Everard Carlisle, Male Human [Permalink]
Personal [hide]
Description: A plain young-adult man, he is dressed in earthy colors with a grey and blue handkerchief worn on his left side. His golden hair is cut jaggedly and amateurishly. His green eyes dart from person to person.
Personality: A deeply religious man he believes everything happens for a reason. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: He was born on a small isolated farm. His childhood dream was to be a Mayor, but he was a colossal failure. He tends to his Tanner job now, and dutifully fulfills any obligations he has.
Motivation: An old rival family wants him found; and regain custody of his daughter
Ideals: Optimist. Bonds: Religious, Nature, Job, Family. Occupation: Tanner
Voice: Eastern European accent
Attributes [hide]
Medium (6'5") Human, Chaotic Good (CR 8)
Armor Class 11
Hit Points 46 (8d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 16 (+3) | 13 (+1) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +6 / 2d10+3, Ranged +4 / 2d10+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 | 6 | 5 |
Possessions: 1200 gp.
Trym Lincoln, Male Human [Permalink]
Personal [hide]
Description: This western man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears many layers of old clothing at all times. His long silver hair reaches down to his waist. He wears crescent spectacles with a black brim.
Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He is frequently practicing swordplay.
History: Sold as a small child to a necromancer, Trym was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His father was very strict, and drilled into him lessons on being the perfect gentleman. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.
Motivation: He doesn't get along with people that don't share his tastes.
Ideals: Impeccable. Flaws: Ugly, Selfish. Bonds: Poor, Military, Mentor. Occupation: Apothecary
Voice: Prounounces S like Z
Attributes [hide]
Medium (5'9") Human, Lawful Good (CR 3)
Armor Class 13
Hit Points 16 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 10 (+0) | 12 (+1) | 9 (-1) | 6 (-2) |
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
Possessions: 100 gp. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.
Alexandre Hailey, Male Human [Permalink]
Personal [hide]
Description: He tends to wear a large green jacket, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'10" when asserting himself. His hair is greying and his face has many wrinkles. His eyes are green.
Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.
History: He was born at the edge of vast desert. His first spouse was a Detective, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. He then took over the family business and is one of the better Knight for hire.
Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and he'd like to take his coworkers down a peg
Bonds: Nature, Adventurer, Family, Job, Debt. Occupation: Knight
Voice: Indian accent
Attributes [hide]
Medium (5'10") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 29 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 14 (+2) | 10 (+0) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
Possessions: 80 pp.
Trym Ashley, Male Human [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He wears dark leathers with embroidery. He wears a small hat to hide his balding. His fair skin shows little sign of his aristocratic breeding.
Personality: He does not believe in betrayal or weakness as things to be tolerated. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.
History: Born to a pair of adventurers, Trym grew up listening to his father's many stories. He went to a religious school and was inspired by the priests there in charitable deeds. He now travels the world, in search of power and loot.
Motivation: Obtaining odd cultural Human artifacts is his passion; and he is compelled to act according to his religious beliefs
Ideals: Justice. Flaws: Forgetful. Bonds: Attractive, Adventurer, Religious. Occupation: Assassin
Voice: Aggressive tone
Attributes [hide]
Medium (6'0") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 21 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 14 (+2) | 11 (+0) | 18 (+4) | 15 (+2) |
Senses Passive Perception 14
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +4
Possessions: 400 gp. Rose (70 gp).
Randal Bing, Male Human [Permalink]
Personal [hide]
Description: This man usually wears his black robe and has his trident always slung over his shoulder, and sports empty pouches on his belt. His hair is always cut to a buzz. His otherwise smooth face is marked with small tiny scars.
Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He always tries to repair and not replace. It was this mentality that drove him into the Bookbinder business.
History: He was born in the south. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He now mingles about in high society.
Motivation: Wants to open a new tavern; and to be a bricklayer again
Ideals: Persistence. Bonds: Attractive, Immigrant, Rich, Job. Occupation: Bookbinder
Voice: Switch between two voices
Attributes [hide]
Medium (5'0") Human, Neutral Good (CR 5)
Armor Class 9
Hit Points 26 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 8 (-1) | 11 (+0) | 14 (+2) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Giant, Ignan
Attacks Melee +1 / 2d4-2, Ranged +2 / 2d4-1, Grapple +5
Possessions: 3000 sp. Onyx (50 gp). Freshwater pearl (14 gp). Iolite (50 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!