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NPC Generator

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Advanced [show]


Kyle Rayden, Male Human [Permalink]

Personal [hide]

Description: He is well dressed, but even with his fine clothing he looks run-down. He has relatively light skin and is very physically imposing due to his abundance of muscles. His silver hair is lengthy and is close to two feet long. His half smiles and gray eyes are beguiling and draw you in.

Personality: He speaks before he thinks and is too direct. Further he is a bit of a stoner and is frequently out of it.

History: Born in the east his family was never financially stable. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Engraver. He has drifted from career to career and currently works as a Engraver.

Motivation: He is unsatisfied with his job; and wants to open a new tavern

Flaws: Impulsive, Addict. Bonds: Attractive, Poor, Job. Occupation: Engraver

Voice: Russian accent

Attributes [hide]

Kyle Rayden, Male Human Aristocrat 3
Medium (5'1") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 18 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 11 (+0)16 (+3) 11 (+0)12 (+1)
Skills History +5, Performance +3
Senses Passive Perception 10
Languages Common, Aquan, Giant, Undercommon
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3

Possessions: 200 gp.


Social Check DCs


Don Upton, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears a brown tunic with white highlights, and long green pants that bunch up around his shoes. His long auburn hair is drawn into a two foot long braid. His eyes, though not visible through his cowl, are green.

Personality: He is very quiet and rarely speaks above a whisper. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. When he was little, his rather wealthy family often ventured across the plains to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Don took refuge in the large cave and found the beat up hand crossbow and armor he uses now. He was always very intelligent and has formed a secret society of philosophers.

Motivation: A need for knowledge about a nearby landmark; and he wants to meet his childhood hero

Flaws: Shy, Secretive. Bonds: Religious, Nature, Adventurer. Occupation: Hunter

Voice: Spanish accent

Attributes [hide]

Don Upton, Male Human Fighter 6
Medium (6'4") Human, Chaotic Good (CR 6)
Armor Class 10
Hit Points 33 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 9 (-1)11 (+0) 9 (-1)14 (+2)
Skills Acrobatics +3, Stealth +3
Senses Passive Perception 9
Languages Common
Attacks Melee +6 / 2d6+3, Ranged +3 / 2d6+0, Grapple +3

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs


Percival Garrick, Male Human [Permalink]

Personal [hide]

Description: He wears clothing that is held on in multiple layers but all of it is in poor condition. He is portly but not overly obese. His hair is cut close to his head. His otherwise smooth face is marked with small tiny scars.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He does not trust anyone and sleeps with one eye open.

History: He was raised in a forest tribe. Through the years after Percival was born, his mother became increasingly distant from his family, instead choosing to pursue power in the north. Percival's mother didn't care for him much, and the feeling was mutual. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: To get a good night's sleep; and he's repulsed by the pc

Flaws: Antagonistic, Insomniac, Secretive. Bonds: Poor, Nature. Occupation: Tanner

Voice: Spits and sputters

Attributes [hide]

Percival Garrick, Male Human Rogue 3
Medium (5'6") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 19 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 14 (+2)7 (-2) 16 (+3)7 (-2)
Skills Medicine +5, Performance +0
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +3

Possessions: 200 gp. 1 Masterwork Light wooden shield.


Social Check DCs


Gilbert Atterton, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he is dressed in earthy colors with a brown and tan handkerchief worn on his right side. He has no hair. He has gray eyes and a brown hat with a tan feather.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: He was born blind and as such lacked many opportunities for work. He was an athlete and attended two major summer competitions. He never won. He has built up a small fortune and can afford his own way.

Motivation: He has money and likes to spend it; and money/treasure

Ideals: Athletic. Flaws: Ugly, Insomniac, Disease. Bonds: Rich. Occupation: Bowyer

Voice: Speaks fast with a slight lisp

Attributes [hide]

Gilbert Atterton, Male Human Barbarian 3
Medium (5'2") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 25 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 10 (+0)12 (+1) 15 (+2)14 (+2)
Skills Athletics +3, Nature +3
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +3

Possessions: 15000 cp.


Social Check DCs


Lewis Cason, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy blonde stubble. He is dressed in a clean violet cloak covering his clean studded leather. He has a hunchback. His blonde hair is cut short with large spiked bangs in the front. His amber eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: Cocky and sure of himself, he believes he is the best Cartwright born in the past three hundred years. He does not trust anyone and sleeps with one eye open.

History: Born to a Bounty Hunter, his father struggled to pay the bills. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Cartwright work with an outfit from a few towns over. Cartwright work suited him well, and with each successful project, he earned more gold and more respect from his peers. He hasn't been sleeping well lately.

Motivation: To get a good night's sleep.

Flaws: Ugly, Addict, Insomniac. Bonds: Job, Poor. Occupation: Cartwright

Voice: Speaks in third person

Attributes [hide]

Lewis Cason, Male Human Cleric 5
Medium (5'9") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 33 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 13 (+1)13 (+1) 17 (+3)15 (+2)
Skills Animal Handling +6, Athletics +2
Senses Passive Perception 13
Languages Common, Giant
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1453210000

Possessions: 600 gp.


Social Check DCs

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