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NPC Generator

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Advanced [show]


Wymar Atherton, Male Human [Permalink]

Personal [hide]

Description: He tends to wear a black poncho over his likewise colored trousers and shirt, and he perpetually has his quarterstaff ready. With bright silver hair and a scraggly beard. He is baby faced.

Personality: Cocky and sure of himself, he believes he is the best Scribe born in the past three hundred years. Further he is a bit of a stoner and is frequently out of it.

History: Born in a small village he learned the ways of the warrior from his mother. In his youth he was a Adventurer, and wanted to be a champion fighter when he grew up. He was working during a period of war, and as one of the natives he lived in fear of joining the others in being slaughtered. He saw the brutality and swore off his fighting aspirations, taking his younger brother on his back after seeing his parents die, and fled the country. He now spends his time doing works of charity.

Motivation: He is unsatisfied with his job; and balancing his hectic life and new scribe responsibilities is difficult

Ideals: Fighting, Philantrophist. Flaws: Addict, PTSD. Bonds: Job. Occupation: Scribe

Voice: Old thin voice

Attributes [hide]

Wymar Atherton, Male Human Expert 3
Medium (6'0") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 18 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 14 (+2)13 (+1) 10 (+0)14 (+2)
Skills Medicine +2, Perception +2
Senses Passive Perception 12
Languages Common, Sylvan
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 100 gp. 1 Banded mail. 1 Banded mail.


Social Check DCs


Don Abram, Male Human [Permalink]

Personal [hide]

Description: He wears a tattered pair of loose pastel pants, a matching torn shirt, and a visible pair of similar condition same color briefs, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'6" when asserting himself. His long white hair reaches down to his waist. He wears large thick round spectacles.

Personality: He is erratic and paranoid. He believes dire rats are coming to abduct people. He invites people to come help in his community garden.

History: Born to a Spy, his father struggled to pay the bills. He dropped out of school to support his sick father, and resented it. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: Regain custody of his daughter; and an old rival family wants him found

Ideals: Philantrophist, Logical. Bonds: Poor, Enemies, Family. Occupation: Sailor

Voice: Soft and mumbly

Attributes [hide]

Don Abram, Male Human Druid 6
Medium (5'6") Human, Neutral Good (CR 6)
Armor Class 12
Hit Points 36 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 11 (+0)12 (+1) 12 (+1)7 (-2)
Skills Acrobatics +5, Survival +4
Senses Passive Perception 11
Languages Common, Celestial
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12533

Possessions: 100 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Dean Kendall, Male Human [Permalink]

Personal [hide]

Description: 5'7" and lanky with angular features, he is an attractive figure. He is dressed in a clean violet cloak covering his clean studded leather. His golden hair is still thick. His violet eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: A deeply religious man he believes everything happens for a reason. He is a ruthless business man, a trait he acquired from his father.

History: Dean was born with his father's beautiful face. A freak accident while working with his Carter father left him crippled. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: His religion dominates his actions; and he is compelled to act according to his religious beliefs

Ideals: Entrepeneur. Flaws: Addict, Disease. Bonds: Attractive, Religious. Occupation: Bellfounder

Voice: German accent

Attributes [hide]

Dean Kendall, Male Human Bard 4
Medium (5'7") Human, Neutral Good (CR 4)
Armor Class 9
Hit Points 23 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 17 (+3)9 (-1) 16 (+3)14 (+2)
Skills History +1, Survival +5
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 45000 sp. Pink pearl (80 gp). 1 Minor magic item.


Social Check DCs


Drogo Nibley, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He is wearing a long, tan cloak. His moppish silver hair is in a traditional bowl cut. He has a tattooed face.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He plays an instrument quite well.

History: Born in the south to a Roofer, Drogo learned a great deal about his mother's area of expertise. Like his mother and his brother before him, after school he went straight into learning to become a Roofer. He saw the violence of war and the aftermath so he converted to religion and dedicated himself to non-violence.

Motivation: Expand his business; and he is not mentally stable, and does not behave rationally

Ideals: Artistic. Flaws: PTSD, Insane. Bonds: Job, Religious. Occupation: Roofer

Voice: Smoker's lung

Attributes [hide]

Drogo Nibley, Male Human Cleric 5
Medium (6'6") Human, Chaotic Good (CR 5)
Armor Class 13
Hit Points 31 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 10 (+0)14 (+2) 18 (+4)13 (+1)
Skills Perception +7, Persuasion +4
Senses Passive Perception 14
Languages Common, Goblin, Orc
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15532100000

Possessions: Just what you see.


Social Check DCs


Clerebold Marley, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His chestnut hair is cut jaggedly and amateurishly. His eyes are amber and catlike.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He is lazy, self-centered, vain, and jealous.

History: Gifted from a young age, Clerebold studied abroad. His parents enrolled him in a Paladin school at a young age so that he could practice his necromantic talents. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: Wants to open a new tavern; and balancing his hectic life and new knight responsibilities is difficult

Ideals: Optimist, Gifted. Flaws: Selfish. Bonds: Attractive, Adventurer, Job. Occupation: Knight

Voice: Sensual and smooth

Attributes [hide]

Clerebold Marley, Male Human Paladin 3
Medium (5'7") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 13 (+1)13 (+1) 15 (+2)16 (+3)
Skills Intimidation +5, Medicine +4
Senses Passive Perception 12
Languages Common, Infernal
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 200 gp. Black opal (400 gp). Deep blue spinel (600 gp). Coral (90 gp).


Social Check DCs

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