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NPC Generator

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Advanced [show]


Hubert Berkeley, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man wears a black armored body suit, with a simple brown line shooting up and back down. His long chestnut hair reaches down to his waist. He is missing an eye and his face is severely sunburned. His one remaining eye shines blue.

Personality: Confrontational and typically high on some drug or another. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: Hubert was born the youngest of three triplets. His first spouse was a Doctor, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. He was always very intelligent and has formed a secret society of specialists.

Motivation: To unite with his sister; and his spouse's relatives view him with great suspicion

Flaws: Ugly, Addict, Secretive. Bonds: Family. Occupation: Beggar

Voice: Scratchy, weak

Attributes [hide]

Hubert Berkeley, Male Human Fighter 5
Medium (6'4") Human, Chaotic Good (CR 5)
Armor Class 13
Hit Points 54 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 14 (+2)11 (+0) 8 (-1)9 (-1)
Skills Religion +3, Sleight of Hand +6
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +6 / 2d4+3, Grapple +3

Possessions: 400 gp.


Social Check DCs


Raymond Cromwell, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing dark-skinned man. He wears a well pressed and immaculate suit (or dress). His chestnut hair is greying along the sides and has receded to reveal a widow's peak. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: He was born the only child of a wealthy merchant. After coming to the age of reason, Raymond took it upon himself to study the necromantic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: Doesn't want to be a Sailor and was forced into it by his family.

Ideals: Gifted, Entrepeneur. Flaws: Insomniac, Antagonistic. Bonds: Family. Occupation: Sailor

Voice: Irish accent

Attributes [hide]

Raymond Cromwell, Male Human Rogue 4
Medium (6'0") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 24 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 14 (+2)11 (+0) 16 (+3)12 (+1)
Skills Acrobatics +4, Performance +3
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +3

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs


Aldous Ainsworth, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears a brown cloak and cross-gartered tan stockings. His chestnut hair is lengthy and is close to two feet long. His violet eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: Born in a small village he learned the ways of the warrior from his father. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He was granted druidic powers by his dying sister.

Motivation: He is currently in port desperately looking for someone to get him out; and he feels the way he acts is they only way to get by in the world

Ideals: Impeccable, Fighting, Gifted. Flaws: Shy. Bonds: Slave. Occupation: Engraver

Voice: Ums and uhs a lot

Attributes [hide]

Aldous Ainsworth, Male Human Fighter 5
Medium (6'6") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 50 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
4 (-3)15 (+2) 16 (+3)14 (+2) 11 (+0)12 (+1)
Skills Deception +4
Senses Passive Perception 10
Languages Common, Gnoll, Gnome
Attacks Melee +0 / 2d4-3, Ranged +5 / 2d4+2, Grapple +2

Possessions: 400 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Roger Wilberforce, Male Human [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He wears a white shirt, with a violet mid length shorts with violet tights and flats, usually wearing a coat over them. His hair is long and chestnut with streaks of silver, and is pulled back with small white clips. His beard is silver, braided, and well cared for. He tend to wears goggles to shield his eyes.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He is afraid of women and trembles around them

History: Roger was raised in a hard working conservative environment. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He has achieved small success as a Performer.

Motivation: Further expansion of business; and wants to open a new tavern

Ideals: Entrepeneur. Flaws: Selfish, Shy. Bonds: Job, Rich. Occupation: Performer

Voice: High pitched and raspy

Attributes [hide]

Roger Wilberforce, Male Human Rogue 4
Medium (5'5") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 25 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 12 (+1)15 (+2) 12 (+1)11 (+0)
Skills Athletics +4, Performance +2
Senses Passive Perception 11
Languages Common, Infernal, Draconic
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2

Possessions: 9000 cp. Peridot (20 gp). Blue quartz (14 gp). 1 Minor magic item.


Social Check DCs


Alexandre Berkeley, Male Human [Permalink]

Personal [hide]

Description: He stands about 5'2" and tends to wear a large tan jacket. His right hand appears badly burned and disfigured. He has done his best to style his white hair to look like a famous performer. He has a dull look in his brown eyes.

Personality: Alexandre wants to be seen as a stoic, levelheaded, noble Adept, so he tries to act the part. He does a good job, for the most part... He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: He was raised in a white middle class family as the only child. In his 13th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He struck the Marshal job and began his own company from there.

Motivation: Revenge; and he is unsatisfied with his job

Ideals: Disciplined. Flaws: Fearful, Mundane. Bonds: Job, Enemies. Occupation: Marshal

Voice: Voice breaks

Attributes [hide]

Alexandre Berkeley, Male Human Adept 7
Medium (5'2") Human, Chaotic Good (CR 7)
Armor Class 12
Hit Points 33 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 12 (+1)13 (+1) 12 (+1)11 (+0)
Skills Persuasion +3, Religion +4
Senses Passive Perception 11
Languages Common, Ignan
Attacks Melee +4 / 2d8+1, Ranged +5 / 2d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12332

Possessions: 800 gp. Coral (40 gp). Aquamarine (1300 gp). Zircon (20 gp).


Social Check DCs

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