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Advanced [show]


Theodoric Coombs, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears a yellow costume with the symbols of the four houses of cards on his torso. His hair is long and blonde with streaks of white, and is pulled back with small yellow clips. His beard is white, braided, and well cared for. He has a tattooed face.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. Animals are drawn to him, and he is able to talk to them.

History: Gifted from a young age, Theodoric studied abroad. A gifted student he started as a Mayor, but he got bored and became a Fletcher. He ran away from his former home and has been making his living as a Fletcher for the past few years.

Motivation: Find a way to reverse the transformation of his brother; and an old rival family wants him found

Ideals: Joker, Gifted. Bonds: Job, Family. Occupation: Fletcher

Voice: Speaks in third person

Attributes [hide]

Theodoric Coombs, Male Human Bard 7
Medium (5'3") Human, Lawful Good (CR 7)
Armor Class 13
Hit Points 18 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 8 (-1)14 (+2) 13 (+1)15 (+2)
Skills Athletics +6, Insight +4
Senses Passive Perception 11
Languages Common, Goblin, Dwarven
Attacks Melee +6 / 2d8+3, Ranged +6 / 2d8+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1333200

Possessions: 5000 sp. 1 Minor magic item.


Social Check DCs


Anthony Marley, Male Human [Permalink]

Personal [hide]

Description: 5'4" and lanky with angular features, he is an attractive figure. He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His hair is long and black with streaks of golden, and is pulled back with small black clips. His beard is golden, braided, and well cared for. He has a dull look in his blue eyes.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He misses his home and complains about the freezing weather, even in summer.

History: When he was but 7 years old his parents immigrated from the west. Anthony was born on a far western mountains where he grew up under the tutelage of his father, an expert Interpreter. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He is not mentally stable, and does not behave rationally; and he has money and likes to spend it

Flaws: Shy, Insane, Disease. Bonds: Rich, Attractive, Immigrant. Occupation: Interpreter

Voice: Hissing voice

Attributes [hide]

Anthony Marley, Male Human Wizard 3
Medium (5'4") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 10 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 11 (+0)14 (+2) 16 (+3)10 (+0)
Skills Athletics +2, Investigation +4
Senses Passive Perception 13
Languages Common, Giant, Terran
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242100

Possessions: Just what you see.


Social Check DCs


Hunter Brady, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he is dressed in earthy colors with a tan and blue handkerchief worn on his left side. He sports a flattop hair cut. He is baby faced.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He does not believe in violence as a means to an end. He is a dedicated Masseuse but believes his peers are too gung-ho.

History: Sold as a small child to a wizard, Hunter was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He found a children's book about a Human Fighter who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature shield.

Motivation: He wants to meet his childhood hero; and wants his loneliness to end

Ideals: Pacifist. Flaws: Antagonistic. Bonds: Mentor, Adventurer, Has a crush. Occupation: Masseuse

Voice: Soft and mumbly

Attributes [hide]

Hunter Brady, Male Human Fighter 3
Medium (5'3") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)11 (+0) 10 (+0)5 (-3) 15 (+2)11 (+0)
Skills Persuasion +2, Religion -1
Senses Passive Perception 12
Languages Common
Attacks Melee -1 / 1d8-3, Ranged +2 / 1d8+0, Grapple +0

Possessions: 100 gp.


Social Check DCs


Roland Wellington, Male Human [Permalink]

Personal [hide]

Description: This eastern man wears a tan shirt with thin yellow vertical stripes and black pants. His clothes are grease stained in places. His tied-back hair is white. He is very pretty but has cold, dead eyes.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He has a small toy that he constantly fidgets with.

History: Born to a poor family in the city he treasured whatever gifts he got. Roland was born on a far eastern plains where he grew up under the tutelage of his father, an expert Masseuse. He left for the east, certain he would find work there.

Motivation: Wants to have a good time and be beloved.

Ideals: Optimist. Flaws: Addict. Bonds: Poor, Immigrant, Attractive. Occupation: Masseuse

Voice: Eastern European accent

Attributes [hide]

Roland Wellington, Male Human Ranger 7
Medium (5'9") Human, Lawful Good (CR 7)
Armor Class 9
Hit Points 49 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 12 (+1)10 (+0) 16 (+3)14 (+2)
Skills Arcana +3, History +3
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 2d8+0, Ranged +2 / 2d8-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401000

Possessions: 1200 gp. Rose (40 gp). 1 Minor magic item.


Social Check DCs


Kody Graeme, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 5'1". He is wearing a perfectly clean shirt and pair of pants, and his gloved hand is found clutching a morningstar. His moppish black hair is in a traditional bowl cut. His green eyes peer out from beneath his Stetson white hat.

Personality: He likes to make people angry or surprised. Animals are drawn to him, and he is able to talk to them.

History: Born in the west his family was never financially stable. There was a wharf not far from home where he often wandered off to fish. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He's repulsed by the PC; and he wants random interesting trinkets and junk, hates to throw anything away

Ideals: Gifted. Flaws: Antagonistic, Disease. Bonds: Attractive, Poor, Nature. Occupation: Herbalist

Voice: German accent

Attributes [hide]

Kody Graeme, Male Human Aristocrat 3
Medium (5'1") Human, Lawful Good (CR 3)
Armor Class 8
Hit Points 11 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)6 (-2) 7 (-2)13 (+1) 13 (+1)14 (+2)
Skills Intimidation +4, Religion +3
Senses Passive Perception 11
Languages Common, Goblin
Attacks Melee +4 / 1d8+2, Ranged +0 / 1d8-2, Grapple +2

Possessions: 100 gp. Sard (40 gp). Rich purple corundum (700 gp).


Social Check DCs

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