Robert Paxton, Male Human [Permalink]
Personal [hide]
Description: He is a physically imposing light-skinned man. He wears a black collared shirt and tan pants. He accessorizes with a brown scarf around the waist and a strap diagonally across his shirt. His black hair is lengthy and is close to two feet long. His eyes are likewise brown. His teeth are yellowed and unaligned.
Personality: A skeptical and narcissistic man, Robert's first love is himself. His second love is also himself. He also hits on women, regardless of circumstances.
History: He was born a particularly ugly child, much to the horror of his parents. Robert abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: He's looking for his big break; and he feels the way he acts is they only way to get by in the world
Ideals: Impeccable, Logical. Flaws: Ugly. Bonds: Has a crush, Adventurer. Occupation: Jeweler
Voice: Pirate accent
Attributes [hide]
Medium (5'6") Human, Chaotic Good (CR 6)
Armor Class 12
Hit Points 66 (6d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 14 (+2) | 13 (+1) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Gnoll
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 0 | 1 | 0 | 0 | 0 |
Possessions: 200 gp.
Lance Acton, Male Human [Permalink]
Personal [hide]
Description: He is a husky man, who wears dull white sweaters, loose green pants, and alligator leather shoes. Beneath his sweater he keeps a concealed greatsword, just in case. His black hair is kept up in a ponytail inside a wide-brimmed hat. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He is always in debt, since he spends his money on lavish parties and gifts for friends
History: Lance was raised in a hard working conservative environment. When money was particularly tight he was walking through alleys when he overheard a Detective hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: He feels the way he acts is they only way to get by in the world; and wants to open a new tavern
Ideals: Impeccable. Flaws: Insane, Impulsive. Bonds: Job, Poor. Occupation: Detective
Voice: Draws out vowels
Attributes [hide]
Medium (6'5") Human, Neutral Good (CR 6)
Armor Class 12
Hit Points 40 (6d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 17 (+3) | 17 (+3) | 15 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Gnoll, Halfling, Aquan
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 3 | 1 | 0 | 0 | 0 |
Possessions: 5000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Roger Cornish, Male Human [Permalink]
Personal [hide]
Description: He is lean but muscular and typically wears a sleeveless long coat of deep grey leather and dull green iron scale mail. His silver hair is still thick. His face is scarred and worn.
Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He plays an instrument quite well.
History: His parents moved while he was still in utero so he is the first generation to be born here. After coming to the age of reason, Roger took it upon himself to study the arcane arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He was granted arcane powers by his dying sister.
Motivation: To protect his home; and wants his loneliness to end
Ideals: Artistic, Gifted. Flaws: Ugly, Shy. Bonds: Immigrant. Occupation: Masseuse
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (6'4") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 16 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 11 (+0) | 8 (-1) | 13 (+1) | 6 (-2) | 14 (+2) |
Senses Passive Perception 8
Languages Common, Elven
Attacks Melee +0 / 1d8-2, Ranged +2 / 1d8+0, Grapple +0
Possessions: 20 pp.
Anselm Enfield, Male Human [Permalink]
Personal [hide]
Description: A man of a pale complexion, he wears a lot of dark rich colors, with gold accents. His golden hair is cut jaggedly and amateurishly. He has several tiny jet earrings on each ear.
Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.
History: He was born in a small plains village. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Painter work with an outfit from a few towns over. Painter work suited him well, and with each successful project, he earned more gold and more respect from his peers. He now mingles about in high society.
Motivation: Further expansion of business; and he uses money and sex appeal to get what he needs
Ideals: Opinionated. Bonds: Attractive, Rich, Job, Nature. Occupation: Painter
Voice: Aggressive tone
Attributes [hide]
Medium (6'6") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 28 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 13 (+1) | 12 (+1) | 14 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Infernal
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 200 gp. Silver pearl (100 gp). Golden yellow topaz (600 gp). 1 Good lock.
Lewis Atterton, Male Human [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He has a long blonde beard with little hanging trinkets. This amber eyed easterner is not easily forgotten.
Personality: Confrontational and typically high on some drug or another. The war was a terrible time for him, and Lewis does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.
History: A powerful brothel owner made him what he is. A few years later when the north was not economically sound they moved to his current location. He got away from his former life and has fallen to alcoholism.
Motivation: Many brigands want him driven away; and he wants revenge against brigands
Flaws: Addict, Depressed. Bonds: Military, Mentor, Immigrant, Enemies. Occupation: Slave Trader
Voice: Jittery and nervous
Attributes [hide]
Medium (6'0") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 27 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 12 (+1) | 13 (+1) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Draconic
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
Possessions: Obsidian (15 gp). Amber (50 gp). Coral (50 gp).
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Their contribution stands as a beacon of hope for all adventurers!