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Drogo Cotton, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His chestnut hair and beard is wavy and long. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his amber eyes.

Personality: He is a hateful person. He taunts others and blames them for his problems. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: He was raised in a white middle class family as the only child. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. After a long history of fighting, Drogo and his spouse have recently divorced.

Motivation: He's repulsed by the PC.

Ideals: Fighting. Flaws: Antagonistic, Mundane. Bonds: Rich, Attractive, Nature. Occupation: Actor

Voice: Pronounces O like U

Attributes [hide]

Drogo Cotton, Male Human Barbarian 3
Medium (6'6") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 36 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 16 (+3)14 (+2) 15 (+2)13 (+1)
Skills Performance +3
Senses Passive Perception 12
Languages Common, Druidic, Abyssal
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 200 gp. Moss agate (8 gp). Tiger eye turquoise (8 gp). 4 Alchemist’s fire. 3 Thunderstones. 3 Antitoxin.


Social Check DCs


Guy Sydney, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears a brown tunic with green highlights, and long white pants that bunch up around his shoes. He is bald on top and has large white tufts of hair around his ears. He has several tiny aquamarine earrings on each ear.

Personality: Prone to second guessing himself, he comes off as nervous. He has a habit of throwing himself into exceedingly dangerous situations.

History: He is the product a well kept family trust fund and as such has never really known need. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He now mingles about in high society.

Motivation: He is greedy; and he has money and likes to spend it

Ideals: Athletic. Flaws: Ugly, Shy, Impulsive, Disease. Bonds: Rich. Occupation: Brewer

Voice: Ums and uhs a lot

Attributes [hide]

Guy Sydney, Male Human Fighter 3
Medium (6'3") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 9 (-1)6 (-2) 17 (+3)10 (+0)
Skills Acrobatics +2, Athletics +2
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +2

Possessions: 100 gp. Golden yellow topaz (700 gp). Jasper (20 gp). Carnelian (20 gp).


Social Check DCs


Wymar Shelly, Male Human [Permalink]

Personal [hide]

Description: He very much looks the part of a Soapmaker. His golden hair is cut jaggedly and amateurishly. He wears round tiny glasses practically rammed into his face.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He does suffer from mild PTSD, and the sight of dire rats may trigger it at times.

History: Gifted from a young age, Wymar studied abroad. He took after his mother in leading caravans. Because they were valued, his mother taught him to defend himself. When his mother died while fighting dire rats, the young Wymar began to lead the lost caravan. He now owns his own business.

Motivation: He is unsatisfied with his job.

Ideals: Gifted, Entrepeneur. Flaws: Ugly. Bonds: Job, Enemies. Occupation: Soapmaker

Voice: Sleepy voice

Attributes [hide]

Wymar Shelly, Male Human Bard 3
Medium (6'6") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 7 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 7 (-2)13 (+1) 11 (+0)11 (+0)
Skills Medicine +2, Survival +2
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 200 gp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs


Hubert Walcott, Male Human [Permalink]

Personal [hide]

Description: This younger middle-aged man wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society, and a wedding ring on his left hand. He has styled his white hair well, parting it to the left. His amber eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He can speak with the recently deceased. He is obsessed with his god.

History: He was born into a rich family. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has built up a small fortune and can afford his own way.

Motivation: Sabotage a competitor; and his religion dominates his actions

Ideals: Gifted. Bonds: Rich, In love, Religious, Job. Occupation: Healer

Voice: Scottish accent

Attributes [hide]

Hubert Walcott, Male Human Commoner 3
Medium (5'2") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 13 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 12 (+1)10 (+0) 10 (+0)17 (+3)
Skills Perception +2, Performance +5
Senses Passive Perception 15
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 100 gp.


Social Check DCs


Bertram Browning, Male Human [Permalink]

Personal [hide]

Description: A 5'5" northern man, he is perpetually draped in fineries, but all of this concealed by his earthly robes.. His red hair is lengthy. His otherwise smooth face is marked with small tiny scars.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He does not trust anyone and sleeps with one eye open.

History: His father raised him in a mountain cabin. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. He has since married many spouses, only to have them die. He claims to not be responsible.

Motivation: Find a way to reverse the transformation of his sister.

Flaws: Insomniac. Bonds: Attractive, Family, Nature, In love. Occupation: Laborer

Voice: Speaks through clenched teeth

Attributes [hide]

Bertram Browning, Male Human Druid 3
Medium (5'5") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 12 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)8 (-1) 9 (-1)14 (+2) 16 (+3)12 (+1)
Skills Intimidation +3, Stealth +1
Senses Passive Perception 13
Languages Common, Druidic, Celestial
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134210000

Possessions: 400 gp.


Social Check DCs

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