Hubert Ashton, Male Human [Permalink]
Personal [hide]
Description: He is a mite stocky and wears light armors faded through time and improper care. His hair is blonde and very short. He has a dull look in his hazel eyes.
Personality: Prone to second guessing himself, he comes off as nervous. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.
History: He was born into a rich family. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He then took over the family business and is one of the better Priest for hire.
Motivation: Sabotage a competitor.
Flaws: Shy. Bonds: Job, Rich, Immigrant. Occupation: Priest
Voice: Dark and ominous
Attributes [hide]
Medium (5'0") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 12 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 10 (+0) | 11 (+0) | 12 (+1) | 9 (-1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
Possessions: 20000 cp. Alexandrite (800 gp). Alexandrite (800 gp). 1 Minor magic item.
Ralf Trollope, Male Human [Permalink]
Personal [hide]
Description: He wears a brown shirt with thin white vertical stripes and violet pants. He is portly but not overly obese. He has a long brown beard with little hanging trinkets. He has a dull look in his gray eyes.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. Energy wise he seems alert and responsive.
History: Ralf was born with his mother's beautiful face. Through the years after Ralf was born, his mother became increasingly distant from his family, instead choosing to pursue power in the north. Ralf's mother didn't care for him much, and the feeling was mutual. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.
Motivation: Several ex partners dislike his way of doing things and want revenge; and many orcs want him driven away
Ideals: Professionalism. Flaws: Antagonistic. Bonds: Attractive, Guardian, Enemies. Occupation: Adventurer
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (5'8") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 19 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 12 (+1) | 14 (+2) | 15 (+2) | 17 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Draconic, Orc
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 | 3 | 0 | 0 | 0 |
Possessions: 41000 sp. 2 Alchemist’s fire.
Frederick Carlton, Male Human [Permalink]
Personal [hide]
Description: He stands about 5'5" and likes to wear darkened spectacles and heavy clothing, no matter the weather. His right leg appears badly burned and disfigured. His brown hair is braided into rings. His fair skin shows little sign of his aristocratic breeding.
Personality: Overbrimming with self-confidence, Frederick isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He is lazy and tries to find solutions quickly.
History: He is the product a well kept family trust fund and as such has never really known need. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He leaves a trail of broken hearts and full pockets wherever he goes.
Motivation: He doesn't get along with people that don't share his tastes; and he uses money and sex appeal to get what he needs
Ideals: Impeccable. Flaws: Lazy. Bonds: Attractive, Rich. Occupation: Mortician
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (5'5") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 12 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 11 (+0) | 14 (+2) | 4 (-3) | 12 (+1) |
Senses Passive Perception 7
Languages Common, Celestial, Gnoll
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 2 | 0 | 0 | 0 |
Possessions: 3000 cp.
Jocelyn Kimberley, Male Human [Permalink]
Personal [hide]
Description: A 5'9" western man, he wears baggy black pantaloons and a green scarf. His moppish chestnut hair is in a traditional bowl cut. His amber eyes peer out from beneath his deerstalker black hat.
Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.
History: The child of a Knight, who enjoyed hunting, Jocelyn was taken on many hunting expeditions. His first spouse was a Knight, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. Due to his spouse's obsession with being a Knight they were divorced and he won custody of their son. He worked as a Blacksmith, and he later adopted a second son.
Motivation: His relatives are trying to arrange a marriage; and to be a knight again
Flaws: Disease. Bonds: Religious, Nature, Family, Job. Occupation: Blacksmith
Voice: Scottish accent
Attributes [hide]
Medium (5'9") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 12 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 12 (+1) | 18 (+4) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Gnome, Druidic, Celestial, Undercommon
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 4 | 2 | 1 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 80 pp. 1 Masterwork studded leather. 1 Banded mail. 1 Half-Plate.
Balimaar Clinton, Male Human [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he dresses like a well dressed Mason does. His black hair is lengthy. His otherwise smooth face is marked with small tiny scars.
Personality: He is overprotective of those who hire his services. He feeds upon the attention of others.
History: He was raised in a plains tribe. He found a children's book about a Human Expert who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He tends to his Mason job now, and dutifully fulfills any obligations he has.
Motivation: To be a Unemployed again.
Bonds: Job, Guardian, Attractive, Nature, Adventurer. Occupation: Mason
Voice: Dutch accent
Attributes [hide]
Medium (5'4") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 14 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 13 (+1) | 10 (+0) | 13 (+1) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Draconic
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1
Possessions: Just what you see.
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Their contribution stands as a beacon of hope for all adventurers!