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NPC Generator

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Advanced [show]


Raymond Roscoe, Male Human [Permalink]

Personal [hide]

Description: He is perpetually draped in fineries, but all of this concealed by his earthly robes.. He has a very tight haircut. His otherwise smooth face is marked with small tiny scars.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He is able to make almost anything out of random pieces of junk.

History: The child of northern immigrants he idolized his father. His father was a mechanic, and taught him how to fix just about anything. He left for the north, certain he would find work there.

Motivation: An old rival family wants him found; and wants to have a good time and be beloved

Ideals: Optimist, Gifted, Persistence. Bonds: Attractive, Immigrant. Occupation: Butcher

Voice: Hissing voice

Attributes [hide]

Raymond Roscoe, Male Human Sorcerer 3
Medium (5'8") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 17 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 14 (+2)13 (+1) 16 (+3)13 (+1)
Skills Perception +5
Senses Passive Perception 15
Languages Common, Undercommon
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116500

Possessions: 200 gp.


Social Check DCs


Frederick Clayton, Male Human [Permalink]

Personal [hide]

Description: He is wearing a perfectly clean shirt and pair of pants. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He has a long brown beard with little hanging trinkets. His brown eyes dart from person to person to random spaces in the air.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: He was born the only child of a wealthy merchant. From his teen years he was always beautiful and desirable, so people have always doted on him. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: Retire the richest man in the north; and to prove his worth to the world

Ideals: Passionate, Entrepeneur. Flaws: Impulsive. Bonds: Attractive. Occupation: Sage

Voice: Spanish accent

Attributes [hide]

Frederick Clayton, Male Human Commoner 3
Medium (5'10") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 15 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 14 (+2)10 (+0) 11 (+0)8 (-1)
Skills Perception +2, Stealth +3
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 200 gp. Alexandrite (200 gp). Alexandrite (200 gp). Obsidian (7 gp).


Social Check DCs


Everard Eastaughffe, Male Human [Permalink]

Personal [hide]

Description: He is wearing a tight brown one piece outfit complete with pants, hood, and a cape. He has a slight overbite and is overall scrawny. His hair is cut close to his head. His eyes are green and he is always smoking a pipe.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He is a bit of a xeno-phobe, disliking non-Humans.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. When Everard reached his early adolescence his Human mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He has worked as a Mortician like his mother before him.

Motivation: Expand his business.

Flaws: Antagonistic, Racist. Bonds: Military, Job. Occupation: Mortician

Voice: Forgets to breathe while speaking

Attributes [hide]

Everard Eastaughffe, Male Human Druid 3
Medium (5'4") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 24 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 13 (+1)15 (+2) 13 (+1)7 (-2)
Skills Medicine +3
Senses Passive Perception 11
Languages Common, Ignan, Elven
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114210

Possessions: 5000 cp.


Social Check DCs


Gerald Enfield, Male Human [Permalink]

Personal [hide]

Description: This man is very fat, and prefers to wear grey clothing when he does not wear armor. He has a chestnut handlebar mustache and slicked back chestnut hair. He wears large thick round spectacles.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: The child of southern immigrants he idolized his mother. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He moves from town to town, unable to find a place to settle.

Motivation: An old rival family wants him found; and regain custody of his daughter

Flaws: Ugly, Shy, Impulsive, Racist. Bonds: Immigrant, Family. Occupation: Mayor

Voice: Italian accent

Attributes [hide]

Gerald Enfield, Male Human Fighter 3
Medium (6'3") Human, Lawful Good (CR 3)
Armor Class 8
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)6 (-2) 12 (+1)16 (+3) 9 (-1)11 (+0)
Skills Medicine +1, Performance +2
Senses Passive Perception 9
Languages Common, Sylvan, Goblin, Draconic
Attacks Melee +1 / 1d8-1, Ranged +0 / 1d8-2, Grapple -1

Possessions: 400 gp.


Social Check DCs


Solomon Anderton, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he has the majority of his body covered in plate. His hair is cut close to his head. His violet eyes dart around the room hyper actively observing anyone and anything.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: Solomon lived on a farm with his father, near the main road leading to a nearby town. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). By chance he met his brother recently and the two have been together since.

Motivation: He has passion for adventuring and risk; and he wants to meet his childhood hero

Flaws: Antagonistic, Shy. Bonds: Family, Adventurer. Occupation: Shepherd

Voice: Smooth and feminine

Attributes [hide]

Solomon Anderton, Male Human Aristocrat 5
Medium (5'4") Human, Neutral Good (CR 5)
Armor Class 9
Hit Points 30 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 11 (+0)17 (+3) 12 (+1)11 (+0)
Skills Insight +4, Religion +6
Senses Passive Perception 11
Languages Common, Gnoll, Celestial, Aquan
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +1

Possessions: 500 gp. Silver comb with moonstones (100 gp). Gold and topaz bottle stopper cork (1300 gp).


Social Check DCs

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