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NPC Generator

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Advanced [show]


Aldous Clinton, Male Human [Permalink]

Personal [hide]

Description: Standing 6'0", this man wears a green Stetson hat and green clothes. He has styled his auburn hair well, parting it to the right. He wears large thick round spectacles.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: A powerful wizard made him what he is. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Architect work with an outfit from a few towns over. Architect work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has achieved small success as a Architect.

Motivation: He loathes his own lifestyle; and to be a sculptor again

Ideals: Passionate, Philantrophist. Flaws: Depressed. Bonds: Mentor, Job. Occupation: Architect

Voice: French accent

Attributes [hide]

Aldous Clinton, Male Human Aristocrat 5
Medium (6'0") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 39 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 13 (+1)6 (-2) 9 (-1)9 (-1)
Skills Deception +2, Insight +2
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +1

Possessions: 500 gp. Large well-done wool tapestry (300 gp). Large well-done wool tapestry (300 gp).


Social Check DCs


Gilbert Churchill, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He is well dressed, but even with his fine clothing he looks run-down. His hair is golden and curly. His eyes are brown and catlike.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: He was born in a small desert village. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: To pay off his debts; and obtaining odd cultural human artifacts is his passion

Flaws: Shy. Bonds: Adventurer, Nature, Rich, Debt. Occupation: Fisher

Voice: Spanish accent

Attributes [hide]

Gilbert Churchill, Male Human Monk 8
Medium (5'8") Human, Neutral Good (CR 8)
Armor Class 12
Hit Points 48 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 13 (+1)16 (+3) 11 (+0)18 (+4)
Skills Animal Handling +3, Performance +7
Senses Passive Perception 10
Languages Common, Infernal, Ignan, Giant
Attacks Melee +5 / 2d10+2, Ranged +5 / 2d10+2, Grapple +2

Possessions: 90 pp. 1 Minor magic item.


Social Check DCs


Rolf Denholm, Male Human [Permalink]

Personal [hide]

Description: He wears loose pants and a collared shirt complete with sweater beneath his coat. He carries with him a set of scythes on his belt, each one with a ruby on the hilt. He has a small bristly mustache and wavy silver hair. He wears round tiny glasses practically rammed into his face.

Personality: Cocky and sure of himself, he believes he is the best Beggar born in the past three hundred years. He pushes his goals aggressively. He is also a coward if confronted.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. There was a wharf not far from home where he often wandered off to fish. He has drifted from career to career and currently works as a Beggar.

Motivation: Further expansion of business; and he has money and likes to spend it

Ideals: Fighting. Flaws: Fearful. Bonds: Job, Rich, Nature. Occupation: Beggar

Voice: Loud with bravado

Attributes [hide]

Rolf Denholm, Male Human Sorcerer 7
Medium (6'0") Human, Neutral Good (CR 7)
Armor Class 13
Hit Points 11 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 9 (-1)10 (+0) 16 (+3)14 (+2)
Skills Religion +3
Senses Passive Perception 13
Languages Common
Attacks Melee +6 / 2d8+3, Ranged +6 / 2d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116

Possessions: Black pearl (1400 gp). Obsidian (12 gp). Golden pearl (150 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Godfrey Harlow, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His black hair is greying along the sides and has receded to reveal a widow's peak. His eyes are violet.

Personality: He hates Humans with a passion. As such he is filled with self loathing. He is used to getting what he wants. In part because he is a meticulous planner.

History: The child of a Blacksmith, who enjoyed hunting, Godfrey was taken on many hunting expeditions. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He now mingles about in high society.

Motivation: He wants nothing more than to rejoin the army; and he has money and likes to spend it

Ideals: Professionalism. Flaws: Racist. Bonds: Rich, Nature, Military. Occupation: Jeweler

Voice: Uses lots of figures of speech

Attributes [hide]

Godfrey Harlow, Male Human Warrior 3
Medium (6'3") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 13 (+1)12 (+1) 15 (+2)10 (+0)
Skills Deception +2, Perception +4
Senses Passive Perception 14
Languages Common, Celestial
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 100 gp.


Social Check DCs


Gerard Beverly, Male Human [Permalink]

Personal [hide]

Description: He wears a simple burlap shirt and baggy pants. He conceals his hand crossbow with his veritable burlap sack of a shirt. He has relatively dark skin and is very physically imposing due to his abundance of muscles. His blonde hair is cut jaggedly and amateurishly. His amber eyes are passionate and lively.

Personality: Gerard is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He uses divination through singing.

History: He was born in the west, but his parents moved at a very young age to the east. A serious injury left his mother unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm mother. He left for the west, certain he would find work there.

Motivation: His name or reputation has been wronged in the past by brigands, and he desires to right it; and to pay off his debts

Ideals: Extrovert, Gifted. Bonds: Immigrant, Debt, Enemies. Occupation: Healer

Voice: Whispers

Attributes [hide]

Gerard Beverly, Male Human Paladin 3
Medium (6'2") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 13 (+1)14 (+2) 14 (+2)16 (+3)
Skills Acrobatics +4, Persuasion +5
Senses Passive Perception 12
Languages Common, Undercommon, Infernal
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 60 pp.


Social Check DCs

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