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NPC Generator

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Advanced [show]


Clerebold Rylan, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he dresses in collared shirts and wears a proper scarf over his head. He has a very tight haircut. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his brown eyes.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His father had invested heavily in several trade routes and wanted him to inherit them. He used his abilities to travel the world and help people.

Motivation: Sabotage a competitor.

Ideals: Justice, Philantrophist. Bonds: Attractive, Rich, Job. Occupation: Bowyer

Voice: Raspy

Attributes [hide]

Clerebold Rylan, Male Human Commoner 4
Medium (6'3") Human, Neutral Good (CR 4)
Armor Class 13
Hit Points 7 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 9 (-1)10 (+0) 7 (-2)13 (+1)
Skills Animal Handling +0, Athletics +4
Senses Passive Perception 8
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +4

Possessions: 600 gp.


Social Check DCs


Dustin Badger, Male Human [Permalink]

Personal [hide]

Description: He wears a black collared shirt and green pants. He accessorizes with a tan scarf around the waist and a strap diagonally across his shirt, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'9" when asserting himself. He keeps his chestnut hair in a pixie cut. He has a tattooed face.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: Born in a small village he learned the ways of the warrior from his mother. He has chosen to use the inheritance that was left to him frivolously. He has built up a small fortune and can afford his own way.

Motivation: Further expansion of business; and he is content

Ideals: Fighting. Flaws: Mundane. Bonds: Job, Rich. Occupation: Engraver

Voice: Tuts and clicks tongue

Attributes [hide]

Dustin Badger, Male Human Rogue 7
Medium (5'9") Human, Neutral Good (CR 7)
Armor Class 11
Hit Points 29 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)12 (+1) 13 (+1)12 (+1) 16 (+3)18 (+4)
Skills Animal Handling +6, Insight +6
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +1 / 2d8-2, Ranged +4 / 2d8+1, Grapple +1

Possessions: 500 gp. Jasper (50 gp). Sard (50 gp). Chrysoprase (50 gp). Zircon (50 gp).


Social Check DCs


Gilbert Brownrigg, Male Human [Permalink]

Personal [hide]

Description: He likes to wear darkened spectacles and heavy clothing, no matter the weather. He is physically well-built. He has a brown handlebar mustache and slicked back brown hair. His eyes are a pleasant violet.

Personality: He has always had a great fascination with Human culture. Energy wise he seems alert and responsive.

History: He was born in the south, but his parents moved at a very young age to the north. A few years later when the north was not economically sound they moved to his current location. By chance he met his brother recently and the two have been together since.

Motivation: Find a way to reverse the transformation of his brother.

Ideals: Professionalism. Flaws: Racist. Bonds: Immigrant, Family. Occupation: Marshal

Voice: Pirate accent

Attributes [hide]

Gilbert Brownrigg, Male Human Sorcerer 9
Medium (6'4") Human, Chaotic Good (CR 9)
Armor Class 11
Hit Points 33 (9d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 13 (+1)13 (+1) 9 (-1)10 (+0)
Skills Animal Handling +2, Investigation +4
Senses Passive Perception 9
Languages Common, Giant
Attacks Melee +4 / 3d4+1, Ranged +4 / 3d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126666

Possessions: 11000 sp. Alexandrite (500 gp). Alexandrite (500 gp). Azurite (5 gp). Rhodochrosite (5 gp). Rhodochrosite (5 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gunter Ainsworth, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and is typically in his Mason uniform. He has dyed his greying brown hair a little too much giving a sharp brown color. His eyes are brown and catlike.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: The child of northern immigrants he idolized his father. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He has worked as a Mason like his father before him.

Motivation: Further expansion of business; and he is unsatisfied with his job

Ideals: Philantrophist. Flaws: Hedonist. Bonds: Job, Immigrant, Mentor. Occupation: Mason

Voice: Relaxed voice

Attributes [hide]

Gunter Ainsworth, Male Human Adept 3
Medium (5'6") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 16 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 12 (+1)12 (+1) 14 (+2)12 (+1)
Skills Nature +3, Persuasion +3
Senses Passive Perception 12
Languages Common, Aquan
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1232000

Possessions: 600 sp.


Social Check DCs


Gomory Blakely, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 6'3" has a big stupid grin on his face most of the time. He wears long strands of jet and short tan dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His brown hair is kept up in a ponytail inside a wide-brimmed hat. He wears a mask on his face.

Personality: Deceptive and manipulative this northern guy figured out how to best use his charms to convince people to do what he wants. He is afraid of women and trembles around them

History: Gomory lived on a farm with his father, near the main road leading to a nearby town. After coming to the age of reason, Gomory took it upon himself to study the necromantic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He has since lost track of the people in his past.

Motivation: To unite with his sister.

Ideals: Gifted. Flaws: Shy. Bonds: Rich, Attractive, Family. Occupation: Scribe

Voice: German accent

Attributes [hide]

Gomory Blakely, Male Human Sorcerer 3
Medium (6'3") Human, Neutral Good (CR 3)
Armor Class 14
Hit Points 12 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)18 (+4) 11 (+0)8 (-1) 10 (+0)14 (+2)
Skills Animal Handling +2, Intimidation +4
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +6 / 1d8+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 300 gp. Golden pearl (130 gp). Smoky quartz (40 gp).


Social Check DCs

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