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NPC Generator

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Advanced [show]


Hugh Ryland, Male Human [Permalink]

Personal [hide]

Description: This fat western man has a bulbous nose and wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His skin is also unnaturally pale. His long red hair is drawn into a two foot long braid. His eyes are a pleasant gray.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: He comes from a rich western family. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He desires power and/or immortality; and he is greedy

Flaws: Ugly, Shy, Fearful, Racist. Bonds: Rich, Adventurer. Occupation: Bounty Hunter

Voice: Russian accent

Attributes [hide]

Hugh Ryland, Male Human Cleric 5
Medium (5'6") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 40 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 16 (+3)16 (+3) 8 (-1)12 (+1)
Skills Medicine +2, Religion +6
Senses Passive Perception 9
Languages Common, Goblin, Draconic, Auran
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 100 gp. 1 Masterwork Heavy steel shield. 1 Breastplate. 1 Full Plate.


Social Check DCs


Balimaar Barclay, Male Human [Permalink]

Personal [hide]

Description: This malnourished man wears an entirely blue suit with tan socks and a vest with buckled shoes. His hair is white and curly. He is baby faced.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. Animals are drawn to him, and he is able to talk to them.

History: Born in a small village he learned the ways of the warrior from his father. His parents enrolled him in a Monk school at a young age so that he could practice his druidic talents. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: Doesn't want to be a Locksmith and was forced into it by his family; and his relatives are trying to arrange a marriage

Ideals: Joker, Gifted, Fighting. Bonds: Poor, Family. Occupation: Locksmith

Voice: Squeaky

Attributes [hide]

Balimaar Barclay, Male Human Monk 6
Medium (5'2") Human, Lawful Good (CR 6)
Armor Class 9
Hit Points 43 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)8 (-1) 14 (+2)15 (+2) 10 (+0)13 (+1)
Skills Perception +3, Sleight of Hand +2
Senses Passive Perception 12
Languages Common, Gnoll, Draconic
Attacks Melee +2 / 2d6-1, Ranged +2 / 2d6-1, Grapple -1

Possessions: 800 gp. Alexandrite (900 gp). 1 Minor magic item.


Social Check DCs


Conrad Clayton, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and wears professional attire. He wears a wide-brimmed hat to hide his balding. His amber eyes dart from person to person to random spaces in the air.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He is a font of random trivia from the lore and stories he has discovered

History: Born in the north to a Guard, Conrad learned a great deal about his mother's area of expertise. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He then took over the family business and is one of the better Guard for hire.

Motivation: Sabotage a competitor; and wants to open a new tavern

Ideals: Logical. Flaws: Greedy, Antagonistic. Bonds: Attractive, Job. Occupation: Guard

Voice: Mousy voice

Attributes [hide]

Conrad Clayton, Male Human Monk 5
Medium (5'1") Human, Lawful Good (CR 5)
Armor Class 9
Hit Points 14 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 6 (-2)10 (+0) 14 (+2)13 (+1)
Skills Intimidation +4, Persuasion +4
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +2 / 2d4-1, Grapple +3

Possessions: 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Norman Spaulding, Male Human [Permalink]

Personal [hide]

Description: He is an average looking northern male in his early mid-life. He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. With bright red hair and a scraggly beard. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He has all his life been fascinated with music.

History: His parents moved while he was still in utero so he is the first generation to be born here. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He moves from town to town, unable to find a place to settle.

Motivation: Retire the richest man in the north.

Ideals: Artistic, Entrepeneur. Flaws: Insomniac, Antagonistic. Bonds: Immigrant. Occupation: Sage

Voice: Sensual and smooth

Attributes [hide]

Norman Spaulding, Male Human Ranger 3
Medium (5'9") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 22 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 13 (+1)13 (+1) 8 (-1)17 (+3)
Skills Athletics +2, Survival +1
Senses Passive Perception 9
Languages Common, Gnoll
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 3100 sp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Nicholas Myerscough, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left hand, he is well dressed, constantly wearing a black suit, white shirt, and green tie. He has moderate length chestnut hair. He has several tiny amber earrings on each ear.

Personality: He is erratic and paranoid. He believes illithids are coming to abduct people. He is a logical person and will generally grow upset if things defy logic and science.

History: He is the product a well kept family trust fund and as such has never really known need. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: Many illithids want him driven away.

Ideals: Logical. Bonds: Rich, Enemies, Religious. Occupation: Miner

Voice: Voice breaks

Attributes [hide]

Nicholas Myerscough, Male Human Cleric 3
Medium (5'11") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 22 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)8 (-1) 15 (+2)7 (-2) 10 (+0)10 (+0)
Skills History +0, Medicine +2
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: 50 pp. Amber (120 gp).


Social Check DCs

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