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Advanced [show]


Raymond Marlee, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He is generally shirtless and showing off his tattooed chest. Sporting a brown mohawk and bushy mustache this man's hair draws a lot of attention. His ears are large.

Personality: Raymond wants to be seen as a stoic, levelheaded, noble Commoner, so he tries to act the part. He does a good job, for the most part... A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Raymond was born on a far western desert where he grew up under the tutelage of his mother, an expert Actor. He left for the west, certain he would find work there.

Motivation: Regain custody of his daughter; and his spouse's relatives view him with great suspicion

Ideals: Disciplined, Gifted. Flaws: Ugly. Bonds: Religious, Immigrant, Family. Occupation: Actor

Voice: Slow speaker

Attributes [hide]

Raymond Marlee, Male Human Commoner 3
Medium (5'0") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 4 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 8 (-1)8 (-1) 9 (-1)9 (-1)
Skills Performance +1, Religion +1
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 100 gp.


Social Check DCs


Simon Langston, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears pastel painted combat armor at almost all times. He has wavy auburn hair. His otherwise smooth face is marked with small tiny scars.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He takes great joy in being the best Body Guard in town.

History: He is a Maurezhi in disguise. Simon abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He came across an abandoned tomb where he found a relic that called out to him. After picking it up he was cursed by unlife.

Motivation: He's looking for his big break; and he desires power and/or immortality

Flaws: Disease, Insane. Bonds: Job, Adventurer. Occupation: Body Guard

Voice: Pirate accent

Attributes [hide]

Simon Langston, Male Human Druid 5
Medium (6'0") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 30 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 12 (+1)19 (+4) 16 (+3)10 (+0)
Skills Arcana +7, Performance +3
Senses Passive Perception 13
Languages Common, Elven, Giant, Celestial, Ignan
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day145321000

Possessions: Golden yellow topaz (900 gp). Rhodochrosite (12 gp).


Social Check DCs


Lewis Alby, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied western man with a big hulking figure and broad shoulders. He is armored in gleaming platemail with gilded edges. A flowing violet cape and mantle trimmed with soft green waves gently in the breeze. Sporting a red mohawk and bushy mustache this man's hair draws a lot of attention. His face is covered beneath a completely black helmet.

Personality: He has always had a great fascination with Human culture. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. When Lewis reached his early adolescence his Human father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He is greedy.

Ideals: Athletic. Flaws: Racist, Antagonistic. Bonds: Rich, Military. Occupation: Bounty Hunter

Voice: Can't modulate volume

Attributes [hide]

Lewis Alby, Male Human Sorcerer 3
Medium (6'6") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 11 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)11 (+0) 13 (+1)10 (+0) 13 (+1)9 (-1)
Skills Persuasion +1, Religion +2
Senses Passive Perception 11
Languages Common
Attacks Melee -1 / 1d8-3, Ranged +2 / 1d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: 3000 sp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Henry Davenport, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man wears a lot of dark rich colors, with gold accents and is in decent physical shape. He has styled his white hair well, parting it to the right. His fair skin shows little sign of his aristocratic breeding.

Personality: He is fixated on the number 10. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: Henry was born the youngest of three triplets. He made a point of taking high paying jobs and getting most of it up front. He is untrained/undisciplined, which makes him dangerous.

Motivation: He has passion for adventuring and risk; and he is not mentally stable, and does not behave rationally

Ideals: Entrepeneur. Flaws: Insane. Bonds: Attractive, Family, Adventurer. Occupation: Animal Trainer

Voice: Creaky witch voice

Attributes [hide]

Henry Davenport, Male Human Barbarian 3
Medium (5'5") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 27 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 16 (+3)13 (+1) 14 (+2)5 (-3)
Skills Intimidation -1, Persuasion -1
Senses Passive Perception 12
Languages Common, Celestial
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2

Possessions: Rock crystal (50 gp).


Social Check DCs


Odo Payton, Male Human [Permalink]

Personal [hide]

Description: Standing 6'0", this man typically wears black cloth garments or leather armor. His long black hair is drawn into a two foot long braid. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He cannot resist a sob story and will often dote over anyone who has one.

History: Born in a small village he learned the ways of the warrior from his mother. After coming to the age of reason, Odo took it upon himself to study the psionic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Odo fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he is not mentally stable, and does not behave rationally

Ideals: Philantrophist, Fighting, Gifted. Flaws: Insane, Shy. Occupation: Detective

Voice: Timid voice

Attributes [hide]

Odo Payton, Male Human Bard 5
Medium (6'0") Human, Neutral Good (CR 5)
Armor Class 9
Hit Points 27 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 15 (+2)14 (+2) 11 (+0)10 (+0)
Skills Religion +5, Stealth +2
Senses Passive Perception 10
Languages Common, Celestial, Auran
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1333100

Possessions: 700 gp. 1 Minor magic item.


Social Check DCs

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