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Advanced [show]


Anselm Westcott, Male Human [Permalink]

Personal [hide]

Description: This man is very fat, and wears a faded coat and loose pants complete with small hat. His hair, while still mostly brown, has prominent grey streaks. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Born in the north to a Detective, Anselm learned a great deal about his father's area of expertise. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He has dedicated himself to building a better world.

Motivation: Wants to open a new tavern.

Flaws: Ugly, Insane, Secretive. Bonds: Adventurer, Job. Occupation: Detective

Voice: Relaxed voice

Attributes [hide]

Anselm Westcott, Male Human Warlock 6
Medium (6'5") Human, Lawful Good (CR 6)
Armor Class 9
Hit Points 34 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 13 (+1)10 (+0) 10 (+0)9 (-1)
Skills Performance +2, Religion +3
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 2d6+2, Ranged +2 / 2d6-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113

Possessions: 1000 gp.


Social Check DCs


Ernest Bradly, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 5'2". He wears many layers of old clothing at all times, and his gloved hand is found clutching a axe. His hair, while still mostly auburn, has prominent grey streaks. His eyes are hazel and catlike.

Personality: He is very quiet and rarely speaks above a whisper. He is obsessed with a lost civilization.

History: Born to a Engraver, his father struggled to pay the bills. His childhood dream was to be a Engraver, but he was a colossal failure. He then took over the family business and is one of the better Laborer for hire.

Motivation: Wants to have a good time and be beloved; and balancing his hectic life and new laborer responsibilities is difficult

Ideals: Optimist. Flaws: Ugly, Shy. Bonds: Poor, Adventurer, Job. Occupation: Laborer

Voice: Hard of hearing, loud

Attributes [hide]

Ernest Bradly, Male Human Ranger 4
Medium (5'2") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 25 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 11 (+0)10 (+0) 14 (+2)12 (+1)
Skills Athletics +3, Persuasion +3
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs


Odo Cholmondeley, Male Human [Permalink]

Personal [hide]

Description: He wears a well pressed and immaculate suit (or dress). He is physically well-built. He has no hair. His brown eyes lackadaisically let the world flow into them.

Personality: Odo hangs on like a leech to those who appreciate him. It was this clingy personality that held back his singing career. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: He was born in the south. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: A need for knowledge about a nearby landmark.

Ideals: Artistic. Flaws: Ugly. Bonds: Adventurer, Immigrant, Nature. Occupation: Crown-heir

Voice: Jittery and nervous

Attributes [hide]

Odo Cholmondeley, Male Human Druid 6
Medium (5'9") Human, Lawful Good (CR 6)
Armor Class 13
Hit Points 41 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 17 (+3)10 (+0) 10 (+0)17 (+3)
Skills Nature +3, Stealth +6
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115

Possessions: 800 gp.


Social Check DCs


Arnold Norton, Male Human [Permalink]

Personal [hide]

Description: This man is wearing a tight tan one piece outfit complete with pants, hood, and a cape. He has a penchant for wearing a ring with an oversized aquamarine on his left hand. His head has been shaved. His gray unseeing eyes seem to look past you.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. He has chosen to use the inheritance that was left to him frivolously. He now mingles about in high society.

Motivation: Money/treasure; and he is greedy

Flaws: Ugly, Disease, Antagonistic. Bonds: Rich, Military. Occupation: Performer

Voice: Switch between two voices

Attributes [hide]

Arnold Norton, Male Human Barbarian 6
Medium (5'7") Human, Neutral Good (CR 6)
Armor Class 11
Hit Points 58 (6d12)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 15 (+2)17 (+3) 8 (-1)15 (+2)
Skills Deception +5, Insight +2
Senses Passive Perception 9
Languages Common, Elven, Sylvan, Goblin
Attacks Melee +6 / 2d6+3, Ranged +4 / 2d6+1, Grapple +3

Possessions: 700 gp.


Social Check DCs


Gomory Compton, Male Human [Permalink]

Personal [hide]

Description: He is wearing a tight pastel one piece outfit complete with pants, hood, and a cape. He is physically well-built. He has dyed his greying red hair a little too much giving a sharp red color. His face is scarred and worn.

Personality: He speaks before he thinks and is too direct. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: Gomory was born the youngest of three triplets. He was an athlete and attended two major summer competitions. He never won. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: Regain custody of his daughter; and wants to work out more often

Ideals: Extrovert, Athletic. Flaws: Ugly, Impulsive. Bonds: Family. Occupation: Gardener

Voice: pre-pubescent

Attributes [hide]

Gomory Compton, Male Human Cleric 5
Medium (6'1") Human, Chaotic Good (CR 5)
Armor Class 10
Hit Points 29 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 13 (+1)11 (+0) 15 (+2)11 (+0)
Skills Arcana +3, Persuasion +3
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +3 / 2d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13532100

Possessions: 20000 cp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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