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Advanced [show]


Balimaar Deighton, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears professional attire. He wears his brown hair down. He wears crescent spectacles with a black brim.

Personality: Overbrimming with self-confidence, Balimaar isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: Born to a poor family in the city he treasured whatever gifts he got. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has dedicated himself to building a better world.

Motivation: He feels the way he acts is they only way to get by in the world.

Ideals: Athletic, Impeccable. Bonds: Attractive, Poor, Adventurer. Occupation: Map Maker

Voice: Dark and ominous

Attributes [hide]

Balimaar Deighton, Male Human Fighter 5
Medium (5'0") Human, Chaotic Good (CR 5)
Armor Class 14
Hit Points 22 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)18 (+4) 8 (-1)17 (+3) 10 (+0)14 (+2)
Skills Acrobatics +7, Intimidation +5
Senses Passive Perception 10
Languages Common, Dwarven, Gnoll, Draconic
Attacks Melee +5 / 2d4+2, Ranged +7 / 2d4+4, Grapple +5

Possessions: 400 gp. 1 Minor magic item.


Social Check DCs


Norman Snowdon, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears a yellow shirt with thin tan vertical stripes and brown pants. His auburn hair is kept up in a ponytail inside a top hat. He has blue eyes.

Personality: He never swears and excessively uses polite adverbs when speaking. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: Sold as a small child to a necromancer, Norman was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Cursed with unlife at a very young age, Norman has worked very hard to control his curse. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Wants to have a good time and be beloved; and to pay off his debts

Ideals: Optimist, Philantrophist. Flaws: Disease. Bonds: Mentor. Occupation: Weaver

Voice: Raspy

Attributes [hide]

Norman Snowdon, Male Human Rogue 5
Medium (6'3") Human, Chaotic Good (CR 5)
Armor Class 10
Hit Points 26 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 13 (+1)11 (+0) 10 (+0)14 (+2)
Skills Animal Handling +3, Insight +3
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2

Possessions: 300 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Dean Eastoft, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'8" has a big stupid grin on his face most of the time. He wears professional attire. He wears his red hair up. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: Born to a Sellsword, his father struggled to pay the bills. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He is searching for what he claims is his rightful reward.

Motivation: A need for knowledge about a nearby landmark; and wants to have a good time and be beloved

Ideals: Optimist. Bonds: Attractive, Adventurer, Poor, Nature. Occupation: Tailor

Voice: Speaks through clenched teeth

Attributes [hide]

Dean Eastoft, Male Human Commoner 3
Medium (5'8") Human, Neutral Good (CR 3)
Armor Class 8
Hit Points 9 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)6 (-2) 10 (+0)13 (+1) 7 (-2)16 (+3)
Skills Animal Handling +0, Performance +5
Senses Passive Perception 8
Languages Common, Auran
Attacks Melee +4 / 1d8+2, Ranged +0 / 1d8-2, Grapple +2

Possessions: 300 gp.


Social Check DCs


Clerebold Copeland, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears a tight fitting tan shirt and pants. His long red hair is drawn into a two foot long braid. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his violet eyes.

Personality: He is happy with his job as a Actor. He turns his eye from what people do, preferring to live and let live. Clerebold is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.

History: Born to a Unemployed, his mother struggled to pay the bills. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. He's also a talented Unemployed, but doesn't like to broadcast it.

Motivation: Expand his business.

Bonds: Attractive, Job, Family, Poor. Occupation: Actor

Voice: Scottish accent

Attributes [hide]

Clerebold Copeland, Male Human Sorcerer 7
Medium (6'3") Human, Chaotic Good (CR 7)
Armor Class 14
Hit Points 28 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)19 (+4) 12 (+1)12 (+1) 9 (-1)15 (+2)
Skills History +4, Perception +2
Senses Passive Perception 12
Languages Common, Druidic
Attacks Melee +5 / 2d8+2, Ranged +7 / 2d8+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12666

Possessions: 20000 cp. Fiery yellow corundum (500 gp). Red spinel (100 gp). Lapis lazuli (6 gp). 1 Minor magic item.


Social Check DCs


Henry Churchill, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he is armored in gleaming platemail with gilded edges. A flowing brown cape and mantle trimmed with soft violet waves gently in the breeze. His black hair is knotted and matted. He is very pretty but has cold, dead eyes.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: Born in the south to a Junk Dealer, Henry learned a great deal about his mother's area of expertise. His mother had invested heavily in several trade routes and wanted him to inherit them. He tends to his Junk Dealer job now, and dutifully fulfills any obligations he has.

Motivation: Further expansion of business; and wants to open a new tavern

Ideals: Joker, Fighting. Bonds: Rich, Attractive, Job. Occupation: Junk Dealer

Voice: Pirate accent

Attributes [hide]

Henry Churchill, Male Human Cleric 4
Medium (5'7") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 29 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 15 (+2)15 (+2) 16 (+3)10 (+0)
Skills Intimidation +2, Investigation +4
Senses Passive Perception 13
Languages Common, Terran, Gnoll
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day135320000

Possessions: 400 gp. 1 Minor magic item.


Social Check DCs

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