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NPC Generator

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Advanced [show]


Tim Clare, Male Human [Permalink]

Personal [hide]

Description: This malnourished man is well dressed, but even with his fine clothing he looks run-down. His hair is greying and his face has many wrinkles. His eyes are gray and beady.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: His mother raised him in a mountain cabin. When money was particularly tight he was walking through alleys when he overheard a Farmer hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He's also a talented Healer, but doesn't like to broadcast it.

Motivation: Sabotage a competitor; and to share knowledge with the world

Ideals: Logical. Flaws: Ugly. Bonds: Poor, Job, Nature. Occupation: Farmer

Voice: Strong lisp

Attributes [hide]

Tim Clare, Male Human Fighter 6
Medium (6'1") Human, Lawful Good (CR 6)
Armor Class 11
Hit Points 53 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 14 (+2)11 (+0) 14 (+2)14 (+2)
Skills Investigation +3, Survival +5
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1

Possessions: 110 pp. Golden yellow topaz (600 gp). Sardonyx (40 gp). Zircon (40 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gilbert Pinkerton, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears a worn and beaten armor. His long chestnut hair reaches down to his waist. He is missing an eye and his face is severely sunburned. His one remaining eye shines hazel.

Personality: A deeply religious man he believes everything happens for a reason. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He has since lost track of the people in his past.

Motivation: To unite with his brother; and to reunite with his absent mother

Flaws: Ugly, Forgetful. Bonds: Religious, Rich, Family. Occupation: Fletcher

Voice: Speaks through clenched teeth

Attributes [hide]

Gilbert Pinkerton, Male Human Barbarian 5
Medium (6'2") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 54 (5d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 16 (+3)19 (+4) 11 (+0)11 (+0)
Skills Animal Handling +3, Performance +3
Senses Passive Perception 10
Languages Common, Auran, Abyssal, Draconic, Infernal
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1

Possessions: 3000 sp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Anselm Merton, Male Human [Permalink]

Personal [hide]

Description: This light-skinned male wears brown robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a nunchaku, but if one is not available he will default to his halberd. He is tall, broad shouldered and powerfully built. His brown hair is heavily combed to the left. He wears a mask on his face.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: Anselm was born with his father's beautiful face. He found a children's book about a Human Paladin who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He now travels the world, in search of power and loot.

Motivation: Regain custody of his daughter; and a need for knowledge about a nearby landmark

Flaws: Selfish. Bonds: Adventurer, Attractive, Family. Occupation: Cartwright

Voice: Speaks fast with a slight lisp

Attributes [hide]

Anselm Merton, Male Human Paladin 7
Medium (6'5") Human, Neutral Good (CR 7)
Armor Class 10
Hit Points 46 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 12 (+1)10 (+0) 11 (+0)8 (-1)
Skills Perception +3, Stealth +3
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 2d8+0, Ranged +3 / 2d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1101

Possessions: 600 gp.


Social Check DCs


Hubert Crawford, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He is bald on top and has large blonde tufts of hair around his ears. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He also is a firm believer in the manly ideal.

History: He comes from a rich western family. He has chosen to use the inheritance that was left to him frivolously. He hasn't been sleeping well lately.

Motivation: To prove his worth to the world; and he is greedy

Ideals: Optimist. Flaws: Ugly, Insomniac, Impulsive. Bonds: Rich. Occupation: Baker

Voice: Boston accent

Attributes [hide]

Hubert Crawford, Male Human Adept 3
Medium (5'1") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 9 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)17 (+3) 6 (-2)13 (+1) 14 (+2)14 (+2)
Skills Athletics +5, Deception +4
Senses Passive Perception 12
Languages Common, Goblin
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1232000

Possessions: 200 gp.


Social Check DCs


Alexandre Gladstone, Male Human [Permalink]

Personal [hide]

Description: He wears tan robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a sickle, but if one is not available he will default to his sword. His chestnut hair is smooth and relatively long. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He is a logical person and will generally grow upset if things defy logic and science.

History: When he was but 8 years old his parents immigrated from the east. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He moves from town to town, unable to find a place to settle.

Motivation: He seems to be bored by most things; and to find somewhere to settle down

Ideals: Logical. Flaws: Mundane. Bonds: Attractive, Immigrant. Occupation: Roofer

Voice: French accent

Attributes [hide]

Alexandre Gladstone, Male Human Fighter 8
Medium (5'0") Human, Chaotic Good (CR 8)
Armor Class 9
Hit Points 44 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 11 (+0)7 (-2) 15 (+2)12 (+1)
Skills Insight +5, Performance +4
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 2d10+3, Ranged +2 / 2d10-1, Grapple +3

Possessions: 20000 cp.


Social Check DCs

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