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Aldous Yorke, Male Human [Permalink]

Personal [hide]

Description: This eastern man wears an entirely green suit with brown socks and a vest with buckled shoes. His clothes are grease stained in places. His silver hair is lengthy and is close to two feet long. He has gleaming, smiling hazel eyes.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He misses his home and complains about the freezing weather, even in summer.

History: The child of a Laborer, who enjoyed hunting, Aldous was taken on many hunting expeditions. His mother took him hunting and taught him how to get in the mind of other creatures. He now spends his time doing works of charity.

Motivation: Wants to raise his children well; and expand his business

Ideals: Philantrophist. Flaws: Shy. Bonds: Poor, Immigrant, Nature. Occupation: Tanner

Voice: Nasally tone

Attributes [hide]

Aldous Yorke, Male Human Aristocrat 4
Medium (6'5") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 33 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 16 (+3)11 (+0) 12 (+1)15 (+2)
Skills Athletics +3, Insight +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +3

Possessions: 40 pp.


Social Check DCs


Charles Browning, Male Human [Permalink]

Personal [hide]

Description: He wears a tattered pair of loose black pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He has a moderate pudge and is not very fit. His golden hair is long and unkept. He tend to wears goggles to shield his eyes.

Personality: He is almost excessively polite to everyone, even when angry. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: He was born the only child of a wealthy merchant. He went to a religious school and was inspired by the priests there in charitable deeds. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Retire the richest man in the south; and he is compelled to act according to his religious beliefs

Ideals: Entrepeneur. Flaws: Ugly, Shy. Bonds: Poor, Religious. Occupation: Brewer

Voice: Mumbles to self between sentences

Attributes [hide]

Charles Browning, Male Human Paladin 4
Medium (6'2") Human, Lawful Good (CR 4)
Armor Class 9
Hit Points 27 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)9 (-1) 13 (+1)13 (+1) 9 (-1)15 (+2)
Skills Deception +4, Intimidation +4
Senses Passive Perception 9
Languages Common, Druidic
Attacks Melee +0 / 1d10-2, Ranged +1 / 1d10-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 200 gp. Golden yellow topaz (800 gp). Red-brown spinel (150 gp). White opal (1100 gp). 1 Minor magic item.


Social Check DCs


Solomon Stanford, Male Human [Permalink]

Personal [hide]

Description: He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He carries with him a set of bastard swords on his belt, each one with a emerald on the hilt. His red hair has been sun bleached extensively. His face is scarred and worn.

Personality: Solomon is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He disdains his fellow southerners, claiming they make him look unintelligent just for using an accent.

History: He was raised in a white middle class family as the only child. Cursed with a spirit at a very young age, Solomon has worked very hard to control his curse. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: He is content; and to find somewhere to settle down

Ideals: Fighting, Extrovert. Flaws: Ugly, Mundane, Disease. Bonds: Immigrant. Occupation: Laborer

Voice: Sighs a lot, exhausted

Attributes [hide]

Solomon Stanford, Male Human Wizard 6
Medium (5'2") Human, Lawful Good (CR 6)
Armor Class 9
Hit Points 17 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 11 (+0)14 (+2) 14 (+2)14 (+2)
Skills Athletics +4, Survival +5
Senses Passive Perception 12
Languages Common, Celestial, Orc
Attacks Melee +4 / 2d6+1, Ranged +2 / 2d6-1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1343320

Possessions: 600 gp. Malachite (16 gp). Onyx (40 gp). Jade (120 gp). 1 Minor magic item.


Social Check DCs


Balimaar Ridley, Male Human [Permalink]

Personal [hide]

Description: A 6'6" eastern man, he prefers to wear red pants and tee shirts. His white hair is smooth and relatively long. He wears round tiny glasses practically rammed into his face.

Personality: Overbrimming with self-confidence, Balimaar isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He is frequently practicing swordplay.

History: He was born to a pair of big game hunters, but was frequently ill as a child. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Cook. He has worked as a Cook like his mother before him.

Motivation: Wishes to resurrect an old love; and he doesn't get along with people that don't share his tastes

Ideals: Impeccable. Flaws: Disease. Bonds: Military, Job, In love. Occupation: Cook

Voice: growls and snarls, animalistic

Attributes [hide]

Balimaar Ridley, Male Human Expert 4
Medium (6'6") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 17 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)13 (+1) 10 (+0)15 (+2) 15 (+2)11 (+0)
Skills Acrobatics +3, Athletics +6
Senses Passive Perception 12
Languages Common, Aquan, Gnome
Attacks Melee +6 / 1d10+4, Ranged +3 / 1d10+1, Grapple +6

Possessions: 300 gp.


Social Check DCs


Gerald Appleton, Male Human [Permalink]

Personal [hide]

Description: He is wearing the road beaten gear of a warrior. He has relatively dark skin and is very physically imposing due to his abundance of muscles. He sports a long red beard, and similarly colored long hair. His violet eyes have a joyful gleam in them most of the time.

Personality: This man loves painting and to teach people painting more than just about anything. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. During his travels, Gerald and his party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Gerald discovered the rest of his party dead, transformed into horrible, mindless undead versions of their former selves. Gerald fled the cavern, stopping for breath at a small pool, and only then realizing his own horrible transformation.

Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and he wants to meet his childhood hero

Ideals: Fighting, Artistic. Flaws: Disease, Greedy. Bonds: Military, Adventurer. Occupation: Tailor

Voice: Mumbles to self between sentences

Attributes [hide]

Gerald Appleton, Male Human Bard 4
Medium (5'8") Human, Neutral Good (CR 4)
Armor Class 13
Hit Points 10 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 10 (+0)11 (+0) 16 (+3)13 (+1)
Skills Investigation +2, Sleight of Hand +5
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1032

Possessions: 500 gp. 1 Darkwood Shield. 1 Half-Plate. 1 Half-Plate.


Social Check DCs

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