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Advanced [show]


Trey Alby, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His white hair is knotted and matted. He has several tiny jet earrings on each ear.

Personality: He is business-like. He takes instructions and follows them to the letter. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: His parents moved while he was still in utero so he is the first generation to be born here. He has chosen to use the inheritance that was left to him frivolously. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: Money/treasure; and he has a rivalry with the church that dominates his actions

Ideals: Professionalism. Bonds: Adventurer, Rich, Religious, Immigrant. Occupation: Mortician

Voice: Forgets to breathe while speaking

Attributes [hide]

Trey Alby, Male Human Cleric 6
Medium (5'5") Human, Chaotic Good (CR 6)
Armor Class 12
Hit Points 19 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 8 (-1)13 (+1) 15 (+2)15 (+2)
Skills Deception +5, Intimidation +5
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13533200

Possessions: 800 gp.


Social Check DCs


Bertram Kenley, Male Human [Permalink]

Personal [hide]

Description: He wears rags and sports a simple walking cane. He carries with him a set of hand crossbows on his belt, each one with a emerald on the hilt. His white hair is unkempt and raggedy. His thin eyebrows rest above his beady amber eyes.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: He was born blind and as such lacked many opportunities for work. When money was particularly tight he was walking through alleys when he overheard a Shoemaker hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has been saving his money to try and buy his brother's freedom.

Motivation: Wants to raise his children well; and doesn't want to be a shoemaker and was forced into it by his family

Ideals: Fighting. Flaws: Ugly, Shy, Disease. Bonds: Poor, Family. Occupation: Shoemaker

Voice: Mumbles to self between sentences

Attributes [hide]

Bertram Kenley, Male Human Sorcerer 4
Medium (6'3") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 22 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 16 (+3)8 (-1) 11 (+0)10 (+0)
Skills Medicine +2, Performance +2
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs


Percival Tewksbury, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He dresses in red turtlenecks beneath a green coat with brown slacks. His silver hair is heavily combed to the left. His thin eyebrows rest above his beady violet eyes.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: He was born to loving parents in a slum to the west. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He wants to meet his childhood hero; and he's looking for his big break

Flaws: Ugly, Selfish. Bonds: Religious, Poor, Adventurer. Occupation: Blacksmith

Voice: Soothing and warm

Attributes [hide]

Percival Tewksbury, Male Human Commoner 8
Medium (5'3") Human, Neutral Good (CR 8)
Armor Class 10
Hit Points 13 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 8 (-1)13 (+1) 15 (+2)8 (-1)
Skills Insight +5, Intimidation +2
Senses Passive Perception 12
Languages Common, Undercommon
Attacks Melee +5 / 2d10+2, Ranged +3 / 2d10+0, Grapple +2

Possessions: 1600 gp.


Social Check DCs


Gerald Clifton, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he dresses in collared shirts and wears a proper scarf over his head. His long golden hair is drawn into a two foot long braid. His violet eyes are passionate and lively.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. A true patriot, Gerald would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Architect arts, while his mother instructed him in etiquette, music and courtly manner. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: He is currently in port desperately looking for someone to get him out; and money/treasure

Flaws: Shy, Secretive. Bonds: Military, Rich, Slave. Occupation: Architect

Voice: Italian accent

Attributes [hide]

Gerald Clifton, Male Human Adept 4
Medium (6'6") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 22 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 12 (+1)17 (+3) 13 (+1)16 (+3)
Skills Animal Handling +3, Arcana +5
Senses Passive Perception 11
Languages Common, Sylvan, Undercommon, Auran
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113200

Possessions: Just what you see.


Social Check DCs


Conrad Hornsby, Male Human [Permalink]

Personal [hide]

Description: 5'7" and lanky with angular features, he is an attractive figure. He wears a black costume with the symbols of the sun god on his torso. His black hair is lengthy and is close to two feet long. This violet eyed westerner is not easily forgotten.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: He was born into a rich family. Aside from being a slave or a gladiator, there isn't much legitimate work for Humans in Conrad's homeland. Conrad decided to take the middle way and become a bodyguard. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: He is greedy.

Ideals: Impeccable, Fighting. Bonds: Attractive, Rich, Immigrant. Occupation: Mercenary

Voice: Speaks fast with a slight lisp

Attributes [hide]

Conrad Hornsby, Male Human Warrior 4
Medium (5'7") Human, Lawful Good (CR 4)
Armor Class 9
Hit Points 37 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 15 (+2)11 (+0) 15 (+2)15 (+2)
Skills Stealth +1, Survival +4
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2

Possessions: 300 gp. Rock crystal (40 gp). Black pearl (900 gp). Rose (40 gp). Eye agate (4 gp).


Social Check DCs

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