Hubert Hayes, Male Human [Permalink]
Personal [hide]
Description: He is perpetually draped in fineries, but all of this concealed by his earthly robes.. His hair is auburn, silky, and of moderate length. His brown eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He is able to make almost anything out of random pieces of junk.
History: Hubert was born with his mother's beautiful face. After coming to the age of reason, Hubert took it upon himself to study the druidic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He now mingles about in high society.
Motivation: He has money and likes to spend it; and money/treasure
Ideals: Gifted. Flaws: Addict, Greedy. Bonds: Attractive, Rich. Occupation: Shepherd
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (6'0") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 12 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 9 (-1) | 9 (-1) | 8 (-1) | 13 (+1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 400 gp. Black opal (600 gp). 1 Masterwork Common Ranged Weapon.
Nicholas Marlee, Male Human [Permalink]
Personal [hide]
Description: He wears bulky blue painted plate armor, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'3" when asserting himself. His golden hair is long and unkept. His eyes are gray and he is always smoking a pipe.
Personality: He is fixated on the number 12. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.
History: Nicholas was born into a poor family. Growing up, he dreamt of becoming a Expert, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Expert in service of a powerful lord somewhere. When money was particularly tight he was walking through alleys when he overheard a Armorer hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He now travels the world, in search of power and loot.
Motivation: He's attracted to the PC; and he desires power and/or immortality
Flaws: Ugly, Insane. Bonds: Has a crush, Adventurer, Poor. Occupation: Armorer
Voice: Pronounces O like U
Attributes [hide]
Medium (6'3") Human, Neutral Good (CR 4)
Armor Class 13
Hit Points 22 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 14 (+2) | 8 (-1) | 11 (+0) | 13 (+1) |
Senses Passive Perception 15
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3
Possessions: 200 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon.
Rolf Kent, Male Human [Permalink]
Personal [hide]
Description: This man wears dull grey sweaters, loose blue pants, and alligator leather shoes. Beneath his sweater he keeps a concealed shortbow, just in case, and sports empty pouches on his belt. His hair is short and brown. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. He pushes his goals aggressively. He is also a coward if confronted.
History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Servant arts, while his father instructed him in etiquette, music and courtly manner. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He became a Servant soon after.
Motivation: He doesn't get along with people that don't share his tastes; and further expansion of business
Ideals: Justice, Impeccable. Flaws: Fearful. Bonds: Rich, Job. Occupation: Servant
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (5'1") Human, Lawful Good (CR 6)
Armor Class 13
Hit Points 29 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 17 (+3) | 14 (+2) | 4 (-3) | 10 (+0) |
Senses Passive Perception 7
Languages Common, Halfling, Aquan
Attacks Melee +3 / 2d6+0, Ranged +6 / 2d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 3 | 3 | 2 | 0 |
Possessions: 200 gp. Smoky quartz (40 gp). Amber (120 gp). Hematite (10 gp). 1 Minor magic item.
Hugh Tenley, Male Human [Permalink]
Personal [hide]
Description: He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He has a moderate pudge and is not very fit. He wears his red hair down. His fair skin shows little sign of his aristocratic breeding.
Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He would rather hide behind his crafts than deal with other people.
History: He was born several months after his mother was called into army service. From his teen years he was always beautiful and desirable, so people have always doted on him. Since then, he has sought to make the best of life.
Motivation: He's looking for his big break; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact
Ideals: Optimist, Artistic. Flaws: Shy. Bonds: Attractive, Military. Occupation: Bricklayer
Voice: Soothing and warm
Attributes [hide]
Medium (5'4") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 17 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 9 (-1) | 6 (-2) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 2 | 0 | 0 | 0 |
Possessions: 500 gp. 1 Minor magic item.
Bertram Hartford, Male Human [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He prefers to wear flannel. With bright golden hair and a scraggly beard. He wears an eyepatch.
Personality: He can speak with the recently deceased. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.
History: He got into the Marshal business at a young age. Ostracized due to the divine powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He has achieved small success as a Marshal.
Motivation: Wants to open a new tavern; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Gifted, Philantrophist, Fighting. Flaws: Ugly. Bonds: Job. Occupation: Marshal
Voice: Soft and melodious
Attributes [hide]
Medium (6'3") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 22 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 15 (+2) | 8 (-1) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 | 0 |
Possessions: 400 gp.
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