Robert Mitchell, Male Human [Permalink]
Personal [hide]
Description: He is generally well dressed albeit a few years behind the times. His attire stands in sharp contrast to his rapier, which is beautifully polished and possesses an ornate carving of a clover on it. He has done his best to style his silver hair to look like a famous performer. His eyes are green.
Personality: A deeply religious man he believes everything happens for a reason. He takes great joy in being the best Barrister in town.
History: Born in a small village he learned the ways of the warrior from his father. He always admired druidic-users and wanted to develop the talent, but never had the affinity for it. He tends to his Barrister job now, and dutifully fulfills any obligations he has.
Motivation: He has a rivalry with the Church that dominates his actions; and expand his business
Ideals: Fighting, Gifted. Bonds: Attractive, Religious, Job. Occupation: Barrister
Voice: Speaks in third person
Attributes [hide]
Medium (5'5") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 32 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 17 (+3) | 13 (+1) | 13 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Ignan
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 | 0 |
Possessions: 200 gp. 1 Half-Plate.
Gerard Lester, Male Human [Permalink]
Personal [hide]
Description: He is constantly adorned with expensive silk clothing, often dyed in bright tan and grey, and wears rings and necklaces with large, colorful gems. He carries a battered longbow and tarnished lance as well. His hair is brown and curly. His eyes are brown.
Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He is a font of random trivia from the lore and stories he has discovered
History: He was born the only child of a wealthy merchant. He struck it rich when he found rare goods in large quantities. He has built up a small fortune and can afford his own way.
Motivation: He feels kind of lost in life; and money/treasure
Ideals: Fighting, Logical, Entrepeneur. Flaws: Mundane, Depressed. Bonds: Rich. Occupation: Spice Merchant
Voice: Prounounces S like Z
Attributes [hide]
Medium (6'3") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 24 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 13 (+1) | 4 (-3) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
Possessions: 200 gp.
Norman Appleton, Male Human [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic left hand, he prefers to wear brown clothing when he does not wear armor. He is bald on top and has large black tufts of hair around his ears. His hazel unseeing eyes seem to look past you.
Personality: He is almost excessively polite to everyone, even when angry. When he's not drinking or sleeping the drinks off, he's doing singing.
History: Born in the west to a Carter, Norman learned a great deal about his mother's area of expertise. Cursed with lycanthropy at a very young age, Norman has worked very hard to control his curse. He tends to his Carter job now, and dutifully fulfills any obligations he has.
Motivation: Wants to open a new tavern; and sabotage a competitor
Ideals: Artistic. Flaws: Ugly, Disease, Shy. Bonds: Job. Occupation: Carter
Voice: Soft and mumbly
Attributes [hide]
Medium (6'4") Human, Chaotic Good (CR 4)
Armor Class 9
Hit Points 15 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 8 (-1) | 9 (-1) | 12 (+1) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Gnoll
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +3
Possessions: 400 gp. Aquamarine (900 gp). Chalcedony (20 gp). Jasper (20 gp). Hematite (16 gp).
Gunter Warwick, Male Human [Permalink]
Personal [hide]
Description: This southern man wears an old set of leather armor, nicked and torn by the ravages of time and battle. His clothes are grease stained in places. His black hair and beard is wavy and long. His face is scarred and worn.
Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. A friendly and beautiful Human, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.
History: Born to a Stableman, his father struggled to pay the bills. He took every job he could get his hands on, but the opportunities for Humans in the south were limited. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Several ex partners dislike his way of doing things and want revenge; and his religion dominates his actions
Ideals: Philantrophist. Flaws: Ugly. Bonds: Poor, Immigrant. Occupation: Painter
Voice: Dutch accent
Attributes [hide]
Medium (6'5") Human, Chaotic Good (CR 5)
Armor Class 8
Hit Points 29 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 7 (-2) | 14 (+2) | 14 (+2) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Undercommon, Infernal
Attacks Melee +5 / 2d4+2, Ranged +1 / 2d4-2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 |
Possessions: 100 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Hubert Tinley, Male Human [Permalink]
Personal [hide]
Description: A stocky lighter skinned man, he is typically in his Marshal uniform. He keeps his blonde hair in a flapper bob. He has several tiny jet earrings on each ear.
Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.
History: He was born in the west, but his parents moved at a very young age to the south. He worked as a nervous Marshal and found it very stressful. He has achieved small success as a Marshal.
Motivation: He is unsatisfied with his job.
Flaws: Shy. Bonds: Job, Rich, Has a crush, Immigrant. Occupation: Marshal
Voice: Loud with bravado
Attributes [hide]
Medium (5'1") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 32 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 14 (+2) | 17 (+3) | 17 (+3) | 6 (-2) |
Senses Passive Perception 13
Languages Common, Infernal, Gnome, Giant
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
Possessions: Amethyst (130 gp). Azurite (7 gp).
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