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NPC Generator

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Advanced [show]


Alex Milton, Male Human [Permalink]

Personal [hide]

Description: This man wears rags and sports a simple walking cane, and sports empty pouches on his belt. His brown hair is long and unkept. His amber eyes have a joyful gleam in them most of the time.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He misses his home and complains about the freezing weather, even in summer.

History: Born in the south his family was never financially stable. From there he went from mercenary job to mercenary job. He is searching for what he claims is his rightful reward.

Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and he wants to meet his childhood hero

Flaws: Ugly, Depressed, Greedy. Bonds: Poor, Immigrant, Adventurer. Occupation: Detective

Voice: Creaky witch voice

Attributes [hide]

Alex Milton, Male Human Expert 3
Medium (5'7") Human, Neutral Good (CR 3)
Armor Class 7
Hit Points 18 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)5 (-3) 14 (+2)11 (+0) 11 (+0)11 (+0)
Skills Nature +2, Performance +2
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d8-1, Ranged -1 / 1d8-3, Grapple -1

Possessions: 80 pp. Sardonyx (30 gp). Eye agate (15 gp). 3 Holy water.


Social Check DCs


Frederick Marlee, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man wears tight fighting clothing, which leaves very little to the imagination. His hair is silver and curly. This hazel eyed southerner is not easily forgotten.

Personality: Abrasive and pushy, he has a hard time making friends. Around other people he will do his best to conceal his emotions and appear jolly.

History: Frederick was born into a poor family. Growing up, he dreamt of becoming a Sorcerer, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Sorcerer in service of a powerful lord somewhere. Frederick abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He has passion for adventuring and risk.

Ideals: Fighting. Flaws: Antagonistic, Shy. Bonds: Poor, Adventurer. Occupation: Shipwright

Voice: Raspy

Attributes [hide]

Frederick Marlee, Male Human Sorcerer 4
Medium (5'0") Human, Chaotic Good (CR 4)
Armor Class 9
Hit Points 25 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)9 (-1) 16 (+3)13 (+1) 15 (+2)12 (+1)
Skills Intimidation +3, Medicine +4
Senses Passive Perception 12
Languages Common, Infernal
Attacks Melee +1 / 1d10-1, Ranged +1 / 1d10-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116630

Possessions: 1 Bullseye lantern.


Social Check DCs


Theobald Hamilton, Male Human [Permalink]

Personal [hide]

Description: This man wears a weathered and beat up set of banded mail beneath an oversized grey coat. He is muscular with a powerful set of arms. His chestnut hair is heavily combed to the left. His eyes are likewise hazel. His teeth are white and perfect.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.

History: He was raised in a white middle class family as the only child. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He has since married many spouses, only to have them die. He claims to not be responsible.

Motivation: He seems to be bored by most things; and to find somewhere to settle down

Ideals: Optimist. Flaws: Mundane. Bonds: Attractive, In love. Occupation: Tanner

Voice: Soft and melodious

Attributes [hide]

Theobald Hamilton, Male Human Ranger 3
Medium (5'3") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 16 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 9 (-1)15 (+2) 13 (+1)11 (+0)
Skills Nature +4, Survival +3
Senses Passive Perception 11
Languages Common, Terran, Druidic
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 200 gp. White opal (900 gp). Blue star sapphire (900 gp).


Social Check DCs


Trey Oakes, Male Human [Permalink]

Personal [hide]

Description: He wears a simple burlap shirt and baggy pants. He conceals his flail with his veritable burlap sack of a shirt. He is portly but not overly obese. He wears a colorful flower in his brown hair. His amber eyes dart around the room hyper actively observing anyone and anything.

Personality: Eccentric and domineering, Trey will drive conversation. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: He comes from a rich western family. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He uses money and sex appeal to get what he needs; and to share knowledge with the world

Ideals: Extrovert, Logical. Flaws: Impulsive. Bonds: Attractive, Rich. Occupation: Beggar

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Trey Oakes, Male Human Ranger 3
Medium (6'2") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 33 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 18 (+4)15 (+2) 14 (+2)9 (-1)
Skills Acrobatics +2, Religion +4
Senses Passive Perception 12
Languages Common, Ignan, Auran
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 100 gp.


Social Check DCs


Bertram Graeme, Male Human [Permalink]

Personal [hide]

Description: He has a missing left arm. He is wearing a long, grey cloak. His brown hair is lengthy. His eyes are blue and catlike.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: He is the product a well kept family trust fund and as such has never really known need. His father had invested heavily in several trade routes and wanted him to inherit them. He now spends his time doing works of charity.

Motivation: Wants to have a good time and be beloved; and he has money and likes to spend it

Ideals: Joker, Philantrophist, Optimist. Flaws: Shy. Bonds: Rich. Occupation: Armorer

Voice: Draws out vowels

Attributes [hide]

Bertram Graeme, Male Human Expert 4
Medium (5'0") Human, Chaotic Good (CR 4)
Armor Class 9
Hit Points 29 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 18 (+4)10 (+0) 12 (+1)9 (-1)
Skills Intimidation +1, Sleight of Hand +1
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1

Possessions: 200 gp. Deep blue spinel (900 gp). Amber (150 gp). Star rose quartz (60 gp). Banded agate (8 gp). 1 Minor magic item.


Social Check DCs

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