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Peter Morley, Male Human [Permalink]

Personal [hide]

Description: He wears a robe, a symbol of the four houses of cards around his neck, and a ceremonial dagger on his belt, and carries ceremonial daggers. His black hair has been sun bleached extensively. His eyes, though not visible through his cowl, are gray.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: His parents moved while he was still in utero so he is the first generation to be born here. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. Due to his spouse's obsession with being a Cook they were divorced and he won custody of their daughter. He worked as a Adventurer, and he later adopted a second daughter.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to unite with his sister

Ideals: Fighting. Flaws: PTSD. Bonds: Attractive, Family, Immigrant. Occupation: Adventurer

Voice: Pirate accent

Attributes [hide]

Peter Morley, Male Human Warlock 6
Medium (5'6") Human, Neutral Good (CR 6)
Armor Class 14
Hit Points 42 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)18 (+4) 17 (+3)10 (+0) 13 (+1)15 (+2)
Skills Nature +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 2d6+0, Ranged +7 / 2d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113

Possessions: Iolite (50 gp). Eye agate (15 gp).


Social Check DCs


Hunter Colton, Male Human [Permalink]

Personal [hide]

Description: He dresses in white turtlenecks beneath a brown coat with tan slacks. His white hair is unkempt and raggedy. He is baby faced.

Personality: Aggressive, abrasive, and angry, Hunter embodies much of what other species detest in the Humans. He is lazy and tries to find solutions quickly.

History: Sold as a small child to a brothel owner, Hunter was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. After a long history of fighting, Hunter and his spouse have recently divorced.

Motivation: Several ex partners dislike his way of doing things and want revenge.

Flaws: Ugly, Antagonistic, Lazy. Bonds: Poor, Mentor. Occupation: Cook

Voice: Pirate accent

Attributes [hide]

Hunter Colton, Male Human Paladin 3
Medium (5'7") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 15 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 11 (+0)14 (+2) 16 (+3)14 (+2)
Skills History +4, Nature +4
Senses Passive Perception 13
Languages Common, Druidic, Orc
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 200 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Gerald Wesley, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and wears a blue top hat and blue clothes. His moppish chestnut hair is in a traditional bowl cut. He has a dull look in his amber eyes.

Personality: He hates brigands. He views them as having robbed his home of its proper glory. He always tries to repair and not replace. It was this mentality that drove him into the Detective business.

History: A child with a great deal of music talent his parents made sure he got the chance to thrive. His mother was a mechanic, and taught him how to fix just about anything. He left for the north, certain he would find work there.

Motivation: His name or reputation has been wronged in the past by brigands, and he desires to right it; and to prove his worth to the world

Ideals: Athletic, Persistence, Artistic. Flaws: Impulsive. Bonds: Enemies, Immigrant. Occupation: Detective

Voice: Sighs a lot, exhausted

Attributes [hide]

Gerald Wesley, Male Human Adept 3
Medium (5'3") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 17 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 14 (+2)10 (+0) 10 (+0)7 (-2)
Skills Religion +2, Survival +2
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 100 gp.


Social Check DCs


Percival Marley, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears an old set of leather armor, nicked and torn by the ravages of time and battle. He has moderate length red hair. He is baby faced.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He is skeptical of what others tell him and is slow to trust.

History: He was raised in a white middle class family as the only child. From his teen years he was always beautiful and desirable, so people have always doted on him. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: To end his boredom; and he is content

Flaws: Terse, Shy, Mundane. Bonds: Attractive. Occupation: Sculptor

Voice: pre-pubescent

Attributes [hide]

Percival Marley, Male Human Ranger 5
Medium (6'1") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 29 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 12 (+1)16 (+3) 10 (+0)15 (+2)
Skills Acrobatics +4, Athletics +5
Senses Passive Perception 10
Languages Common, Elven, Undercommon, Dwarven
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: Banded agate (16 gp). Azurite (16 gp). Alexandrite (1400 gp). Lapis lazuli (16 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Reynard Merton, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears a grey small hat and grey clothes. His head has been shaved. He has a dull look in his amber eyes.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: He was born on a small isolated farm. When he was little, his rather wealthy family often ventured across the island to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Reynard took refuge in the large cave and found the beat up hand crossbow and armor he uses now. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: Wants a kiss.

Ideals: Athletic. Flaws: Ugly. Bonds: Poor, Has a crush, Adventurer, Nature. Occupation: Mayor

Voice: Pronounces difficult words wrong

Attributes [hide]

Reynard Merton, Male Human Barbarian 4
Medium (6'1") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 30 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 10 (+0)16 (+3) 11 (+0)13 (+1)
Skills Animal Handling +2, Insight +2
Senses Passive Perception 10
Languages Common, Aquan, Gnoll, Sylvan
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 20 pp.


Social Check DCs

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