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NPC Generator

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Advanced [show]


Thomas Birkenhead, Male Human [Permalink]

Personal [hide]

Description: He is well dressed, but even with his fine clothing he looks run-down. He wears a deerstalker hat to cover his moderate length auburn hair. His ears are large.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: He was born the only child of a wealthy merchant. He moved from fad to fad and when he turned 15 he discovered music. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He is unsatisfied with his job; and sabotage a competitor

Ideals: Entrepeneur, Artistic. Flaws: Ugly, Shy. Bonds: Job. Occupation: Baker

Voice: Tuts and clicks tongue

Attributes [hide]

Thomas Birkenhead, Male Human Commoner 3
Medium (6'3") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 3 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 9 (-1)14 (+2) 12 (+1)6 (-2)
Skills Acrobatics +2, Medicine +3
Senses Passive Perception 11
Languages Common, Druidic, Terran
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +3

Possessions: 200 gp.


Social Check DCs


Dustin Barclay, Male Human [Permalink]

Personal [hide]

Description: This man wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge, and sports empty pouches on his belt. His hair is white and curly. His ears are large.

Personality: He is extraordinarily eccentric. He never wears the same outfit twice, unless he absolutely has to.

History: He was raised in a desert tribe. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. After a long history of fighting, Dustin and his spouse have recently divorced.

Motivation: He wants to get laid; and to settle down with his crush

Ideals: Artistic. Flaws: Ugly, Insane, Antagonistic. Bonds: Nature, Has a crush. Occupation: Doctor

Voice: Complex vocabulary, royal

Attributes [hide]

Dustin Barclay, Male Human Commoner 5
Medium (6'6") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 19 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 13 (+1)10 (+0) 14 (+2)15 (+2)
Skills Medicine +5, Survival +5
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2

Possessions: An abacus with copper, silver and gold markers (120 gp). Fire opal pendant on a fine gold chain (500 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Raymond Hadley, Male Human [Permalink]

Personal [hide]

Description: This eastern man wears skinny pants and wears a grey and brown robe with the hood down. His clothes are grease stained in places. His black hair, when down, is lengthy. His otherwise smooth face is marked with small tiny scars.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: He was born in the east, but his parents moved at a very young age to the north. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He has passion for adventuring and risk; and meet up once more with his childhood friend

Ideals: Joker, Logical. Bonds: Poor, Immigrant, Adventurer. Occupation: Unemployed

Voice: Hollow voice

Attributes [hide]

Raymond Hadley, Male Human Fighter 3
Medium (5'4") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 11 (+0)8 (-1) 9 (-1)11 (+0)
Skills Insight +1, Intimidation +2
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 400 gp. Banded agate (14 gp). Moss agate (14 gp). Amethyst (60 gp).


Social Check DCs


Trey Reid, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He wears his blonde hair up in a very large beehive style do. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: He was born blind and as such lacked many opportunities for work. He was an apprentice working in his mother's forge. He has been a successful dealer in antiques buying low and selling high.

Motivation: He has passion for adventuring and risk.

Ideals: Passionate, Entrepeneur. Flaws: Disease. Bonds: Adventurer, Job. Occupation: Healer

Voice: Irish accent

Attributes [hide]

Trey Reid, Male Human Bard 7
Medium (5'5") Human, Neutral Good (CR 7)
Armor Class 10
Hit Points 23 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 10 (+0)13 (+1) 18 (+4)15 (+2)
Skills Insight +7, Medicine +7
Senses Passive Perception 14
Languages Common, Gnoll
Attacks Melee +3 / 2d8+0, Ranged +3 / 2d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123320

Possessions: 300 gp. Golden yellow topaz (200 gp). Red spinel (150 gp). Golden yellow topaz (200 gp).


Social Check DCs


Norman Sharps, Male Human [Permalink]

Personal [hide]

Description: He wears a black feathered hat and black clothes. He is portly but not overly obese. He has wavy auburn hair. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep brown.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. Through the years after Norman was born, his mother became increasingly distant from his family, instead choosing to pursue power in the south. Norman's mother didn't care for him much, and the feeling was mutual. He has built up a small fortune and can afford his own way.

Motivation: Money/treasure; and to get a good night's sleep

Ideals: Disciplined, Extrovert. Flaws: Antagonistic, Insomniac. Bonds: Rich. Occupation: Architect

Voice: Gruff and masculine

Attributes [hide]

Norman Sharps, Male Human Barbarian 4
Medium (5'2") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 48 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 14 (+2)10 (+0) 8 (-1)11 (+0)
Skills Medicine +1, Religion +2
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1

Possessions: 26000 sp. Silver-plated steel longsword with jet jewel in hilt (700 gp). Large well-done wool tapestry (400 gp). 1 Everburning torch.


Social Check DCs

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