones (600 gp). 1 Minor magic item. 1 Minor magic item.
Norman Preston, Male Human [Permalink]
Personal [hide]
Description: He wears a tattered pair of loose grey pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His skin is fair and his fingers are delicate and long. His feathered hat is riddled with cuts and holes. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep brown.
Personality: He hates drow. He views them as having robbed his home of its proper glory. He has a small toy that he constantly fidgets with.
History: Raised by wardens he was only a novice when drow swooped upon their monastery and killed most of the order. When money was particularly tight he was walking through alleys when he overheard a Navigator hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. Days after completing his studies, news broke out that his hometown was attacked by drow. Norman was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the drow.
Motivation: He wants revenge against drow; and he has a rivalry with the church that dominates his actions
Flaws: Ugly, Addict. Bonds: Poor, Enemies, Religious. Occupation: Navigator
Voice: Hard of hearing, loud
Attributes [hide]
Medium (5'2") Human, Lawful Good (CR 5)
Armor Class 13
Hit Points 36 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 15 (+2) | 7 (-2) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 2 |
Possessions: 20000 cp. Chrysoprase (20 gp). Red garnet (60 gp). Jasper (20 gp). Lapis lazuli (14 gp).
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Their contribution stands as a beacon of hope for all adventurers!
