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Advanced [show]


Gomory Carlton, Male Human [Permalink]

Personal [hide]

Description: The dark-skinned man stands 5'0" and likes to wear yellow tank tops with grey pants. His black hair has been sun bleached extensively. His violet eyes have a joyful gleam in them most of the time.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His mother was a soldier and died while he was still young. Gomory was left his mother's suit of armor and trained in its use and care. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: He is wracked by social anxiety.

Ideals: Impeccable. Flaws: Fearful. Bonds: Military, Family. Occupation: Sculptor

Voice: Spanish accent

Attributes [hide]

Gomory Carlton, Male Human Wizard 3
Medium (5'0") Human, Lawful Good (CR 3)
Armor Class 13
Hit Points 12 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 13 (+1)16 (+3) 11 (+0)11 (+0)
Skills Performance +2, Survival +2
Senses Passive Perception 10
Languages Common, Aquan, Gnome, Druidic
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134210000

Possessions: 200 gp. 1 Masterwork Common Melee.


Social Check DCs


Odo Bradshaw, Male Human [Permalink]

Personal [hide]

Description: He is wearing a long, yellow cloak, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'0" when asserting himself. He has wavy blonde hair. His eyes are likewise blue. His teeth are white and perfect.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He is a great chef.

History: Born in the west his family was never financially stable. Odo abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has worked as a Navigator like his father before him.

Motivation: He has a rivalry with the Church that dominates his actions; and he'd like to take his coworkers down a peg

Ideals: Gifted. Bonds: Attractive, Job, Poor, Adventurer, Religious. Occupation: Navigator

Voice: Dark and ominous

Attributes [hide]

Odo Bradshaw, Male Human Expert 3
Medium (5'0") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 21 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 14 (+2)10 (+0) 6 (-2)15 (+2)
Skills Athletics +5, Deception +4
Senses Passive Perception 8
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +4

Possessions: 300 gp.


Social Check DCs


Dustin Quinton, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man wears a custom-built plate barding that's adorned with white lining and desert motifs and is in decent physical shape. His black hair is styled in orderly dreadlocks. He is missing an eye and his face is severely sunburned. His one remaining eye shines green.

Personality: He snorts whenever he laughs or is feeling confident. He is skeptical of what others tell him and is slow to trust.

History: Born in the north to a Guard, Dustin learned a great deal about his mother's area of expertise. He found a children's book about a Human Aristocrat who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He has passion for adventuring and risk; and sabotage a competitor

Flaws: Ugly, Shy. Bonds: Job, Adventurer. Occupation: Guard

Voice: Low and grunting

Attributes [hide]

Dustin Quinton, Male Human Aristocrat 6
Medium (5'4") Human, Lawful Good (CR 6)
Armor Class 12
Hit Points 49 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 18 (+4)16 (+3) 18 (+4)14 (+2)
Skills Intimidation +5, Stealth +5
Senses Passive Perception 14
Languages Common, Gnome, Elven, Orc
Attacks Melee +2 / 2d6-1, Ranged +5 / 2d6+2, Grapple +2

Possessions: 900 gp.


Social Check DCs


John Rowley, Male Human [Permalink]

Personal [hide]

Description: He dresses in yellow turtlenecks beneath a white coat with yellow slacks. His moppish white hair is in a traditional bowl cut. His eyes are likewise amber. His teeth are white and perfect.

Personality: Confrontational and typically high on some drug or another. He is a logical person and will generally grow upset if things defy logic and science.

History: He was born several months after his father was called into army service. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He struck the Laborer job and began his own company from there.

Motivation: Expand his business; and balancing his hectic life and new laborer responsibilities is difficult

Ideals: Logical. Flaws: Addict. Bonds: Attractive, Military, Job. Occupation: Laborer

Voice: Jittery and nervous

Attributes [hide]

John Rowley, Male Human Rogue 4
Medium (6'1") Human, Neutral Good (CR 4)
Armor Class 13
Hit Points 20 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 11 (+0)17 (+3) 14 (+2)13 (+1)
Skills Deception +3, Stealth +5
Senses Passive Perception 12
Languages Common, Infernal, Dwarven, Halfling
Attacks Melee +1 / 1d10-1, Ranged +5 / 1d10+3, Grapple +3

Possessions: 35000 sp.


Social Check DCs


Robert Palomarez, Male Human [Permalink]

Personal [hide]

Description: He stands about 6'5" and typically wears brown cloth garments or leather armor. His right leg appears badly burned and disfigured. His auburn hair is cut short. He wears large thick round spectacles.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: He was raised in a mountains tribe. Cursed with a spirit at a very young age, Robert has worked very hard to control his curse. He bought a greataxe and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He is wracked by social anxiety.

Flaws: Terse, Fearful, Disease. Bonds: Nature. Occupation: Bricklayer

Voice: Australian accent

Attributes [hide]

Robert Palomarez, Male Human Sorcerer 7
Medium (6'5") Human, Lawful Good (CR 7)
Armor Class 10
Hit Points 24 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 10 (+0)14 (+2) 12 (+1)10 (+0)
Skills Animal Handling +4, Stealth +3
Senses Passive Perception 11
Languages Common, Druidic, Abyssal
Attacks Melee +3 / 2d8+0, Ranged +3 / 2d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1366640

Possessions: Just what you see.


Social Check DCs

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