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NPC Generator

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Advanced [show]


Alex Benson, Male Human [Permalink]

Personal [hide]

Description: He has a large pastel mantle and cape that has been intricately interwoven into his green robe, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'4" when asserting himself. He wears his auburn hair up in a very large beehive style do. His green eyes are slightly larger than normal.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He is a font of random trivia from the lore and stories he has discovered

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. After coming to the age of reason, Alex took it upon himself to study the divine arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He is unsatisfied with his job; and wants to open a new tavern

Ideals: Logical, Gifted. Flaws: Shy, Disease. Bonds: Job. Occupation: Marshal

Voice: Soft and melodious

Attributes [hide]

Alex Benson, Male Human Adept 5
Medium (6'4") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 19 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 9 (-1)14 (+2) 13 (+1)13 (+1)
Skills Medicine +4, Nature +5
Senses Passive Perception 11
Languages Common, Undercommon, Elven
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123210

Possessions: 500 gp. Zircon (70 gp). Rock crystal (70 gp). Blue quartz (6 gp). 1 Minor magic item.


Social Check DCs


Tim Van Es, Male Human [Permalink]

Personal [hide]

Description: He wears silk and lounges about seductively. He has a slight overbite and is overall scrawny. He wears his black hair up in a very large beehive style do. His fair skin shows little sign of his aristocratic breeding.

Personality: Always inclined to offer people food he seems plenty friendly. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: Tim hails from a village terrorized by gnolls. A gifted student he started as a Fisher, but he got bored and became a Server. By chance he met his sister recently and the two have been together since.

Motivation: Find a way to reverse the transformation of his sister; and sabotage a competitor

Ideals: Philantrophist. Bonds: Attractive, Family, Enemies, Job. Occupation: Server

Voice: Slow speaker

Attributes [hide]

Tim Van Es, Male Human Paladin 5
Medium (5'4") Human, Neutral Good (CR 5)
Armor Class 9
Hit Points 25 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 12 (+1)15 (+2) 9 (-1)13 (+1)
Skills Athletics +3, Persuasion +4
Senses Passive Perception 9
Languages Common, Gnome, Abyssal
Attacks Melee +3 / 2d4+0, Ranged +2 / 2d4-1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 70 pp. Rich purple corundum (1100 gp).


Social Check DCs


Jocelyn Carlyle, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears dark leathers with embroidery. He keeps his long auburn hair kept up in a rat tail. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is almost excessively polite to everyone, even when angry. He is a logical person and will generally grow upset if things defy logic and science.

History: He got into the Bather business at a young age. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: Several ex partners dislike his way of doing things and want revenge; and his name or reputation has been wronged in the past by gnolls, and he desires to right it

Ideals: Logical. Flaws: Shy. Bonds: Job, In love, Enemies. Occupation: Bather

Voice: Forgets to breathe while speaking

Attributes [hide]

Jocelyn Carlyle, Male Human Expert 8
Medium (5'4") Human, Chaotic Good (CR 8)
Armor Class 11
Hit Points 46 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 15 (+2)13 (+1) 11 (+0)13 (+1)
Skills Insight +3, Investigation +4
Senses Passive Perception 10
Languages Common, Undercommon
Attacks Melee +5 / 2d10+2, Ranged +4 / 2d10+1, Grapple +2

Possessions: 7000 sp. Red spinel (90 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Patrick Coombs, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 5'11". He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His long white hair is drawn into a two foot long braid. He has a tattooed face.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He would rather hide behind his crafts than deal with other people.

History: Born in the north to a Sellsword, Patrick learned a great deal about his mother's area of expertise. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He was granted arcane powers by his dying brother.

Motivation: He'd like to take his coworkers down a peg.

Ideals: Gifted, Artistic. Flaws: Shy. Bonds: Job, Attractive. Occupation: Sellsword

Voice: Prounounces S like Z

Attributes [hide]

Patrick Coombs, Male Human Monk 6
Medium (5'11") Human, Chaotic Good (CR 6)
Armor Class 11
Hit Points 42 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 15 (+2)16 (+3) 12 (+1)16 (+3)
Skills Athletics +2, Persuasion +6
Senses Passive Perception 11
Languages Common, Draconic, Gnome, Goblin
Attacks Melee +2 / 2d6-1, Ranged +4 / 2d6+1, Grapple +6

Possessions: 30 pp. Azurite (9 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Odo Windsor, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He wears his white hair up in a very large beehive style do. His eyes are brown and catlike.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. As long as the job gets done he does not care how it got done.

History: The child of southern immigrants he idolized his father. His homeland was ravaged by war and he spent much of his life rebuilding it. He has been a successful dealer in antiques buying low and selling high.

Motivation: He is content; and retire the richest man in the south

Ideals: Entrepeneur, Gifted, Professionalism. Flaws: PTSD. Bonds: Immigrant. Occupation: Servant

Voice: Deep voice with rolling R's

Attributes [hide]

Odo Windsor, Male Human Aristocrat 6
Medium (5'1") Human, Neutral Good (CR 6)
Armor Class 11
Hit Points 43 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 16 (+3)12 (+1) 11 (+0)13 (+1)
Skills Deception +4, Sleight of Hand +4
Senses Passive Perception 10
Languages Common, Ignan
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +2

Possessions: 900 gp.


Social Check DCs

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