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NPC Generator

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Advanced [show]


Simon Dalton, Male Human [Permalink]

Personal [hide]

Description: He wears silk and lounges about seductively, and carries glaives. His white hair is cut short with large spiked bangs in the front. His brown eyes peer out from beneath his deerstalker white hat.

Personality: Simon is depressed about a lot of things. He tends to be a nihilist. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: He was raised in a island tribe. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He bought a glaive and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He feels kind of lost in life.

Ideals: Fighting. Flaws: Depressed. Bonds: Attractive, Religious, Nature. Occupation: Performer

Voice: Timid voice

Attributes [hide]

Simon Dalton, Male Human Aristocrat 6
Medium (6'0") Human, Neutral Good (CR 6)
Armor Class 11
Hit Points 43 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 14 (+2)15 (+2) 12 (+1)15 (+2)
Skills Insight +4
Senses Passive Perception 11
Languages Common, Halfling, Aquan
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +2

Possessions: 20000 cp.


Social Check DCs


Clerebold Barclay, Male Human [Permalink]

Personal [hide]

Description: He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His blonde hair and beard is wavy and long. He wears a mask on his face.

Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: Clerebold lived on a farm with his father, near the main road leading to a nearby town. His father had invested heavily in several trade routes and wanted him to inherit them. He is untrained/undisciplined, which makes him dangerous.

Motivation: Obtaining odd cultural Human artifacts is his passion; and marry his brother to traveling adventurers

Flaws: Insane. Bonds: Attractive, Rich, Family, Adventurer. Occupation: Soapmaker

Voice: Uses lots of figures of speech

Attributes [hide]

Clerebold Barclay, Male Human Rogue 3
Medium (5'8") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 17 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 12 (+1)7 (-2) 15 (+2)9 (-1)
Skills Persuasion +1, Stealth +3
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 70 pp.


Social Check DCs


Roger Shelley, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears just a blue suit. His blonde hair is still thick. His otherwise smooth face is marked with small tiny scars.

Personality: He speaks before he thinks and is too direct. He would rather hide behind his crafts than deal with other people.

History: He was born in the north. Through the years after Roger was born, his father became increasingly distant from his family, instead choosing to pursue power in the north. Roger's father didn't care for him much, and the feeling was mutual. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He's attracted to the PC; and he's repulsed by the pc

Ideals: Artistic. Flaws: Impulsive, Shy, Antagonistic. Bonds: Immigrant. Occupation: Server

Voice: American accent

Attributes [hide]

Roger Shelley, Male Human Monk 8
Medium (6'0") Human, Lawful Good (CR 8)
Armor Class 13
Hit Points 39 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 10 (+0)16 (+3) 10 (+0)15 (+2)
Skills Insight +3, Nature +6
Senses Passive Perception 10
Languages Common, Draconic, Gnoll, Giant
Attacks Melee +4 / 2d10+1, Ranged +6 / 2d10+3, Grapple +3

Possessions: 1400 gp.


Social Check DCs


Henry Hailey, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears a custom-built plate barding that's adorned with violet lining and desert motifs. His silver hair is heavily combed to the left. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He receives visions of the future at random moments

History: Gifted from a young age, Henry studied abroad. He went to a religious school and was inspired by the priests there in charitable deeds. He was granted druidic powers by his dying brother.

Motivation: He's repulsed by the PC; and he has a crush on the local bricklayer

Ideals: Gifted. Flaws: Antagonistic. Bonds: Religious, Has a crush. Occupation: Hunter

Voice: Booming voice

Attributes [hide]

Henry Hailey, Male Human Warlock 5
Medium (5'2") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 38 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)12 (+1) 15 (+2)11 (+0) 17 (+3)12 (+1)
Skills History +3, Stealth +4
Senses Passive Perception 13
Languages Common
Attacks Melee +1 / 2d4-2, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1132

Possessions: Moss agate (5 gp). Red-brown spinel (120 gp). Azurite (5 gp). Jade (120 gp).


Social Check DCs


Wymar Graham, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man is constantly adorned with expensive silk clothing, often dyed in bright yellow and blue, and wears rings and necklaces with large, colorful gems. His blonde hair is styled in orderly dreadlocks. His eyes are hazel and he is always smoking a pipe.

Personality: He has a massive crush on the younger sibling of the Shoemaker who has hired him part-time. He also is a firm believer in the manly ideal.

History: His parents moved while he was still in utero so he is the first generation to be born here. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Shoemaker. He has achieved small success as a Shoemaker.

Motivation: His spouse's relatives view him with great suspicion; and he'd like to take his coworkers down a peg

Flaws: Impulsive. Bonds: Rich, Has a crush, Immigrant, Job, Family. Occupation: Shoemaker

Voice: Uses lots of figures of speech

Attributes [hide]

Wymar Graham, Male Human Warlock 3
Medium (6'2") Human, Lawful Good (CR 3)
Armor Class 8
Hit Points 16 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)7 (-2) 11 (+0)11 (+0) 11 (+0)12 (+1)
Skills Arcana +2, Religion +2
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +0 / 1d8-2, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1022

Possessions: 400 gp.


Social Check DCs

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