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Advanced [show]


Gomory Stanley, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears a black costume with the symbols of strength on his torso. His hair is blonde and curly. His amber eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: He was born several months after his father was called into army service. When Gomory reached his early adolescence his Human father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He has built up a small fortune and can afford his own way.

Motivation: His name or reputation has been wronged in the past by drow, and he desires to right it; and regain custody of his daughter

Ideals: Joker. Bonds: Family, Military, Rich, Enemies. Occupation: Mortician

Voice: Pronounces difficult words wrong

Attributes [hide]

Gomory Stanley, Male Human Sorcerer 5
Medium (5'5") Human, Chaotic Good (CR 5)
Armor Class 10
Hit Points 21 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 14 (+2)14 (+2) 13 (+1)12 (+1)
Skills Investigation +5, Medicine +4
Senses Passive Perception 11
Languages Common, Infernal, Gnome
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1366400

Possessions: 300 gp.


Social Check DCs


Charles Winchester, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He is wearing a long, green, dusty cloak. He has wavy white hair. His skin is flawless and his amber eyes scan people very quickly.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: The child of a Shipwright, who enjoyed hunting, Charles was taken on many hunting expeditions. There was a wharf not far from home where he often wandered off to fish. He has built up a small fortune and can afford his own way.

Motivation: Wants to raise his children well; and he has money and likes to spend it

Ideals: Philantrophist. Flaws: Impulsive. Bonds: Attractive, Nature, Rich, Family. Occupation: Actor

Voice: pre-pubescent

Attributes [hide]

Charles Winchester, Male Human Bard 5
Medium (5'7") Human, Chaotic Good (CR 5)
Armor Class 13
Hit Points 38 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 17 (+3)11 (+0) 12 (+1)14 (+2)
Skills Investigation +3, Medicine +4
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1133

Possessions: 300 gp.


Social Check DCs


Gilbert Clare, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He sports a long blonde beard, and similarly colored long hair. His skin is flawless and his hazel eyes scan people very quickly.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He disdains his fellow northerners, claiming they make him look unintelligent just for using an accent.

History: Gilbert was born with his mother's beautiful face. He made a point of taking high paying jobs and getting most of it up front. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: A need for knowledge about a nearby landmark.

Ideals: Athletic. Bonds: Rich, Attractive, Adventurer, Immigrant. Occupation: Scribe

Voice: Spits and sputters

Attributes [hide]

Gilbert Clare, Male Human Bard 6
Medium (5'4") Human, Lawful Good (CR 6)
Armor Class 9
Hit Points 26 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 15 (+2)14 (+2) 5 (-3)8 (-1)
Skills Medicine +0, Stealth +2
Senses Passive Perception 7
Languages Common, Sylvan, Abyssal
Attacks Melee +4 / 2d6+1, Ranged +2 / 2d6-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1333200

Possessions: 500 gp. Aquamarine (1000 gp). Pink pearl (140 gp). Azurite (5 gp). Citrine (80 gp).


Social Check DCs


Heward Braxton, Male Human [Permalink]

Personal [hide]

Description: A 5'7" northern man, he wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He keeps his long black hair kept up in a rat tail. His otherwise smooth face is marked with small tiny scars.

Personality: He acts crazy and hedonistic. He cannot resist a sob story and will often dote over anyone who has one.

History: Heward hails from a village terrorized by dire rats. His mother was a soldier and died while he was still young. Heward was left his mother's suit of armor and trained in its use and care. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He wants to meet his childhood hero.

Ideals: Philantrophist. Flaws: Hedonist. Bonds: Adventurer, Enemies, Military. Occupation: Cook

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Heward Braxton, Male Human Rogue 5
Medium (5'7") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 31 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 16 (+3)13 (+1) 8 (-1)10 (+0)
Skills Arcana +4, History +4
Senses Passive Perception 9
Languages Common, Terran
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3

Possessions: Just what you see.


Social Check DCs


Don Ridley, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is light but he possesses many brown ritualistic tattoos. He has a large tan mantle and cape that has been intricately interwoven into his brown robe. He has a very tight haircut. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He can speak with the recently deceased. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: Don was born the youngest of three triplets. He has chosen to use the inheritance that was left to him frivolously. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: Find a way to reverse the transformation of his sister; and he has money and likes to spend it

Ideals: Gifted, Justice. Flaws: Insane. Bonds: Family, Rich. Occupation: Butcher

Voice: Jittery and nervous

Attributes [hide]

Don Ridley, Male Human Commoner 5
Medium (6'0") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 13 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 8 (-1)9 (-1) 8 (-1)11 (+0)
Skills Acrobatics +3, Performance +3
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +3

Possessions: 100 gp.


Social Check DCs

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